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Recast: fix shape volume editor bugs
Convex volume hmin and hmax are mapped to world coordinates, thus we need to treat them as such. Also fixed a bug where deselecting a shape, and selecting another one, and then resetting the other ones causes it to be reset to the data of the previously selected shape as the index thereof was never reset on deselect.
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@ -199,8 +199,8 @@ void ShapeVolumeTool::handleMenu()
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switch (m_selectedPrimitive)
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{
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case VOLUME_BOX:
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ImGui::SliderFloat("Descent##ShapeVolumeCreate", &m_boxDescent, 0.1f, VALUE_ADJUST_WINDOW);
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ImGui::SliderFloat("Ascent##ShapeVolumeCreate", &m_boxAscent, 0.1f, VALUE_ADJUST_WINDOW);
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ImGui::SliderFloat("Descent##ShapeVolumeCreate", &m_boxDescent, m_boxDescent-(VALUE_ADJUST_WINDOW/2), m_boxDescent+(VALUE_ADJUST_WINDOW/2));
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ImGui::SliderFloat("Ascent##ShapeVolumeCreate", &m_boxAscent, m_boxAscent-(VALUE_ADJUST_WINDOW/2), m_boxAscent+(VALUE_ADJUST_WINDOW/2));
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break;
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case VOLUME_CYLINDER:
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ImGui::SliderFloat("Radius##ShapeVolumeCreate", &m_cylinderRadius, 0.1f, VALUE_ADJUST_WINDOW);
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@ -337,6 +337,7 @@ void ShapeVolumeTool::handleMenu()
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{
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geom->deleteShapeVolume(m_selectedVolumeIndex);
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m_selectedVolumeIndex = -1;
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m_copiedShapeIndex = -1;
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return;
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}
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@ -351,6 +352,9 @@ void ShapeVolumeTool::handleClick(const float* /*s*/, const float* p, const int
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if (shift)
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{
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m_selectedVolumeIndex = v;
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if (v == -1)
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m_copiedShapeIndex = -1;
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}
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else // Create
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{
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