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Make inline
Make inline.
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@ -254,8 +254,8 @@ public:
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void PlayerRunCommand(CUserCmd* pUserCmd, IMoveHelper* pMover);
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void SetLastUserCommand(CUserCmd* pUserCmd);
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bool IsConnected() const { return m_iConnected != PlayerDisconnected; }
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bool IsDisconnecting() const { return m_iConnected == PlayerDisconnecting; }
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inline bool IsConnected() const { return m_iConnected != PlayerDisconnected; }
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inline bool IsDisconnecting() const { return m_iConnected == PlayerDisconnecting; }
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private:
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int m_StuckLast;
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