Kawe Mazidjatari
2501c37044
Globally convert all byte patterns to strings
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These get reconverted to masked byte patterns at runtime. With the signature map cache system, this will only happen when building the cache.
2022-12-01 22:44:55 +01:00
Marvin D
136ac06b7c
ClipTransform, ScreenTransform (W2S)
2022-10-23 01:20:49 +02:00
Kawe Mazidjatari
329621c6ad
Move all public headers into root of 'public'
2022-08-09 17:18:07 +02:00
Kawe Mazidjatari
8c6ee8a834
Remove 'm' prefix from dll globals
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Large commit.
2022-08-09 03:02:00 +02:00
Kawe Mazidjatari
3144227ec8
Update GetAdr implementations to feature spdlog
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Fixed all alignments and reduced code verbosity
2022-05-13 14:53:25 +02:00
Kawe Mazidjatari
192f9b4a9b
Fixup pattern for P_DrawWorldMeshes
2022-04-29 22:07:30 +02:00
Kawe Mazidjatari
30ce3e949f
Add ConVar's and hooks for disabling the rendering of world brush entity
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This is mainly for development only and in the event so many models/textures/shaders are missing, the engine would effectively crash otherwise (if some of these aren't disabled).
2022-04-29 20:12:54 +02:00