Recast: default to layered partitioner

Watershed results in bad geometry around stairs or slopes near complex geometry. Layered partitioning results in much better results in these cases.
This commit is contained in:
Kawe Mazidjatari 2024-09-19 13:51:28 +02:00
parent 3cd61a499d
commit ee59793118

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@ -277,7 +277,7 @@ void Editor::resetCommonSettings()
m_vertsPerPoly = 6;
m_detailSampleDist = 6.0f;
m_detailSampleMaxError = 1.0f;
m_partitionType = EDITOR_PARTITION_WATERSHED;
m_partitionType = EDITOR_PARTITION_LAYERS;
initTraverseMasks();
initTraverseTableParams();