* Rename FCVAR_ARCHIVE_GAMECONSOLE to FCVAR_ARCHIVE_PLAYERPROFILE.
* Rename CONVARFLAG(UNLOGGED, "log") to CONVARFLAG(UNLOGGED, "ulog").
This commit is contained in:
Kawe Mazidjatari 2022-08-13 15:35:38 +02:00
parent 8740c7261a
commit b18f9148e4
2 changed files with 4 additions and 4 deletions

View File

@ -50,7 +50,7 @@ class CCommand;
#define FCVAR_NOT_CONNECTED (1<<22) // cvar cannot be changed by a client that is connected to a server
#define FCVAR_MATERIAL_SYSTEM_THREAD (1<<23) // Indicates this cvar is read from the material system thread
#define FCVAR_ARCHIVE_GAMECONSOLE (1<<24) // cvar written to config.cfg on the Xbox
#define FCVAR_ARCHIVE_PLAYERPROFILE (1<<24) // cvar written to config.cfg on the Xbox
#define FCVAR_SERVER_CAN_EXECUTE (1<<28) // the server is allowed to execute this command on clients via ClientCommand/NET_StringCmd/CBaseClientState::ProcessStringCmd.
#define FCVAR_SERVER_CANNOT_QUERY (1<<29) // If this is set, then the server is not allowed to query this cvar's value (via IServerPluginHelpers::StartQueryCvarValue).

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@ -179,9 +179,9 @@ struct ConVarFlags_t
static ConVarFlags_t g_ConVarFlags[] =
{
// CONVARFLAG( UNREGISTERED, "u" ),
CONVARFLAG(UNREGISTERED, "u" ),
CONVARFLAG(ARCHIVE, "a"),
CONVARFLAG(ARCHIVE_GAMECONSOLE, "ap"),
CONVARFLAG(ARCHIVE_PLAYERPROFILE, "ap"),
CONVARFLAG(SPONLY, "sp"),
CONVARFLAG(GAMEDLL, "sv"),
CONVARFLAG(CHEAT, "cheat"),
@ -189,7 +189,7 @@ static ConVarFlags_t g_ConVarFlags[] =
CONVARFLAG(NOTIFY, "nf"),
CONVARFLAG(PROTECTED, "prot"),
CONVARFLAG(PRINTABLEONLY, "print"),
CONVARFLAG(UNLOGGED, "log"),
CONVARFLAG(UNLOGGED, "ulog"),
CONVARFLAG(NEVER_AS_STRING, "numeric"),
CONVARFLAG(REPLICATED, "rep"),
CONVARFLAG(DEMO, "demo"),