Little cleanup

This commit is contained in:
Kawe Mazidjatari 2022-05-03 03:17:45 +02:00
parent 84181f931c
commit 6bc638b7ce
2 changed files with 18 additions and 18 deletions

View File

@ -334,37 +334,37 @@
//-----------------------------------------------------------------------------
// Purpose: calculates the view frustum culling data per static prop
//-----------------------------------------------------------------------------
__int64 __fastcall BuildPropStaticFrustumCullMap(__int64 a1, __int64 a2, unsigned int a3, unsigned int a4, __int64 a5, __int64 a6, __int64 a7)
void* __fastcall BuildPropStaticFrustumCullMap(__int64 a1, int64_t a2, unsigned int a3, unsigned int a4, int64_t a5, int64_t a6, int64_t a7)
{
if (staticProp_defaultBuildFrustum->GetBool())
return v_BuildPropStaticFrustumCullMap(a1, a2, a3, a4, a5, a6, a7);
MDLHandle_t mdlhandle; // dx
studiohdr_t* studio; // rbx
__int64 v55; // rcx
int64_t v55; // rcx
int v56; // eax
__int64 v57; // rcx
int64_t v57; // rcx
int v58; // edx
__int64 v59; // rax
__int64 v60; // r13
int64_t v59; // rax
int64_t v60; // r13
int v61; // eax
char* v62; // r13
__int64 v63; // rdx
int64_t v63; // rdx
int v64; // er14
char* v65; // rdi
__int64 v67; // r15
int64_t v67; // r15
void* v68; // rbx
__int64 v73; // [rsp+50h] [rbp-B8h]
int64_t v73; // [rsp+50h] [rbp-B8h]
__m128 v74{}; // [rsp+58h] [rbp-B0h] BYREF
mdlhandle = *(unsigned __int16*)(a7 + 0x140);
studio = CMDLCache::FindMDL(g_MDLCache, mdlhandle, nullptr);
v55 = *(__int64*)CMDLCache::GetStudioMaterialGlue(g_MDLCache, *(unsigned __int16*)(a7 + 320)); // Gets some object containing pointer to 2 CMaterialGlue vtables.
v55 = *(int64_t*)CMDLCache::GetStudioMaterialGlue(g_MDLCache, *(unsigned __int16*)(a7 + 320)); // Gets some object containing pointer to 2 CMaterialGlue vtables.
v56 = *(unsigned __int16*)(a5 + 0x20);
v57 = (__int64)studio + 2 * v56 * studio->numskinref + studio->skinindex;
v57 = (int64_t)studio + 2 * v56 * studio->numskinref + studio->skinindex;
v58 = 0;
if (studio->numbodyparts <= 0)
return 0i64;
return nullptr;
v59 = 0i64;
v73 = 0i64;
do
@ -372,7 +372,7 @@ __int64 __fastcall BuildPropStaticFrustumCullMap(__int64 a1, __int64 a2, unsigne
v60 = v59 + studio->bodypartindex;
v61 = 0;
v62 = (char*)studio + v60;
v74.m128_u64[0] = (unsigned __int64)v62;
v74.m128_u64[0] = (uint64_t)v62;
if (*((int*)v62 + 1) > 0)
{
v63 = 0i64;
@ -391,16 +391,16 @@ __int64 __fastcall BuildPropStaticFrustumCullMap(__int64 a1, __int64 a2, unsigne
static CModule::ModuleSections_t mData = g_mGameDll.GetSectionByName(".data");
static CModule::ModuleSections_t mPData = g_mGameDll.GetSectionByName(".pdata");
if ((uintptr_t)v68 < mData.m_pSectionBase || (uintptr_t)v68 > mPData.m_pSectionBase)
return 0i64;
return nullptr;
++v64;
v67 += 92i64;
} while (v64 < *((_DWORD*)v65 + 19));
} while (v64 < *((int*)v65 + 19));
v62 = (char*)v74.m128_u64[0];
}
++v61;
v63 += 136i64;
} while (v61 < *((_DWORD*)v62 + 1));
} while (v61 < *((int*)v62 + 1));
}
++v58;
v59 = v73 + 16;

View File

@ -2,7 +2,7 @@
inline CMemory p_BuildPropStaticFrustumCullMap;
inline auto v_BuildPropStaticFrustumCullMap = p_BuildPropStaticFrustumCullMap.RCast<__int64(*)(__int64 a1, __int64 a2, unsigned int a3, unsigned int a4, __int64 a5, __int64 a6, __int64 a7)>();
inline auto v_BuildPropStaticFrustumCullMap = p_BuildPropStaticFrustumCullMap.RCast<void*(*)(__int64 a1, __int64 a2, unsigned int a3, unsigned int a4, __int64 a5, __int64 a6, __int64 a7)>();
inline void** (*sub_1404365A0)(__m128*, const __m128i*, __m128i*, double) = nullptr;
inline __m128 (*sub_140270130)(__m128*) = nullptr;
@ -22,7 +22,7 @@ inline __m128* xmmword_1415BD270 = nullptr;
inline void* off_141744E70 = nullptr;
inline void* off_141731448 = nullptr;
__int64 __fastcall BuildPropStaticFrustumCullMap(__int64 a1, __int64 a2, unsigned int a3, unsigned int a4, __int64 a5, __int64 a6, __int64 a7);
void* __fastcall BuildPropStaticFrustumCullMap(__int64 a1, __int64 a2, unsigned int a3, unsigned int a4, __int64 a5, __int64 a6, __int64 a7);
void BspLib_Attach();
void BspLib_Detach();
@ -50,7 +50,7 @@ class HBspLib : public IDetour
virtual void GetFun(void) const
{
p_BuildPropStaticFrustumCullMap = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x8B\xC4\x44\x89\x40\x18\x48\x89\x50\x10\x55"), "xxxxxxxxxxxx"); /*48 8B C4 44 89 40 18 48 89 50 10 55*/
v_BuildPropStaticFrustumCullMap = p_BuildPropStaticFrustumCullMap.RCast<__int64(*)(__int64, __int64, unsigned int, unsigned int, __int64, __int64, __int64)>();
v_BuildPropStaticFrustumCullMap = p_BuildPropStaticFrustumCullMap.RCast<void*(*)(__int64, __int64, unsigned int, unsigned int, __int64, __int64, __int64)>();
sub_1404365A0 = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x8B\xC4\x48\x83\xEC\x78\xF3\x41\x0F\x10\x48\x00"), "xxxxxxxxxxxx?").RCast<void** (*)(__m128*, const __m128i*, __m128i*, double)>();
sub_140270130 = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\xEC\x28\x66\x0F\x6F\x15\x00\x00\x00\x00"), "xxxxxxxx????").RCast<__m128(*)(__m128*)>();