Use DevMsg instead of Warning

This commit is contained in:
Kawe Mazidjatari 2022-05-16 21:40:52 +02:00
parent 6dff43bc75
commit e4c26736e5
2 changed files with 2 additions and 2 deletions

View File

@ -31,7 +31,7 @@ RPakHandle_t CPakFile::AsyncLoad(const char* szPakFileName, uintptr_t pMalloc, i
static const char* szReplacement = "common_empty.rpak";
// Returning -1 (invalid handle) triggers engine error, call is inline.
// Replacing the ui.rpak file here with a stub to avoid having to patch.
Warning(eDLL_T::RTECH, "Replacing '%s' with '%s'\n", szPakFileName, szReplacement);
DevMsg(eDLL_T::RTECH, "Loading pak file: '%s' for '%s'\n", szReplacement, szPakFileName);
return pakHandle = CPakFile_AsyncLoad(szReplacement, pMalloc, nIdx, bUnk);
}
else if (strstr(szPakFileName, "ui")

View File

@ -33,7 +33,7 @@ inline CMemory p_CPakFile_LoadMapPak;
inline auto CPakFile_LoadMapPak = p_CPakFile_LoadMapPak.RCast<bool (*)(const char* szPakFile)>();
#endif
inline CMemory p_CPakFile_AsyncLoad;
inline auto CPakFile_AsyncLoad = p_CPakFile_AsyncLoad.RCast<RPakHandle_t(*)(const char* svPakFileName, uintptr_t pMalloc, int nIdx, bool bUnk)>();
inline auto CPakFile_AsyncLoad = p_CPakFile_AsyncLoad.RCast<RPakHandle_t(*)(const char* szPakFileName, uintptr_t pMalloc, int nIdx, bool bUnk)>();
inline CMemory p_CPakFile_UnloadPak;
inline auto CPakFile_Unload = p_CPakFile_UnloadPak.RCast<void (*)(RPakHandle_t handle)>();