Mathlib: fix formatting errors

Fix some small formatting errors, no logic was changed.
This commit is contained in:
Kawe Mazidjatari 2024-07-29 21:19:57 +02:00
parent 6fc6a6706f
commit 3a2d0bb31a

View File

@ -336,7 +336,7 @@ enum Sides
};
#define ON_VIS_EPSILON 0.01 // necessary for vvis (flow.c) -- again look into moving later!
#define EQUAL_EPSILON 0.001 // necessary for vbsp (faces.c) -- should look into moving it there?
#define EQUAL_EPSILON 0.001 // necessary for vbsp (faces.c) -- should look into moving it there?
extern bool s_bMathlibInitialized;
@ -1507,12 +1507,12 @@ void VectorYawRotate(const Vector3D& in, float flYaw, Vector3D& out);
// For example, with biasAmt = 0.2, the curve looks like this:
//
// 1
// | *
// | *
// | *
// | **
// | **
// | ****
// | *
// | *
// | *
// | **
// | **
// | ****
// |*********
// |___________________
// 0 1
@ -1521,7 +1521,7 @@ void VectorYawRotate(const Vector3D& in, float flYaw, Vector3D& out);
// With biasAmt = 0.8, the curve looks like this:
//
// 1
// | **************
// | **************
// | **
// | *
// | *
@ -1541,9 +1541,9 @@ float Bias(float x, float biasAmt);
// For example, with biasAmt = 0.2, the curve looks like this:
//
// 1
// | *
// | *
// | **
// | *
// | *
// | **
// | ***************
// | **
// | *
@ -1555,12 +1555,12 @@ float Bias(float x, float biasAmt);
// With biasAmt = 0.8, the curve looks like this:
//
// 1
// | *****
// | ***
// | *
// | *
// | *
// | ***
// | *****
// | ***
// | *
// | *
// | *
// | ***
// |*****
// |___________________
// 0 1
@ -1574,13 +1574,13 @@ float Gain(float x, float biasAmt);
// The curve looks like this:
//
// 1
// | **
// | * *
// | * *
// | * *
// | * *
// | ** **
// |*** ***
// | **
// | * *
// | * *
// | * *
// | * *
// | ** **
// |*** ***
// |___________________
// 0 1
//