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Recast: fix signed/unsigned mismatch
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@ -168,7 +168,7 @@ static void drawTraverseLinks(duDebugDraw* dd, const dtNavMesh& mesh, const dtNa
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continue;
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// Iterate through links in the poly.
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for (int j = startPoly->firstLink; j != DT_NULL_LINK; j = tile->links[j].next)
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for (unsigned int j = startPoly->firstLink; j != DT_NULL_LINK; j = tile->links[j].next)
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{
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const dtLink* link = &tile->links[j];
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