Marvin D
6a91e3c7e8
playlist indent
2022-10-23 01:28:10 +02:00
Marvin D
136ac06b7c
ClipTransform, ScreenTransform (W2S)
2022-10-23 01:20:49 +02:00
Kawe Mazidjatari
f0f6a096b8
Final header files rename from sample -> editor
2022-10-22 22:55:22 +02:00
Kawe Mazidjatari
6ef89a19ba
Final sample -> editor rename
2022-10-22 22:51:39 +02:00
Kawe Mazidjatari
9289356794
Rename "Sample" enumerants to "Editor"
2022-10-22 22:51:39 +02:00
Kawe Mazidjatari
61ff7e5079
Remane NavMesh "Sample" files to "Editor"
2022-10-22 22:51:39 +02:00
Kawe Mazidjatari
28299b4c59
NavMesh rename from "Sample" to "Editor"
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This commit only contains a rename, the logic has not been modified.
Renamed everything named "Sample" to "Editor" as its no longer a sample.
2022-10-22 22:34:47 +02:00
Kawe Mazidjatari
edd1c62352
Change vperpXZ to vperpXY
2022-10-22 21:59:57 +02:00
Kawe Mazidjatari
8709a256d9
Use closestPointOnPoly instead of getPolyHeight in dtNavMeshQuery::findRandomPoint
2022-10-22 21:59:57 +02:00
Kawe Mazidjatari
56dd3802f8
Recast & Detour XZY left overs to XYZ
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Height should be set on the z axis.
2022-10-22 21:47:07 +02:00
Kawe Mazidjatari
73866c860b
Merge branch 'master' into indev
2022-10-21 22:12:38 +02:00
Kawe Mazidjatari
2dcae7b161
Merge pull request #90 from kralrindo/master
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update playlist
v2.2_rc2
2022-10-21 22:12:02 +02:00
Kawe Mazidjatari
6f66b3fb31
Merge branch 'indev' into master
2022-10-21 22:02:23 +02:00
Kawe Mazidjatari
02fb1a3571
Add new cvar for logging missing materials
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The behavior has been changed; when a material is missing and bComplain is false, nothing gets printed to the console unless 'mat_alwaysComplain' is nonzero.
2022-10-21 21:51:56 +02:00
Kawe Mazidjatari
bf9f758a98
Update version gate (VGameSDK007)
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New content will break older servers and clients
2022-10-21 21:51:24 +02:00
Kawe Mazidjatari
fea176eff2
CBrowser: light cleanup
2022-10-21 21:51:24 +02:00
Kawe Mazidjatari
717a081318
Update comment in CAI_Utility::DrawNavMeshBVTree
2022-10-21 21:49:26 +02:00
Kawe Mazidjatari
5cfcc12ba5
Add new cvar for logging missing materials
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The behavior has been changed; when a material is missing and bComplain is false, nothing gets printed to the console unless 'mat_alwaysComplain' is nonzero.
2022-10-21 21:49:10 +02:00
Kawe Mazidjatari
bcd379ecbf
Update version gate (VGameSDK007)
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New content will break older servers and clients
2022-10-21 21:29:25 +02:00
Kawe Mazidjatari
b97176a04b
CBrowser: light cleanup
2022-10-21 21:28:51 +02:00
Kawe Mazidjatari
0f920ff602
Update comment in CAI_Utility::DrawNavMeshBVTree
2022-10-21 21:27:37 +02:00
kralrindo
8d005ee93c
update playlist
2022-10-21 18:47:47 +03:00
Kawe Mazidjatari
e43da9ee61
Format playlist
2022-10-20 20:03:28 +02:00
Kawe Mazidjatari
bd44caa11d
Merge pull request #89 from kralrindo/master
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update playlist
2022-10-20 20:03:08 +02:00
Kawe Mazidjatari
bc1c922f96
Format playlist
v2.2_rc1
2022-10-20 20:00:57 +02:00
Kawe Mazidjatari
331dcb7531
Merge pull request #89 from kralrindo/master
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update playlist
2022-10-20 19:58:56 +02:00
kralrindo
34b6275f9a
Merge branch 'Mauler125:master' into master
2022-10-20 20:20:31 +03:00
kralrindo
c0ce950ded
update playlist
2022-10-20 20:20:03 +03:00
Kawe Mazidjatari
0871cba9d7
Add mp_rr_arena_skygarden to navmesh build system
2022-10-20 17:05:20 +02:00
Kawe Mazidjatari
698cc457fd
Add mp_rr_arena_skygarden to navmesh build system
2022-10-20 17:05:10 +02:00
Kawe Mazidjatari
d2ab5b8d38
Merge pull request #88 from kralrindo/master
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update playlist
2022-10-20 16:57:37 +02:00
Kawe Mazidjatari
0e5073d5e4
Update playlists_r5_patch.txt
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Use regular beta watermark version
2022-10-20 16:57:37 +02:00
kralrindo
991c0cacc3
update playlist
2022-10-20 16:57:37 +02:00
Kawe Mazidjatari
1bafc3c75c
Add mp_rr_arena_skygarden to VPK build system
2022-10-20 16:55:42 +02:00
Kawe Mazidjatari
bf9fc9862c
Merge pull request #88 from kralrindo/master
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update playlist
2022-10-20 16:55:10 +02:00
Kawe Mazidjatari
207f400d49
Update playlists_r5_patch.txt
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Use regular beta watermark version
2022-10-20 16:54:41 +02:00
kralrindo
bd81b66ce6
update playlist
2022-10-20 17:35:03 +03:00
Kawe Mazidjatari
f3f97339d1
Improve playlist formatting
2022-10-20 16:24:46 +02:00
Kawe Mazidjatari
63e50ec2ae
Merge pull request #87 from kralrindo/master
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add volt and sentinel into playlist
2022-10-20 16:21:59 +02:00
kralrindo
3642951bea
add volt and sentinel into playlist
2022-10-20 16:21:59 +02:00
Kawe Mazidjatari
4509bc385b
CConsole::SuggestPanel inprovements
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* Cache m_vSuggest.size().
* Use const reference to m_vSuggest[i].
2022-10-20 15:22:20 +02:00
Kawe Mazidjatari
f6e0fd8d92
Remove extraneous string copy constructor
2022-10-20 15:07:40 +02:00
Kawe Mazidjatari
f887ac509e
Use StringRTrim to trim convar string before building console summary
2022-10-20 14:57:45 +02:00
Kawe Mazidjatari
49658c498f
Fix private server modal size not being set correctly
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ImGui::PopStyleVar() had to be called before ISurface::DrawSurface().
2022-10-20 14:37:21 +02:00
Kawe Mazidjatari
c7d828610d
Fix server browser not claiming focus on window apparition
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The console draws focus as it does SetKeyboardFocusHere(-1) (on the previous widget, which is the input text field). We don't do this in the server browser, so we must explicitly claim focus by calling SetNextWindowFocus() once before the next frame gets renderer.
2022-10-20 14:23:24 +02:00
Kawe Mazidjatari
4bc0aaf1e6
Fix launcher command line for client.dll
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Launcher command line did not pass "-noworkerdll" which is required if the game is launched as game client only.
2022-10-20 14:23:24 +02:00
Kawe Mazidjatari
3dc330e5df
Add minimize button to SDK launcher
2022-10-20 14:23:24 +02:00
Kawe Mazidjatari
cb1b81f778
Merge pull request #87 from kralrindo/master
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add volt and sentinel into playlist
2022-10-20 12:32:19 +02:00
Kawe Mazidjatari
5f84803ac6
ImGui and DirectX code improvements
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* Fix history duplication by removing trailing white space characters from submitted commands in console.
* Fix out of range exception caused by caching svConVar.size() in CConsole::BuildSummary while we are modifying it.
* Fixed memory leak caused by extraneous Strdup calls in CConsole.
* Renamed variables and structure members, static vars in id3dx.cpp are not prefixed with s_, IBrowser_Config is now m_BrowserConfig.
* Performed code cleanup in id3dx.cpp.
2022-10-20 12:29:50 +02:00
Kawe Mazidjatari
31845425d6
Only enable/disable input system on open/close events
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Previously we enabled/disabled the input system each frame, depending on the state of the ImGui windows. This commit changes the behavior into only enabling/disabling when the menu's are closed (either through the keyboard or the close button).
I added a simple callback to ImGui::Begin which will be called when the close button on the ImGui panel is pressed and the callback pointer isn't nullptr, this was required as there was otherwise no way to determine when the close button was clicked.
2022-10-20 12:29:50 +02:00