Fix CClientState shifted pointer

Shifted pointer address was wrong, this approach is more robust.
This commit is contained in:
Kawe Mazidjatari 2023-01-31 20:54:58 +01:00
parent b33c8794a0
commit 2ecc556d08

View File

@ -219,7 +219,7 @@ class VClientState : public IDetour
virtual void GetVar(void) const
{
g_pClientState = g_GameDll.FindPatternSIMD("0F 84 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? 48 83 C4 28").FindPatternSelf("48 8D").ResolveRelativeAddressSelf(0x3, 0x7).RCast<CClientState*>(); /*0F 84 ? ? ? ? 48 8D 0D ? ? ? ? 48 83 C4 28*/
g_pClientState_Shifted = g_GameDll.FindPatternSIMD("80 3D ?? ?? ?? ?? ?? 74 14 66 0F 6E 05 ?? ?? ?? ??").ResolveRelativeAddress(0x2, 0x7).RCast<CClientState**>();
g_pClientState_Shifted = reinterpret_cast<CClientState**>(reinterpret_cast<int64_t*>(g_pClientState)+1); // Shift by 8 bytes.
}
virtual void GetCon(void) const { }
virtual void Attach(void) const { }