mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
Decouple script function registration
Nicely decouple them. Everything server and client are now grouped as they should. The Ui namespace has been merged with Client.
This commit is contained in:
parent
6e223d1730
commit
d5f35349a8
@ -122,11 +122,13 @@
|
||||
#include "game/server/gameinterface.h"
|
||||
#include "game/server/movehelper_server.h"
|
||||
#include "game/server/physics_main.h"
|
||||
#include "game/server/vscript_server.h"
|
||||
#endif // !CLIENT_DLL
|
||||
#ifndef DEDICATED
|
||||
#include "game/client/viewrender.h"
|
||||
#include "game/client/input.h"
|
||||
#include "game/client/movehelper_client.h"
|
||||
#include "game/client/vscript_client.h"
|
||||
#endif // !DEDICATED
|
||||
#include "public/edict.h"
|
||||
#ifndef DEDICATED
|
||||
@ -197,12 +199,18 @@ void Systems_Init()
|
||||
// Script context registration callbacks.
|
||||
#ifndef CLIENT_DLL
|
||||
ServerScriptRegister_Callback = Script_RegisterServerFunctions;
|
||||
CoreServerScriptRegister_Callback = Script_RegisterCoreServerFunctions;
|
||||
AdminPanelScriptRegister_Callback = Script_RegisterAdminPanelFunctions;
|
||||
#endif // !CLIENT_DLL
|
||||
|
||||
#ifndef SERVER_DLL
|
||||
ClientScriptRegister_Callback = Script_RegisterClientFunctions;
|
||||
UiScriptRegister_Callback = Script_RegisterUIFunctions;
|
||||
#endif // !SERVER_DLL
|
||||
|
||||
#ifdef CLIENT_DLL
|
||||
g_bClientDLL = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
@ -15,6 +15,13 @@ inline int(*CL_ClearState)(void);
|
||||
inline CMemory p_CL_RunPrediction;
|
||||
inline void(*CL_RunPrediction)(void);
|
||||
|
||||
inline bool g_bClientDLL = false;
|
||||
|
||||
// Returns true if this is a dedicated server.
|
||||
inline bool IsClientDLL()
|
||||
{
|
||||
return g_bClientDLL;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class VCL_Main : public IDetour
|
||||
|
@ -12,17 +12,17 @@
|
||||
#include "vpc/keyvalues.h"
|
||||
#include "engine/cmodel_bsp.h"
|
||||
#include "engine/host_state.h"
|
||||
#include "engine/client/cl_main.h"
|
||||
#include "networksystem/pylon.h"
|
||||
#include "networksystem/listmanager.h"
|
||||
#include "game/shared/vscript_shared.h"
|
||||
#include "vscript/languages/squirrel_re/include/sqvm.h"
|
||||
|
||||
#include "vscript_client.h"
|
||||
|
||||
namespace VScriptCode
|
||||
{
|
||||
namespace Client
|
||||
{
|
||||
}
|
||||
namespace Ui
|
||||
{
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: refreshes the server list
|
||||
@ -37,6 +37,68 @@ namespace VScriptCode
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: get current server count from pylon
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT GetServerCount(HSQUIRRELVM v)
|
||||
{
|
||||
size_t iCount = g_pServerListManager->m_vServerList.size();
|
||||
sq_pushinteger(v, static_cast<SQInteger>(iCount));
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: get response from private server request
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT GetHiddenServerName(HSQUIRRELVM v)
|
||||
{
|
||||
SQChar* privateToken = sq_getstring(v, 1);
|
||||
|
||||
if (!VALID_CHARSTAR(privateToken))
|
||||
return SQ_OK;
|
||||
|
||||
string hiddenServerRequestMessage;
|
||||
NetGameServer_t serverListing;
|
||||
|
||||
bool result = g_pMasterServer->GetServerByToken(serverListing, hiddenServerRequestMessage, privateToken); // Send token connect request.
|
||||
if (!result)
|
||||
{
|
||||
if (hiddenServerRequestMessage.empty())
|
||||
{
|
||||
sq_pushstring(v, "Request failed", -1);
|
||||
}
|
||||
else
|
||||
{
|
||||
hiddenServerRequestMessage = Format("Request failed: %s", hiddenServerRequestMessage.c_str());
|
||||
sq_pushstring(v, hiddenServerRequestMessage.c_str(), -1);
|
||||
}
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
if (serverListing.m_svHostName.empty())
|
||||
{
|
||||
if (hiddenServerRequestMessage.empty())
|
||||
{
|
||||
hiddenServerRequestMessage = Format("Server listing empty");
|
||||
}
|
||||
else
|
||||
{
|
||||
hiddenServerRequestMessage = Format("Server listing empty: %s", hiddenServerRequestMessage.c_str());
|
||||
}
|
||||
|
||||
sq_pushstring(v, hiddenServerRequestMessage.c_str(), -1);
|
||||
}
|
||||
else
|
||||
{
|
||||
hiddenServerRequestMessage = Format("Found server: %s", serverListing.m_svHostName.c_str());
|
||||
sq_pushstring(v, hiddenServerRequestMessage.c_str(), -1);
|
||||
}
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: get server's current name from serverlist index
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -169,17 +231,6 @@ namespace VScriptCode
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: get current server count from pylon
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT GetServerCount(HSQUIRRELVM v)
|
||||
{
|
||||
size_t iCount = g_pServerListManager->m_vServerList.size();
|
||||
sq_pushinteger(v, static_cast<SQInteger>(iCount));
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: get promo data for serverbrowser panels
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -241,47 +292,6 @@ namespace VScriptCode
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: create server via native serverbrowser entries
|
||||
// TODO: return a boolean on failure instead of raising an error, so we could
|
||||
// determine from scripts whether or not to spin a local server, or connect
|
||||
// to a dedicated server (for disconnecting and loading the lobby, for example)
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT CreateServer(HSQUIRRELVM v)
|
||||
{
|
||||
#ifndef CLIENT_DLL
|
||||
SQChar* serverName = sq_getstring(v, 1);
|
||||
SQChar* serverDescription = sq_getstring(v, 2);
|
||||
SQChar* serverMapName = sq_getstring(v, 3);
|
||||
SQChar* serverPlaylist = sq_getstring(v, 4);
|
||||
EServerVisibility_t eServerVisibility = static_cast<EServerVisibility_t>(sq_getinteger(v, 5));
|
||||
|
||||
if (!VALID_CHARSTAR(serverName) ||
|
||||
!VALID_CHARSTAR(serverMapName) ||
|
||||
!VALID_CHARSTAR(serverPlaylist))
|
||||
{
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
// Adjust browser settings.
|
||||
std::lock_guard<std::mutex> l(g_pServerListManager->m_Mutex);
|
||||
|
||||
g_pServerListManager->m_Server.m_svHostName = serverName;
|
||||
g_pServerListManager->m_Server.m_svDescription = serverDescription;
|
||||
g_pServerListManager->m_Server.m_svHostMap = serverMapName;
|
||||
g_pServerListManager->m_Server.m_svPlaylist = serverPlaylist;
|
||||
g_pServerListManager->m_ServerVisibility = eServerVisibility;
|
||||
|
||||
// Launch server.
|
||||
g_pServerListManager->LaunchServer();
|
||||
|
||||
return SQ_OK;
|
||||
#else
|
||||
v_SQVM_RaiseError(v, "\"%s\" is not supported for client builds.\n", "CreateServer");
|
||||
return SQ_ERROR;
|
||||
#endif
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: connect to server from native server browser entries
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -350,53 +360,11 @@ namespace VScriptCode
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: get response from private server request
|
||||
// Purpose: checks whether this SDK build is a client dll
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT GetHiddenServerName(HSQUIRRELVM v)
|
||||
SQRESULT IsClientDLL(HSQUIRRELVM v)
|
||||
{
|
||||
SQChar* privateToken = sq_getstring(v, 1);
|
||||
|
||||
if (!VALID_CHARSTAR(privateToken))
|
||||
return SQ_OK;
|
||||
|
||||
string hiddenServerRequestMessage;
|
||||
NetGameServer_t serverListing;
|
||||
|
||||
bool result = g_pMasterServer->GetServerByToken(serverListing, hiddenServerRequestMessage, privateToken); // Send token connect request.
|
||||
if (!result)
|
||||
{
|
||||
if (hiddenServerRequestMessage.empty())
|
||||
{
|
||||
sq_pushstring(v, "Request failed", -1);
|
||||
}
|
||||
else
|
||||
{
|
||||
hiddenServerRequestMessage = Format("Request failed: %s", hiddenServerRequestMessage.c_str());
|
||||
sq_pushstring(v, hiddenServerRequestMessage.c_str(), -1);
|
||||
}
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
if (serverListing.m_svHostName.empty())
|
||||
{
|
||||
if (hiddenServerRequestMessage.empty())
|
||||
{
|
||||
hiddenServerRequestMessage = Format("Server listing empty");
|
||||
}
|
||||
else
|
||||
{
|
||||
hiddenServerRequestMessage = Format("Server listing empty: %s", hiddenServerRequestMessage.c_str());
|
||||
}
|
||||
|
||||
sq_pushstring(v, hiddenServerRequestMessage.c_str(), -1);
|
||||
}
|
||||
else
|
||||
{
|
||||
hiddenServerRequestMessage = Format("Found server: %s", serverListing.m_svHostName.c_str());
|
||||
sq_pushstring(v, hiddenServerRequestMessage.c_str(), -1);
|
||||
}
|
||||
|
||||
sq_pushbool(v, ::IsClientDLL());
|
||||
return SQ_OK;
|
||||
}
|
||||
}
|
||||
@ -408,14 +376,8 @@ namespace VScriptCode
|
||||
//---------------------------------------------------------------------------------
|
||||
void Script_RegisterClientFunctions(CSquirrelVM* s)
|
||||
{
|
||||
s->RegisterFunction("SDKNativeTest", "Script_SDKNativeTest", "Native CLIENT test function", "void", "", &VScriptCode::Shared::SDKNativeTest);
|
||||
s->RegisterFunction("GetSDKVersion", "Script_GetSDKVersion", "Gets the SDK version as a string", "string", "", &VScriptCode::Shared::GetSDKVersion);
|
||||
|
||||
s->RegisterFunction("GetAvailableMaps", "Script_GetAvailableMaps", "Gets an array of all available maps", "array< string >", "", &VScriptCode::Shared::GetAvailableMaps);
|
||||
s->RegisterFunction("GetAvailablePlaylists", "Script_GetAvailablePlaylists", "Gets an array of all available playlists", "array< string >", "", &VScriptCode::Shared::GetAvailablePlaylists);
|
||||
|
||||
s->RegisterFunction("ShutdownHostGame", "Script_ShutdownHostGame", "Shuts the local host game down", "void", "", &VScriptCode::Shared::ShutdownHostGame);
|
||||
s->RegisterFunction("IsClientDLL", "Script_IsClientDLL", "Returns whether this build is client only", "bool", "", &VScriptCode::Shared::IsClientDLL);
|
||||
Script_RegisterCommonAbstractions(s);
|
||||
Script_RegisterCoreClientFunctions(s);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------
|
||||
@ -424,47 +386,37 @@ void Script_RegisterClientFunctions(CSquirrelVM* s)
|
||||
//---------------------------------------------------------------------------------
|
||||
void Script_RegisterUIFunctions(CSquirrelVM* s)
|
||||
{
|
||||
s->RegisterFunction("SDKNativeTest", "Script_SDKNativeTest", "Native UI test function", "void", "", &VScriptCode::Shared::SDKNativeTest);
|
||||
s->RegisterFunction("GetSDKVersion", "Script_GetSDKVersion", "Gets the SDK version as a string", "string", "", &VScriptCode::Shared::GetSDKVersion);
|
||||
Script_RegisterCommonAbstractions(s);
|
||||
Script_RegisterCoreClientFunctions(s);
|
||||
|
||||
s->RegisterFunction("RefreshServerList", "Script_RefreshServerList", "Refreshes the public server list and returns the count", "int", "", &VScriptCode::Ui::RefreshServerCount);
|
||||
s->RegisterFunction("RefreshServerList", "Script_RefreshServerList", "Refreshes the public server list and returns the count", "int", "", &VScriptCode::Client::RefreshServerCount);
|
||||
s->RegisterFunction("GetServerCount", "Script_GetServerCount", "Gets the number of public servers", "int", "", &VScriptCode::Client::GetServerCount);
|
||||
|
||||
// Functions for retrieving server browser data
|
||||
s->RegisterFunction("GetServerName", "Script_GetServerName", "Gets the name of the server at the specified index of the server list", "string", "int", &VScriptCode::Ui::GetServerName);
|
||||
s->RegisterFunction("GetServerDescription", "Script_GetServerDescription", "Gets the description of the server at the specified index of the server list", "string", "int", &VScriptCode::Ui::GetServerDescription);
|
||||
s->RegisterFunction("GetServerMap", "Script_GetServerMap", "Gets the map of the server at the specified index of the server list", "string", "int", &VScriptCode::Ui::GetServerMap);
|
||||
s->RegisterFunction("GetServerPlaylist", "Script_GetServerPlaylist", "Gets the playlist of the server at the specified index of the server list", "string", "int", &VScriptCode::Ui::GetServerPlaylist);
|
||||
s->RegisterFunction("GetServerCurrentPlayers", "Script_GetServerCurrentPlayers", "Gets the current player count of the server at the specified index of the server list", "int", "int", &VScriptCode::Ui::GetServerCurrentPlayers);
|
||||
s->RegisterFunction("GetServerMaxPlayers", "Script_GetServerMaxPlayers", "Gets the max player count of the server at the specified index of the server list", "int", "int", &VScriptCode::Ui::GetServerMaxPlayers);
|
||||
s->RegisterFunction("GetServerCount", "Script_GetServerCount", "Gets the number of public servers", "int", "", &VScriptCode::Ui::GetServerCount);
|
||||
s->RegisterFunction("GetHiddenServerName", "Script_GetHiddenServerName", "Gets hidden server name by token", "string", "string", &VScriptCode::Client::GetHiddenServerName);
|
||||
s->RegisterFunction("GetServerName", "Script_GetServerName", "Gets the name of the server at the specified index of the server list", "string", "int", &VScriptCode::Client::GetServerName);
|
||||
s->RegisterFunction("GetServerDescription", "Script_GetServerDescription", "Gets the description of the server at the specified index of the server list", "string", "int", &VScriptCode::Client::GetServerDescription);
|
||||
|
||||
s->RegisterFunction("GetServerMap", "Script_GetServerMap", "Gets the map of the server at the specified index of the server list", "string", "int", &VScriptCode::Client::GetServerMap);
|
||||
s->RegisterFunction("GetServerPlaylist", "Script_GetServerPlaylist", "Gets the playlist of the server at the specified index of the server list", "string", "int", &VScriptCode::Client::GetServerPlaylist);
|
||||
s->RegisterFunction("GetServerCurrentPlayers", "Script_GetServerCurrentPlayers", "Gets the current player count of the server at the specified index of the server list", "int", "int", &VScriptCode::Client::GetServerCurrentPlayers);
|
||||
|
||||
s->RegisterFunction("GetServerMaxPlayers", "Script_GetServerMaxPlayers", "Gets the max player count of the server at the specified index of the server list", "int", "int", &VScriptCode::Client::GetServerMaxPlayers);
|
||||
|
||||
// Misc main menu functions
|
||||
s->RegisterFunction("GetPromoData", "Script_GetPromoData", "Gets promo data for specified slot type", "string", "int", &VScriptCode::Ui::GetPromoData);
|
||||
|
||||
// Functions for creating servers
|
||||
s->RegisterFunction("CreateServer", "Script_CreateServer", "Starts server with the specified settings", "void", "string, string, string, string, int", &VScriptCode::Ui::CreateServer);
|
||||
s->RegisterFunction("IsServerActive", "Script_IsServerActive", "Returns whether the server is active", "bool", "", &VScriptCode::Shared::IsServerActive);
|
||||
s->RegisterFunction("GetPromoData", "Script_GetPromoData", "Gets promo data for specified slot type", "string", "int", &VScriptCode::Client::GetPromoData);
|
||||
|
||||
// Functions for connecting to servers
|
||||
s->RegisterFunction("ConnectToServer", "Script_ConnectToServer", "Joins server by ip address and encryption key", "void", "string, string", &VScriptCode::Ui::ConnectToServer);
|
||||
s->RegisterFunction("ConnectToListedServer", "Script_ConnectToListedServer", "Joins listed server by index", "void", "int", &VScriptCode::Ui::ConnectToListedServer);
|
||||
s->RegisterFunction("ConnectToHiddenServer", "Script_ConnectToHiddenServer", "Joins hidden server by token", "void", "string", &VScriptCode::Ui::ConnectToHiddenServer);
|
||||
|
||||
s->RegisterFunction("GetHiddenServerName", "Script_GetHiddenServerName", "Gets hidden server name by token", "string", "string", &VScriptCode::Ui::GetHiddenServerName);
|
||||
s->RegisterFunction("GetAvailableMaps", "Script_GetAvailableMaps", "Gets an array of all available maps", "array< string >", "", &VScriptCode::Shared::GetAvailableMaps);
|
||||
s->RegisterFunction("GetAvailablePlaylists", "Script_GetAvailablePlaylists", "Gets an array of all available playlists", "array< string >", "", &VScriptCode::Shared::GetAvailablePlaylists);
|
||||
|
||||
#ifndef CLIENT_DLL // UI 'admin' functions controlling server code
|
||||
s->RegisterFunction("KickPlayerByName", "Script_KickPlayerByName", "Kicks a player from the server by name", "void", "string", &VScriptCode::SHARED::KickPlayerByName);
|
||||
s->RegisterFunction("KickPlayerById", "Script_KickPlayerById", "Kicks a player from the server by handle or nucleus id", "void", "string", &VScriptCode::SHARED::KickPlayerById);
|
||||
|
||||
s->RegisterFunction("BanPlayerByName", "Script_BanPlayerByName", "Bans a player from the server by name", "void", "string", &VScriptCode::SHARED::BanPlayerByName);
|
||||
s->RegisterFunction("BanPlayerById", "Script_BanPlayerById", "Bans a player from the server by handle or nucleus id", "void", "string", &VScriptCode::SHARED::BanPlayerById);
|
||||
|
||||
s->RegisterFunction("UnbanPlayer", "Script_UnbanPlayer", "Unbans a player from the server by nucleus id or ip address", "void", "string", &VScriptCode::SHARED::UnbanPlayer);
|
||||
|
||||
s->RegisterFunction("ShutdownHostGame", "Script_ShutdownHostGame", "Shuts the local host game down", "void", "", &VScriptCode::SHARED::ShutdownHostGame);
|
||||
#endif // !CLIENT_DLL
|
||||
|
||||
s->RegisterFunction("IsClientDLL", "Script_IsClientDLL", "Returns whether this build is client only", "bool", "", &VScriptCode::Shared::IsClientDLL);
|
||||
s->RegisterFunction("ConnectToServer", "Script_ConnectToServer", "Joins server by ip address and encryption key", "void", "string, string", &VScriptCode::Client::ConnectToServer);
|
||||
s->RegisterFunction("ConnectToListedServer", "Script_ConnectToListedServer", "Joins listed server by index", "void", "int", &VScriptCode::Client::ConnectToListedServer);
|
||||
s->RegisterFunction("ConnectToHiddenServer", "Script_ConnectToHiddenServer", "Joins hidden server by token", "void", "string", &VScriptCode::Client::ConnectToHiddenServer);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------
|
||||
// Purpose: core client script functions
|
||||
// Input : *s -
|
||||
//---------------------------------------------------------------------------------
|
||||
void Script_RegisterCoreClientFunctions(CSquirrelVM* s)
|
||||
{
|
||||
s->RegisterFunction("IsClientDLL", "Script_IsClientDLL", "Returns whether this build is client only", "bool", "", &VScriptCode::Client::IsClientDLL);
|
||||
}
|
||||
|
@ -0,0 +1,35 @@
|
||||
#ifndef VSCRIPT_CLIENT_H
|
||||
#define VSCRIPT_CLIENT_H
|
||||
|
||||
namespace VScriptCode
|
||||
{
|
||||
namespace Client
|
||||
{
|
||||
SQRESULT RefreshServerCount(HSQUIRRELVM v);
|
||||
SQRESULT GetServerCount(HSQUIRRELVM v);
|
||||
|
||||
SQRESULT GetHiddenServerName(HSQUIRRELVM v);
|
||||
SQRESULT GetServerName(HSQUIRRELVM v);
|
||||
SQRESULT GetServerDescription(HSQUIRRELVM v);
|
||||
|
||||
SQRESULT GetServerMap(HSQUIRRELVM v);
|
||||
SQRESULT GetServerPlaylist(HSQUIRRELVM v);
|
||||
|
||||
SQRESULT GetServerCurrentPlayers(HSQUIRRELVM v);
|
||||
SQRESULT GetServerMaxPlayers(HSQUIRRELVM v);
|
||||
|
||||
SQRESULT GetPromoData(HSQUIRRELVM v);
|
||||
|
||||
SQRESULT ConnectToListedServer(HSQUIRRELVM v);
|
||||
SQRESULT ConnectToHiddenServer(HSQUIRRELVM v);
|
||||
SQRESULT ConnectToServer(HSQUIRRELVM v);
|
||||
|
||||
SQRESULT IsClientDLL(HSQUIRRELVM v);
|
||||
}
|
||||
}
|
||||
|
||||
void Script_RegisterClientFunctions(CSquirrelVM* s);
|
||||
void Script_RegisterUIFunctions(CSquirrelVM* s);
|
||||
void Script_RegisterCoreClientFunctions(CSquirrelVM* s);
|
||||
|
||||
#endif // VSCRIPT_CLIENT_H
|
@ -13,10 +13,142 @@
|
||||
#include "game/shared/vscript_shared.h"
|
||||
#include "vscript/languages/squirrel_re/include/sqvm.h"
|
||||
|
||||
#include "vscript_server.h"
|
||||
#include <engine/host_state.h>
|
||||
#include <networksystem/listmanager.h>
|
||||
|
||||
namespace VScriptCode
|
||||
{
|
||||
namespace Server
|
||||
{
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: create server via native serverbrowser entries
|
||||
// TODO: return a boolean on failure instead of raising an error, so we could
|
||||
// determine from scripts whether or not to spin a local server, or connect
|
||||
// to a dedicated server (for disconnecting and loading the lobby, for example)
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT CreateServer(HSQUIRRELVM v)
|
||||
{
|
||||
SQChar* serverName = sq_getstring(v, 1);
|
||||
SQChar* serverDescription = sq_getstring(v, 2);
|
||||
SQChar* serverMapName = sq_getstring(v, 3);
|
||||
SQChar* serverPlaylist = sq_getstring(v, 4);
|
||||
EServerVisibility_t eServerVisibility = static_cast<EServerVisibility_t>(sq_getinteger(v, 5));
|
||||
|
||||
if (!VALID_CHARSTAR(serverName) ||
|
||||
!VALID_CHARSTAR(serverMapName) ||
|
||||
!VALID_CHARSTAR(serverPlaylist))
|
||||
{
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
// Adjust browser settings.
|
||||
std::lock_guard<std::mutex> l(g_pServerListManager->m_Mutex);
|
||||
|
||||
g_pServerListManager->m_Server.m_svHostName = serverName;
|
||||
g_pServerListManager->m_Server.m_svDescription = serverDescription;
|
||||
g_pServerListManager->m_Server.m_svHostMap = serverMapName;
|
||||
g_pServerListManager->m_Server.m_svPlaylist = serverPlaylist;
|
||||
g_pServerListManager->m_ServerVisibility = eServerVisibility;
|
||||
|
||||
// Launch server.
|
||||
g_pServerListManager->LaunchServer(g_pServer->IsActive());
|
||||
|
||||
return SQ_OK;
|
||||
|
||||
//v_SQVM_RaiseError(v, "\"%s\" is not supported on client builds.\n", "CreateServer");
|
||||
//return SQ_ERROR;
|
||||
}
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: shuts the server down and disconnects all clients
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT DestroyServer(HSQUIRRELVM v)
|
||||
{
|
||||
if (g_pHostState->m_bActiveGame)
|
||||
g_pHostState->m_iNextState = HostStates_t::HS_GAME_SHUTDOWN;
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: kicks a player by given name
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT KickPlayerByName(HSQUIRRELVM v)
|
||||
{
|
||||
SQChar* playerName = sq_getstring(v, 1);
|
||||
SQChar* reason = sq_getstring(v, 2);
|
||||
|
||||
// Discard empty strings, this will use the default message instead.
|
||||
if (!VALID_CHARSTAR(reason))
|
||||
reason = nullptr;
|
||||
|
||||
g_pBanSystem->KickPlayerByName(playerName, reason);
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: kicks a player by given handle or id
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT KickPlayerById(HSQUIRRELVM v)
|
||||
{
|
||||
SQChar* playerHandle = sq_getstring(v, 1);
|
||||
SQChar* reason = sq_getstring(v, 2);
|
||||
|
||||
// Discard empty strings, this will use the default message instead.
|
||||
if (!VALID_CHARSTAR(reason))
|
||||
reason = nullptr;
|
||||
|
||||
g_pBanSystem->KickPlayerById(playerHandle, reason);
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: bans a player by given name
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT BanPlayerByName(HSQUIRRELVM v)
|
||||
{
|
||||
SQChar* playerName = sq_getstring(v, 1);
|
||||
SQChar* reason = sq_getstring(v, 2);
|
||||
|
||||
// Discard empty strings, this will use the default message instead.
|
||||
if (!VALID_CHARSTAR(reason))
|
||||
reason = nullptr;
|
||||
|
||||
g_pBanSystem->BanPlayerByName(playerName, reason);
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: bans a player by given handle or id
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT BanPlayerById(HSQUIRRELVM v)
|
||||
{
|
||||
SQChar* playerHandle = sq_getstring(v, 1);
|
||||
SQChar* reason = sq_getstring(v, 2);
|
||||
|
||||
// Discard empty strings, this will use the default message instead.
|
||||
if (!VALID_CHARSTAR(reason))
|
||||
reason = nullptr;
|
||||
|
||||
g_pBanSystem->BanPlayerById(playerHandle, reason);
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: unbans a player by given nucleus id or ip address
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT UnbanPlayer(HSQUIRRELVM v)
|
||||
{
|
||||
SQChar* szCriteria = sq_getstring(v, 1);
|
||||
g_pBanSystem->UnbanPlayer(szCriteria);
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: gets the number of real players on this server
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -35,6 +167,17 @@ namespace VScriptCode
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: checks whether the server is active
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT IsServerActive(HSQUIRRELVM v)
|
||||
{
|
||||
bool isActive = g_pServer->IsActive();
|
||||
|
||||
sq_pushbool(v, isActive);
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: checks whether this SDK build is a dedicated server
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -52,24 +195,38 @@ namespace VScriptCode
|
||||
//---------------------------------------------------------------------------------
|
||||
void Script_RegisterServerFunctions(CSquirrelVM* s)
|
||||
{
|
||||
s->RegisterFunction("SDKNativeTest", "Script_SDKNativeTest", "Native SERVER test function", "void", "", &VScriptCode::Shared::SDKNativeTest);
|
||||
s->RegisterFunction("GetSDKVersion", "Script_GetSDKVersion", "Gets the SDK version as a string", "string", "", &VScriptCode::Shared::GetSDKVersion);
|
||||
Script_RegisterCommonAbstractions(s);
|
||||
Script_RegisterCoreServerFunctions(s);
|
||||
Script_RegisterAdminPanelFunctions(s);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------
|
||||
// Purpose: core server script functions
|
||||
// Input : *s -
|
||||
//---------------------------------------------------------------------------------
|
||||
void Script_RegisterCoreServerFunctions(CSquirrelVM* s)
|
||||
{
|
||||
s->RegisterFunction("IsServerActive", "Script_IsServerActive", "Returns whether the server is active", "bool", "", &VScriptCode::Server::IsServerActive);
|
||||
s->RegisterFunction("IsDedicated", "Script_IsDedicated", "Returns whether this is a dedicated server", "bool", "", &VScriptCode::Server::IsDedicated);
|
||||
|
||||
s->RegisterFunction("CreateServer", "Script_CreateServer", "Starts server with the specified settings", "void", "string, string, string, string, int", &VScriptCode::Server::CreateServer);
|
||||
s->RegisterFunction("DestroyServer", "Script_DestroyServer", "Shuts the local host game down", "void", "", &VScriptCode::Server::DestroyServer);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------
|
||||
// Purpose: admin panel script functions
|
||||
// Input : *s -
|
||||
//---------------------------------------------------------------------------------
|
||||
void Script_RegisterAdminPanelFunctions(CSquirrelVM* s)
|
||||
{
|
||||
s->RegisterFunction("GetNumHumanPlayers", "Script_GetNumHumanPlayers", "Gets the number of human players on the server", "int", "", &VScriptCode::Server::GetNumHumanPlayers);
|
||||
s->RegisterFunction("GetNumFakeClients", "Script_GetNumFakeClients", "Gets the number of bot players on the server", "int", "", &VScriptCode::Server::GetNumFakeClients);
|
||||
|
||||
s->RegisterFunction("GetAvailableMaps", "Script_GetAvailableMaps", "Gets an array of all available maps", "array< string >", "", &VScriptCode::Shared::GetAvailableMaps);
|
||||
s->RegisterFunction("GetAvailablePlaylists", "Script_GetAvailablePlaylists", "Gets an array of all available playlists", "array< string >", "", &VScriptCode::Shared::GetAvailablePlaylists);
|
||||
s->RegisterFunction("KickPlayerByName", "Script_KickPlayerByName", "Kicks a player from the server by name", "void", "string", &VScriptCode::Server::KickPlayerByName);
|
||||
s->RegisterFunction("KickPlayerById", "Script_KickPlayerById", "Kicks a player from the server by handle or nucleus id", "void", "string", &VScriptCode::Server::KickPlayerById);
|
||||
|
||||
s->RegisterFunction("KickPlayerByName", "Script_KickPlayerByName", "Kicks a player from the server by name", "void", "string, string", &VScriptCode::Shared::KickPlayerByName);
|
||||
s->RegisterFunction("KickPlayerById", "Script_KickPlayerById", "Kicks a player from the server by handle or nucleus id", "void", "string, string", &VScriptCode::Shared::KickPlayerById);
|
||||
s->RegisterFunction("BanPlayerByName", "Script_BanPlayerByName", "Bans a player from the server by name", "void", "string", &VScriptCode::Server::BanPlayerByName);
|
||||
s->RegisterFunction("BanPlayerById", "Script_BanPlayerById", "Bans a player from the server by handle or nucleus id", "void", "string", &VScriptCode::Server::BanPlayerById);
|
||||
|
||||
s->RegisterFunction("BanPlayerByName", "Script_BanPlayerByName", "Bans a player from the server by name", "void", "string", &VScriptCode::Shared::BanPlayerByName);
|
||||
s->RegisterFunction("BanPlayerById", "Script_BanPlayerById", "Bans a player from the server by handle or nucleus id", "void", "string, string", &VScriptCode::Shared::BanPlayerById);
|
||||
|
||||
s->RegisterFunction("UnbanPlayer", "Script_UnbanPlayer", "Unbans a player from the server by nucleus id or ip address", "void", "string, string", &VScriptCode::Shared::UnbanPlayer);
|
||||
|
||||
s->RegisterFunction("ShutdownHostGame", "Script_ShutdownHostGame", "Shuts the local host game down", "void", "", &VScriptCode::Shared::ShutdownHostGame);
|
||||
|
||||
s->RegisterFunction("IsDedicated", "Script_IsDedicated", "Returns whether this is a dedicated server", "bool", "", &VScriptCode::Server::IsDedicated);
|
||||
s->RegisterFunction("UnbanPlayer", "Script_UnbanPlayer", "Unbans a player from the server by nucleus id or ip address", "void", "string", &VScriptCode::Server::UnbanPlayer);
|
||||
}
|
||||
|
@ -0,0 +1,29 @@
|
||||
#ifndef VSCRIPT_SERVER_H
|
||||
#define VSCRIPT_SERVER_H
|
||||
|
||||
namespace VScriptCode
|
||||
{
|
||||
namespace Server
|
||||
{
|
||||
SQRESULT CreateServer(HSQUIRRELVM v);
|
||||
SQRESULT DestroyServer(HSQUIRRELVM v);
|
||||
|
||||
SQRESULT KickPlayerByName(HSQUIRRELVM v);
|
||||
SQRESULT KickPlayerById(HSQUIRRELVM v);
|
||||
SQRESULT BanPlayerByName(HSQUIRRELVM v);
|
||||
SQRESULT BanPlayerById(HSQUIRRELVM v);
|
||||
SQRESULT UnbanPlayer(HSQUIRRELVM v);
|
||||
|
||||
SQRESULT GetNumHumanPlayers(HSQUIRRELVM v);
|
||||
SQRESULT GetNumFakeClients(HSQUIRRELVM v);
|
||||
|
||||
SQRESULT IsServerActive(HSQUIRRELVM v);
|
||||
SQRESULT IsDedicated(HSQUIRRELVM v);
|
||||
}
|
||||
}
|
||||
|
||||
void Script_RegisterServerFunctions(CSquirrelVM* s);
|
||||
void Script_RegisterCoreServerFunctions(CSquirrelVM* s);
|
||||
void Script_RegisterAdminPanelFunctions(CSquirrelVM* s);
|
||||
|
||||
#endif // VSCRIPT_SERVER_H
|
@ -13,18 +13,12 @@
|
||||
|
||||
#include "core/stdafx.h"
|
||||
#include "vpc/keyvalues.h"
|
||||
#ifndef CLIENT_DLL
|
||||
#include "engine/server/server.h"
|
||||
#endif // CLIENT_DLL
|
||||
#include "engine/cmodel_bsp.h"
|
||||
#include "engine/host_state.h"
|
||||
#include "networksystem/pylon.h"
|
||||
#ifndef CLIENT_DLL
|
||||
#include "networksystem/bansystem.h"
|
||||
#endif // !CLIENT_DLL
|
||||
#ifndef SERVER_DLL
|
||||
#include "networksystem/listmanager.h"
|
||||
#endif // !SERVER_DLL
|
||||
#include "vscript_shared.h"
|
||||
#include "vscript/languages/squirrel_re/include/sqvm.h"
|
||||
|
||||
@ -32,15 +26,6 @@ namespace VScriptCode
|
||||
{
|
||||
namespace Shared
|
||||
{
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: SDK test and example body
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT SDKNativeTest(HSQUIRRELVM v)
|
||||
{
|
||||
// Function code goes here.
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: expose SDK version to the VScript API
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -89,123 +74,17 @@ namespace VScriptCode
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: checks whether the server is active
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT IsServerActive(HSQUIRRELVM v)
|
||||
{
|
||||
bool isActive = false;
|
||||
#ifndef CLIENT_DLL
|
||||
isActive = g_pServer->IsActive();
|
||||
#endif // !CLIENT_DLL
|
||||
|
||||
sq_pushbool(v, isActive);
|
||||
return SQ_OK;
|
||||
}
|
||||
#ifndef CLIENT_DLL
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: kicks a player by given name
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT KickPlayerByName(HSQUIRRELVM v)
|
||||
{
|
||||
SQChar* playerName = sq_getstring(v, 1);
|
||||
SQChar* reason = sq_getstring(v, 2);
|
||||
|
||||
// Discard empty strings, this will use the default message instead.
|
||||
if (!VALID_CHARSTAR(reason))
|
||||
reason = nullptr;
|
||||
|
||||
g_pBanSystem->KickPlayerByName(playerName, reason);
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: kicks a player by given handle or id
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT KickPlayerById(HSQUIRRELVM v)
|
||||
{
|
||||
SQChar* playerHandle = sq_getstring(v, 1);
|
||||
SQChar* reason = sq_getstring(v, 2);
|
||||
|
||||
// Discard empty strings, this will use the default message instead.
|
||||
if (!VALID_CHARSTAR(reason))
|
||||
reason = nullptr;
|
||||
|
||||
g_pBanSystem->KickPlayerById(playerHandle, reason);
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: bans a player by given name
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT BanPlayerByName(HSQUIRRELVM v)
|
||||
{
|
||||
SQChar* playerName = sq_getstring(v, 1);
|
||||
SQChar* reason = sq_getstring(v, 2);
|
||||
|
||||
// Discard empty strings, this will use the default message instead.
|
||||
if (!VALID_CHARSTAR(reason))
|
||||
reason = nullptr;
|
||||
|
||||
g_pBanSystem->BanPlayerByName(playerName, reason);
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: bans a player by given handle or id
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT BanPlayerById(HSQUIRRELVM v)
|
||||
{
|
||||
SQChar* playerHandle = sq_getstring(v, 1);
|
||||
SQChar* reason = sq_getstring(v, 2);
|
||||
|
||||
// Discard empty strings, this will use the default message instead.
|
||||
if (!VALID_CHARSTAR(reason))
|
||||
reason = nullptr;
|
||||
|
||||
g_pBanSystem->BanPlayerById(playerHandle, reason);
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: unbans a player by given nucleus id or ip address
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT UnbanPlayer(HSQUIRRELVM v)
|
||||
{
|
||||
SQChar* szCriteria = sq_getstring(v, 1);
|
||||
g_pBanSystem->UnbanPlayer(szCriteria);
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
#endif // !CLIENT_DLL
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: shutdown local game (host only)
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT ShutdownHostGame(HSQUIRRELVM v)
|
||||
{
|
||||
if (g_pHostState->m_bActiveGame)
|
||||
g_pHostState->m_iNextState = HostStates_t::HS_GAME_SHUTDOWN;
|
||||
|
||||
return SQ_OK;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: checks whether this SDK build is a client dll
|
||||
//-----------------------------------------------------------------------------
|
||||
SQRESULT IsClientDLL(HSQUIRRELVM v)
|
||||
{
|
||||
#ifdef CLIENT_DLL
|
||||
constexpr SQBool bClientOnly = true;
|
||||
#else
|
||||
constexpr SQBool bClientOnly = false;
|
||||
#endif
|
||||
sq_pushbool(v, bClientOnly);
|
||||
return SQ_OK;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------
|
||||
// Purpose: common script abstractions
|
||||
// Input : *s -
|
||||
//---------------------------------------------------------------------------------
|
||||
void Script_RegisterCommonAbstractions(CSquirrelVM* s)
|
||||
{
|
||||
s->RegisterFunction("GetSDKVersion", "Script_GetSDKVersion", "Gets the SDK version as a string", "string", "", &VScriptCode::Shared::GetSDKVersion);
|
||||
|
||||
s->RegisterFunction("GetAvailableMaps", "Script_GetAvailableMaps", "Gets an array of all available maps", "array< string >", "", &VScriptCode::Shared::GetAvailableMaps);
|
||||
s->RegisterFunction("GetAvailablePlaylists", "Script_GetAvailablePlaylists", "Gets an array of all available playlists", "array< string >", "", &VScriptCode::Shared::GetAvailablePlaylists);
|
||||
}
|
||||
|
@ -9,74 +9,20 @@ inline void*(*Script_Remote_BeginRegisteringFunctions)(void);
|
||||
inline CMemory p_RestoreRemoteChecksumsFromSaveGame;
|
||||
inline void*(*RestoreRemoteChecksumsFromSaveGame)(void* a1, void* a2);
|
||||
|
||||
#ifndef CLIENT_DLL
|
||||
inline uint32_t* g_nServerRemoteChecksum = nullptr;
|
||||
#endif // !CLIENT_DLL
|
||||
#ifndef SERVER_DLL
|
||||
inline uint32_t* g_nClientRemoteChecksum = nullptr;
|
||||
#endif // !SERVER_DLL
|
||||
|
||||
namespace VScriptCode
|
||||
{
|
||||
namespace Shared
|
||||
{
|
||||
SQRESULT SDKNativeTest(HSQUIRRELVM v);
|
||||
SQRESULT GetSDKVersion(HSQUIRRELVM v);
|
||||
SQRESULT GetAvailableMaps(HSQUIRRELVM v);
|
||||
SQRESULT GetAvailablePlaylists(HSQUIRRELVM v);
|
||||
SQRESULT ShutdownHostGame(HSQUIRRELVM v);
|
||||
#ifndef SERVER_DLL
|
||||
SQRESULT IsClientDLL(HSQUIRRELVM v);
|
||||
#endif // !SERVER_DLL
|
||||
SQRESULT IsServerActive(HSQUIRRELVM v);
|
||||
#ifndef CLIENT_DLL
|
||||
SQRESULT KickPlayerByName(HSQUIRRELVM v);
|
||||
SQRESULT KickPlayerById(HSQUIRRELVM v);
|
||||
SQRESULT BanPlayerByName(HSQUIRRELVM v);
|
||||
SQRESULT BanPlayerById(HSQUIRRELVM v);
|
||||
SQRESULT UnbanPlayer(HSQUIRRELVM v);
|
||||
#endif // !CLIENT_DLL
|
||||
}
|
||||
#ifndef CLIENT_DLL
|
||||
namespace Server
|
||||
{
|
||||
SQRESULT GetNumHumanPlayers(HSQUIRRELVM v);
|
||||
SQRESULT GetNumFakeClients(HSQUIRRELVM v);
|
||||
SQRESULT IsDedicated(HSQUIRRELVM v);
|
||||
}
|
||||
#endif // !CLIENT_DLL
|
||||
#ifndef SERVER_DLL
|
||||
namespace Client
|
||||
{
|
||||
}
|
||||
namespace Ui
|
||||
{
|
||||
SQRESULT RefreshServerCount(HSQUIRRELVM v);
|
||||
SQRESULT GetServerName(HSQUIRRELVM v);
|
||||
SQRESULT GetServerDescription(HSQUIRRELVM v);
|
||||
SQRESULT GetServerMap(HSQUIRRELVM v);
|
||||
SQRESULT GetServerPlaylist(HSQUIRRELVM v);
|
||||
SQRESULT GetServerCurrentPlayers(HSQUIRRELVM v);
|
||||
SQRESULT GetServerMaxPlayers(HSQUIRRELVM v);
|
||||
SQRESULT GetServerCount(HSQUIRRELVM v);
|
||||
SQRESULT GetPromoData(HSQUIRRELVM v);
|
||||
SQRESULT ConnectToListedServer(HSQUIRRELVM v);
|
||||
SQRESULT CreateServer(HSQUIRRELVM v);
|
||||
SQRESULT ConnectToHiddenServer(HSQUIRRELVM v);
|
||||
SQRESULT GetHiddenServerName(HSQUIRRELVM v);
|
||||
SQRESULT ConnectToServer(HSQUIRRELVM v);
|
||||
}
|
||||
#endif // !SERVER_DLL
|
||||
}
|
||||
|
||||
#ifndef CLIENT_DLL
|
||||
void Script_RegisterServerFunctions(CSquirrelVM* s);
|
||||
#endif // !CLIENT_DLL
|
||||
|
||||
#ifndef SERVER_DLL
|
||||
void Script_RegisterClientFunctions(CSquirrelVM* s);
|
||||
void Script_RegisterUIFunctions(CSquirrelVM* s);
|
||||
#endif // !SERVER_DLL
|
||||
void Script_RegisterCommonAbstractions(CSquirrelVM* s);
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class VScriptShared : public IDetour
|
||||
@ -85,12 +31,8 @@ class VScriptShared : public IDetour
|
||||
{
|
||||
LogFunAdr("Remote_BeginRegisteringFunctions", p_Script_Remote_BeginRegisteringFunctions.GetPtr());
|
||||
LogFunAdr("RestoreRemoteChecksumsFromSaveGame", p_RestoreRemoteChecksumsFromSaveGame.GetPtr());
|
||||
#ifndef CLIENT_DLL
|
||||
LogVarAdr("g_nServerRemoteChecksum", reinterpret_cast<uintptr_t>(g_nServerRemoteChecksum));
|
||||
#endif // !CLIENT_DLL
|
||||
#ifndef SERVER_DLL
|
||||
LogVarAdr("g_nClientRemoteChecksum", reinterpret_cast<uintptr_t>(g_nClientRemoteChecksum));
|
||||
#endif // !SERVER_DLL
|
||||
}
|
||||
virtual void GetFun(void) const
|
||||
{
|
||||
@ -102,12 +44,8 @@ class VScriptShared : public IDetour
|
||||
}
|
||||
virtual void GetVar(void) const
|
||||
{
|
||||
#ifndef CLIENT_DLL
|
||||
g_nServerRemoteChecksum = p_RestoreRemoteChecksumsFromSaveGame.Offset(0x1C0).FindPatternSelf("48 8D 15", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x3, 0x7).RCast<uint32_t*>();
|
||||
#endif // !CLIENT_DLL
|
||||
#ifndef SERVER_DLL
|
||||
g_nClientRemoteChecksum = p_Script_Remote_BeginRegisteringFunctions.Offset(0x0).FindPatternSelf("89 05", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x2, 0x6).RCast<uint32_t*>();
|
||||
#endif // !SERVER_DLL
|
||||
}
|
||||
virtual void GetCon(void) const { }
|
||||
virtual void Attach(void) const { }
|
||||
|
@ -13,6 +13,10 @@ void(*ServerScriptRegister_Callback)(CSquirrelVM* s) = nullptr;
|
||||
void(*ClientScriptRegister_Callback)(CSquirrelVM* s) = nullptr;
|
||||
void(*UiScriptRegister_Callback)(CSquirrelVM* s) = nullptr;
|
||||
|
||||
// Admin panel functions, NULL on client only builds.
|
||||
void(*CoreServerScriptRegister_Callback)(CSquirrelVM* s) = nullptr;
|
||||
void(*AdminPanelScriptRegister_Callback)(CSquirrelVM* s) = nullptr;
|
||||
|
||||
//---------------------------------------------------------------------------------
|
||||
// Purpose: Initialises a Squirrel VM instance
|
||||
// Output : True on success, false on failure
|
||||
@ -29,28 +33,32 @@ SQBool CSquirrelVM::Init(CSquirrelVM* s, SQCONTEXT context, SQFloat curTime)
|
||||
|
||||
switch (context)
|
||||
{
|
||||
#ifndef CLIENT_DLL
|
||||
case SQCONTEXT::SERVER:
|
||||
g_pServerScript = s;
|
||||
|
||||
if (ServerScriptRegister_Callback)
|
||||
ServerScriptRegister_Callback(s);
|
||||
|
||||
break;
|
||||
#endif
|
||||
#ifndef DEDICATED
|
||||
case SQCONTEXT::CLIENT:
|
||||
g_pClientScript = s;
|
||||
|
||||
if (ClientScriptRegister_Callback)
|
||||
ClientScriptRegister_Callback(s);
|
||||
|
||||
break;
|
||||
case SQCONTEXT::UI:
|
||||
g_pUIScript = s;
|
||||
|
||||
if (UiScriptRegister_Callback)
|
||||
UiScriptRegister_Callback(s);
|
||||
|
||||
if (CoreServerScriptRegister_Callback)
|
||||
CoreServerScriptRegister_Callback(s);
|
||||
if (AdminPanelScriptRegister_Callback)
|
||||
AdminPanelScriptRegister_Callback(s);
|
||||
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -110,21 +118,17 @@ void CSquirrelVM::SetAsCompiler(RSON::Node_t* rson)
|
||||
const SQCONTEXT context = GetContext();
|
||||
switch (context)
|
||||
{
|
||||
#ifndef CLIENT_DLL
|
||||
case SQCONTEXT::SERVER:
|
||||
{
|
||||
v_Script_SetServerPrecompiler(context, rson);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
#ifndef DEDICATED
|
||||
case SQCONTEXT::CLIENT:
|
||||
case SQCONTEXT::UI:
|
||||
{
|
||||
v_Script_SetClientPrecompiler(context, rson);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@ -187,21 +191,17 @@ void CSquirrelVM::CompileModScripts()
|
||||
|
||||
switch (GetVM()->GetContext())
|
||||
{
|
||||
#ifndef CLIENT_DLL
|
||||
case SQCONTEXT::SERVER:
|
||||
{
|
||||
v_CSquirrelVM_PrecompileServerScripts(this, GetContext(), (char**)scriptPathArray, scriptCount);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
#ifndef DEDICATED
|
||||
case SQCONTEXT::CLIENT:
|
||||
case SQCONTEXT::UI:
|
||||
{
|
||||
v_CSquirrelVM_PrecompileClientScripts(this, GetContext(), (char**)scriptPathArray, scriptCount);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// clean up our allocated script paths
|
||||
|
@ -47,6 +47,9 @@ extern void(*ServerScriptRegister_Callback)(CSquirrelVM* s);
|
||||
extern void(*ClientScriptRegister_Callback)(CSquirrelVM* s);
|
||||
extern void(*UiScriptRegister_Callback)(CSquirrelVM* s);
|
||||
|
||||
extern void(*CoreServerScriptRegister_Callback)(CSquirrelVM* s);
|
||||
extern void(*AdminPanelScriptRegister_Callback)(CSquirrelVM* s);
|
||||
|
||||
inline CMemory p_CSquirrelVM_Init;
|
||||
inline bool(*v_CSquirrelVM_Init)(CSquirrelVM* s, SQCONTEXT context, SQFloat curtime);
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user