183 Commits

Author SHA1 Message Date
Kawe Mazidjatari
e6cb575586 Fix 'CVE-2017-9502'
Merge: curl/curl@5d7952f52e
2023-06-12 19:22:14 +02:00
Kawe Mazidjatari
4368210a5c Fix 'CVE-2017-1000100'
Merge: curl/curl@358b2b131a
2023-06-12 19:13:50 +02:00
Kawe Mazidjatari
417e91b8d9 Merge recastnavigation/recastnavigation@9432fd6381 2023-05-27 16:02:48 +02:00
rexx
14e19f38ef fix compiling
compiling was broken due to some spdlog warnings being treated as errors incorrectly
2023-05-15 20:16:58 +01:00
Kawe Mazidjatari
f943fe8509 RecastMesh.cpp: Fix compiler warning
2 warnings:
Operation 'lkup[arr[i] & 0xF] | 0x8000;' returns an int, but should return a unsigned short; added explicit cast.
Operation 'arr[i] & 0xF' could read up to 64 bytes, while the stack buffer is only 16 bytes. Switched to operation: ''arr[i] & 0x3'.

The static buffer has also been declare const now.
2023-05-15 09:51:27 +02:00
Kawe Mazidjatari
310264c66d RecastMeshDetail.cpp: Fix compiler warning
Function 'updateLeftFace' is static, and when 'REVERSE_DIRECTION' is set to 1, its not getting used anywhere leading to a compiler warning as it has internal linkage with no references, and thus its getting pruned. Only define the function when 'REVERSE_DIRECTION' is 0.
2023-05-15 09:46:51 +02:00
Kawe Mazidjatari
9f44bcc818 Treat compiler warnings as errors
Treat them as errors globally. Most of the time a warning is a bug, or problem in code that could be solved in a different (better) manner. Thirdparty code have this disabled. The warnings as errors option can be globally disabled through the CMake GUI, but this is not recommended.
2023-05-15 09:44:26 +02:00
Kawe Mazidjatari
6a86ae2606 Cleanup CMakeLists files
Light cleanup in CMakeLists files. Split protocols and improve filter names.
2023-05-14 17:36:08 +02:00
Kawe Mazidjatari
0a0552d75c Fix verbose compiler warning
This is getting set from CMake now.
2023-05-14 01:21:35 +02:00
Kawe Mazidjatari
de02febdc0 Fix assert failure in netconsole caused by AddDetour
Remove extraneous register call for detour callbacks.
2023-05-13 14:05:08 +02:00
Kawe Mazidjatari
e5a455e7c7 Apply whole program optimization for certain targets
Only applied to certain targets to prevent bombing compile times; other projects don't really benefit of this.
2023-05-13 11:57:57 +02:00
Kawe Mazidjatari
8dbc2024c6 CMake code improvements
Use the 'add_module' macro to add modules without creating duplicate code. This macro also takes a reuse PCH as parameter, so modules that need a precompiled header, could reuse those from different targets that compile them. This commit also restructures the group order of the generated solution files for easier code navigation.
2023-05-13 00:14:53 +02:00
Kawe Mazidjatari
f120354e96 Initial port to CMake
* All libraries have been isolated from each other, and build into separate artifacts.
* Project has been restructured to support isolating libraries.
* CCrashHandler now calls a callback on crash (setup from core/dllmain.cpp, this can be setup in any way for any project. This callback is getting called when the apllication crashes. Useful for flushing buffers before closing handles to logging files for example).
* Tier0 'CoreMsgV' function now calls a callback sink, which could be set by the user (currently setup to the SDK's internal logger in core/dllmain.cpp).

TODO:
* Add a batch file to autogenerate all projects.
* Add support for dedicated server.
* Add support for client dll.

Bugs:
* Game crashes on the title screen after the UI script compiler has finished (root cause unknown).
* Curl error messages are getting logged twice for the dedicated server due to the removal of all "DEDICATED" preprocessor directives to support isolating projects. This has to be fixed properly!
2023-05-10 00:05:38 +02:00
Kawe Mazidjatari
381f09b1d7 CTextLogger: Skip newline characters when advancing cursor
Skip newline characters to avoid having to issue a move left/right command twice before seeing the cursor move.
2023-04-09 23:33:10 +02:00
Kawe Mazidjatari
dbf3b5b91d Improve ImGui logger API
* Better structure packing (reduced padding).
* 'CTextLogger::GetFilter' now returns a reference to 'm_itFilter'.
* Added additional setters and getters.
2023-04-09 22:35:55 +02:00
Kawe Mazidjatari
b0f94fd641 Fix compiler warnings
* Comment unused code.
* Explicitly cast input and results to/from 'toupper'.
2023-04-09 22:24:25 +02:00
Kawe Mazidjatari
a39afd4efe CTextLogger: Manage keyboard and mouse inputs
Manage them under 1 member variable.
2023-04-09 19:53:33 +02:00
Kawe Mazidjatari
d46cc0d6b1 Remove unused member variables 2023-04-09 19:37:00 +02:00
Kawe Mazidjatari
fe2bd4c4d8 Make sure only UTF-8 encoded strings are getting logged
This should fix all bugs and vulnerabilities to the ImGui console. This code has been fuzzed for hours without triggering any exceptions or assertions.
2023-04-09 19:36:30 +02:00
Kawe Mazidjatari
810870b611 Fix buffer overflow in ImGui text logger
Fix a potential buffer overflow that could be triggered by logging invalid characters to the Dear ImGui console. The incrementation of the loop control variable performed by 'UTF8CharLength' was never validated.
2023-04-09 16:15:08 +02:00
Kawe Mazidjatari
d620a7efe8 Fix compiler warnings in cppnet
Constant expressions.
2023-04-03 14:53:17 +02:00
Kawe Mazidjatari
40f065bc1d Fix warnings in cppkore 2023-04-03 14:51:45 +02:00
Kawe Mazidjatari
d8cc85da6b Fix symbol shadowing warnings
'uint' is defined in pseudodefs.h, but also in format.h. The definition in pseudodefs.h shadows the one in format.h. Since the one in format.h is local, it has been renamed to 'uinty' to avoid this behavior.
2023-04-03 01:40:21 +02:00
Kawe Mazidjatari
ae431c6ac2 /W4: Fix unreferenced symbol warnings
Fix verbose unreferenced symbol warnings.
2023-04-02 17:02:04 +02:00
Kawe Mazidjatari
7cc58a642f Rename and mark detour globals as static
Renamed to 'g_DetourVector' and 'g_DetourSet', marked as static.
2023-04-01 13:17:23 +02:00
Kawe Mazidjatari
f9c5986245 Upgrade Dear ImGui to 1.89.4
Upgrade and light restructure of ImGui directory.
2023-03-29 00:19:19 +02:00
Kawe Mazidjatari
387b24875b Downgrade 'libcurl' to 7.54.0
The game uses 7.54.0, downgraded to maintain compatibility if we ever hook curl functions.
2023-03-28 23:14:26 +02:00
Kawe Mazidjatari
654d7a97e7 Remove extraneous trailing semicolon 2023-03-28 21:18:11 +02:00
Kawe Mazidjatari
9dd34ef53a Merge recastnavigation/recastnavigation@8e9c308afd 2023-03-25 17:17:45 +01:00
Kawe Mazidjatari
cea69d3637 Merge recastnavigation/recastnavigation@3c4a34968a 2023-03-25 17:17:12 +01:00
Kawe Mazidjatari
3649f9be5c Remove old comment
This field has been reverse engineered.
2023-03-25 17:14:04 +01:00
Kawe Mazidjatari
3be9f3dd95 Use KeyValues for ImGui panel key binds
Use KeyValues instead of JSON for ImGui panel key binds. The Server Browser 'default' key has been swapped with the 'extended' one: Default = 'VK_F10', Extended = 'VK_HOME'.
2023-03-25 17:13:16 +01:00
Kawe Mazidjatari
193c5bdeba Move sdk specific cfg files to different folder
Move all SDK internal CFG's to 'cfg/system'.
2023-03-24 00:04:45 +01:00
Kawe Mazidjatari
1758abb0aa Fix 'cppkore' close event bug
Fix close callback getting called recursively when application gets closed by user. The initial call originated from 'Form::WmClose', second call from 'Form::CheckCloseDialog'. The original call should set the 'called' flag, but never did.
2023-03-23 23:43:05 +01:00
Kawe Mazidjatari
f66019fbf8 Prune unused features in 'libcppkore' 2023-03-21 00:16:03 +01:00
Kawe Mazidjatari
8d895bab14 Remove extraneous 'template' keyword in Protobuf
Has to be removed, as older (but still capable!) MSVC compilers throw the error 'C2903' (symbol is neither a class template nor a function template). Generated code remained identical after this change.
2023-03-20 13:54:26 +01:00
Kawe Mazidjatari
340c4d3383 Fix compile error in SpdLog
Added check for older compilers to prevent the error 'C2131' (expression did not evaluate to a constant).
2023-03-20 00:28:36 +01:00
Kawe Mazidjatari
dd48093c23 Add experimental switch header
This header allows us to properly switch between experimental/finished STD implementations without having to adjust the source code (required for compiling on older versions of the Visual Studio 2017 compiler).
2023-03-20 00:17:29 +01:00
Kawe Mazidjatari
3e9f405474 Fix MSVC error 'C2280' and 'C2955'
Fix 'attempting to reference a deleted function'.
Fix 'use of class requires a template argument list'.
2023-03-19 17:58:01 +01:00
Kawe Mazidjatari
fd7e981e8c Upgrade SpdLog library to 1.11.0
* Upgrade SpdLog library to 1.11.0.
* Compile SpdLog as static library.
2023-03-18 13:34:43 +01:00
Kawe Mazidjatari
227885a69f Merge recastnavigation/recastnavigation@b51925bb87, recastnavigation/recastnavigation@7501007439 and recastnavigation/recastnavigation@405cc095ab
Everything has been adjusted to maintain compatibility with the game engine.
2023-02-21 18:19:03 +01:00
Kawe Mazidjatari
4e396728c3 Fix typos 2023-02-21 17:56:56 +01:00
Kawe Mazidjatari
c1107fb4ed Fix spelling 2023-02-12 16:27:09 +01:00
Kawe Mazidjatari
55ec60e1ae Upgrade nlohmann json to '3.11.2' 2023-02-07 00:19:56 +01:00
Kawe Mazidjatari
1cf310f1a0 Upgrade Dear ImGui to v1.89.2 2023-01-27 01:48:49 +01:00
Kawe Mazidjatari
e0fa00abf5 Update Microsoft Detours to latest 2023-01-27 00:51:22 +01:00
Kawe Mazidjatari
938df1dd89 Check visible panels in wrapper instead of imgui itself
The SDK's DX interface is much easier to expose to Dear ImGui than game/engine implementations.
2023-01-26 20:00:52 +01:00
Kawe Mazidjatari
b8bbe6e6d0 Add libcurl to project 2023-01-26 13:09:18 +01:00
Kawe Mazidjatari
188cbf8359 Update protobuf to latest
Updated to v21.12.
2023-01-26 03:15:10 +01:00
Kawe Mazidjatari
f47fb63e5f Fix dedicated server compile errors
Huge cleanup for dedicated. All patches in 'opcodes.cpp' are now directly applied to the executable, and kept as reference in the source file. The patch logic is commented. Any other patches for the dedicated server executable should be documented in the patch file found in 'r5dev/resource/patch'.
2023-01-26 02:59:50 +01:00