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Recast: make default cell size 16 units
Seems to result in the best NavMesh, and also seems to perform the best in-game with even better reliability than before.
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@ -162,7 +162,7 @@ void Editor::collectSettings(BuildSettings& settings)
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void Editor::resetCommonSettings()
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{
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m_cellSize = 15.0f;
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m_cellSize = 16.0f;
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m_cellHeight = 5.85f;
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m_agentHeight = 2.0f;
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m_agentRadius = 0.6f;
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