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Server: add getter for AI hull navmesh type
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@ -101,11 +101,11 @@ namespace NAI_Hull
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inline float Scale(const Hull_e id) { return g_aiHullProperties[id].scale; }
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inline int Bits(const Hull_e id) { return g_aiHullProperties[id].hullBit; }
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inline const char* Name(const Hull_e id) { return g_aiHullProperties[id].hullName; }
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inline unsigned int TraceMask(const Hull_e id) { return g_aiHullProperties[id].traceMask; };
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inline NavMeshType_e NavMeshType(const Hull_e id) { return g_aiHullProperties[id].navMeshType; }
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inline Hull_e LookupId(const char* const szName)
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{
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if (!szName)
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