Recast: improve rendering of poly edges on dead polygons

This commit is contained in:
Kawe Mazidjatari 2024-11-01 13:28:58 +01:00
parent 2b89373ca1
commit 2c5659164b

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@ -173,7 +173,7 @@ static void drawPolyBoundaries(duDebugDraw* dd, const dtMeshTile* tile,
c = isLinked ? duRGBA(255,0,0,255) : duRGBA(0,0,255,255);
}
else
c = duRGBA(0,48,64,32);
c = isLinked ? duRGBA(0,48,64,32) : duRGBA(24,48,0,32);
}
else
{