IcePixelx
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81b90a28ab
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fixed debug compilation fully now.
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2021-08-06 22:52:14 +02:00 |
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IcePixelx
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5d9699efe3
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Added minhook compile project.
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2021-08-06 16:30:57 +02:00 |
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Amos
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d0e77c42f2
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Push SQVM output to in-game console
* Upgrade to spdlog for SQVM_PrintFunc
* Improve in-game console window
* Add print hook for signonstate debug on the client
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2021-08-05 03:28:03 -07:00 |
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Amos
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8cd970b6bd
|
Merge pull request #20 from r-ex/master
script print VM prefixes (external console only)
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2021-08-03 10:31:28 -07:00 |
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IcePixelx
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50a37735b1
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Added interface struct, Enabled DevMode by default.
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2021-08-03 17:32:40 +02:00 |
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rexx
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ab55d08649
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script print VM prefixes (external console only)
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2021-08-03 14:28:50 +01:00 |
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IcePixelx
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2b7d4f45fb
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Switched button position.
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2021-07-31 16:58:45 +02:00 |
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IcePixelx
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8004ee4db3
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Added more Server Host Utils.
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2021-07-31 16:51:06 +02:00 |
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IcePixelx
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ea2e07a0f1
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Merge branch 'master' into pr/19
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2021-07-31 16:12:27 +02:00 |
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IcePixelx
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19737af4d0
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Cleaned up the token implementation, fixed crash vectors.
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2021-07-31 16:09:48 +02:00 |
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IcePixelx
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a9e8557af6
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fix input disabling.
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2021-07-28 13:06:18 +02:00 |
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IcePixelx
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d47996821c
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Switched hooking lib for r5-dev and r5-dedicated. Refactored code base.
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2021-07-27 23:08:20 +02:00 |
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alexsandulescu
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1f2578a6a8
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Remove stb image dependency
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2021-07-26 23:40:50 +03:00 |
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alexsandulescu
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fc197e727e
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Merge remote-tracking branch 'upstream/master'
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2021-07-26 23:40:36 +03:00 |
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alexsandulescu
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550277334c
|
TEMPORARY STORING PRIVATE SERVERS ICON IN CHAR ARRAY I KNOW IT LOOKS LIKE SHIT BUT IMMA DO RESOURCES AT SOME POINT OKAY?
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2021-07-26 22:55:57 +03:00 |
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Amos
|
f02bc8a5fd
|
Fixed small oversight
|
2021-07-26 05:58:49 -07:00 |
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Amos
|
d45e6446df
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Initial project setup for dedicated server
* Move shared utils to shared directory
* Partial cleanup of existing codebase
* Add precompiled header for debug configurations
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2021-07-26 03:32:37 -07:00 |
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alexsandulescu
|
c8b7f75035
|
Private servers connect dialogue + password field
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2021-07-25 15:26:18 +03:00 |
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alexsandulescu
|
a6e88f62d5
|
Initial UI design for private servers connect
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2021-07-24 20:37:26 +03:00 |
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alexsandulescu
|
b473d23f7d
|
Refactored companion to use same serverlisting class used for external servers to keep its internal hosting state
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2021-07-24 19:55:23 +03:00 |
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IcePixelx
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c9c5818594
|
Added CCVar Game Class and ConVar/ConCommandBase Class.
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2021-07-24 03:16:10 +02:00 |
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rexx
|
764bf635b6
|
replaced version with port on server browser
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2021-07-22 13:01:47 +01:00 |
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IcePixelx
|
6b7200f459
|
shorter sig for MSG_EngineError
|
2021-07-21 19:34:19 +02:00 |
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IcePixelx
|
42df81cbb3
|
Added new functions to address.h, Shortened SQVM_Print Pattern.
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2021-07-21 16:15:32 +02:00 |
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Amos
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a0f45c8791
|
Update variable names
Removed old WPM calls after confirming the new system works
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2021-07-20 16:32:25 -07:00 |
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IcePixelx
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8e46b6f379
|
Added memory helper class.
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2021-07-20 23:28:54 +02:00 |
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Amos
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46e2206a6b
|
Quick fix for the serverbrowser
Last known issue remains the access violation on hwndproc interaction. This will be fixed soon
|
2021-07-19 11:31:12 -07:00 |
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Amos
|
757cf804d4
|
Fix crash in ServerBrowser while executing commands
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2021-07-19 10:14:46 -07:00 |
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IcePixelx
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b3d5b5c2ad
|
Switched to precompiled headers, compile time is very fast now.
|
2021-07-19 15:45:42 +02:00 |
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IcePixelx
|
02ad0bd4f2
|
Update overlay.cpp
|
2021-07-19 14:38:21 +02:00 |
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IcePixelx
|
2f239760ad
|
Assign g_GameConsole ptr only 1 time, Fixed variable initialization, fixed overlay.cpp crash with free call.
|
2021-07-19 14:31:12 +02:00 |
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IcePixelx
|
2d7300f5b3
|
Renamed hook and memory addresses, FIxed calling original in isPersistenceDataAvailable
|
2021-07-19 13:36:36 +02:00 |
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Amos
|
3fa766f730
|
Set persistent var for all players on connect
And separate serverbrowser from gameconsole
|
2021-07-19 04:05:54 -07:00 |
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IcePixelx
|
243756ee2b
|
moved constructor to header.
|
2021-07-18 20:02:39 +02:00 |
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alexsandulescu
|
65e5a8d756
|
the host request message should disappear when not hosting
|
2021-07-18 20:34:26 +03:00 |
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alexsandulescu
|
8b78ab729b
|
Added request response messages on imgui
remove expire field
removed ip field from gui list
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2021-07-18 20:31:40 +03:00 |
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IcePixelx
|
b98f1c94a3
|
re-named console variables.
|
2021-07-18 17:38:59 +02:00 |
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IcePixelx
|
5191a24d37
|
Added GameGlobals, Re-factored overlay.cpp.
|
2021-07-18 17:34:15 +02:00 |
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IcePixelx
|
51f5a29541
|
Added FrameStageNotify hook, Added CHostState class, Added CHLClient Class
|
2021-07-18 02:16:16 +02:00 |
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IcePixelx
|
ebd13bfd11
|
Update r5dev.vcxproj.filters
|
2021-07-18 02:00:13 +02:00 |
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IcePixelx
|
f90b22224c
|
Merge branch 'merge' into pr/2
|
2021-07-18 01:46:48 +02:00 |
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alexsandulescu
|
a167eed2c1
|
fixed bug
|
2021-07-17 01:48:46 +03:00 |
|
alexsandulescu
|
34c71b1007
|
thigns
|
2021-07-17 00:01:29 +03:00 |
|
alexsandulescu
|
b27a763c01
|
fixed compile error lmao
|
2021-07-16 23:13:32 +03:00 |
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alexsandulescu
|
5f85c0510d
|
Merge remote-tracking branch 'upstream/master'
|
2021-07-16 23:12:20 +03:00 |
|
alexsandulescu
|
309e4acf21
|
Added state check kek
|
2021-07-16 23:10:10 +03:00 |
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IcePixelx
|
8aee8712a2
|
Updated PatternScan and added more gameclasses.
|
2021-07-15 16:33:13 +02:00 |
|
alexsandulescu
|
d9fe7effe5
|
Various
|
2021-07-14 12:51:25 +03:00 |
|
alexsandulescu
|
1dc25a193e
|
Added integration with server browser api
|
2021-07-14 02:03:47 +03:00 |
|
IcePixelx
|
33ba9ed11f
|
Added CInputSystem Interface and use a different method of disabling game input.
|
2021-07-13 18:38:48 +02:00 |
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