r5sdk/CMakeLists.txt
Kawe Mazidjatari c50f8d86f6 Add option for GameDLL version and source directory
Options could be set from the CMake GUI. By default, GameDLL version is set to 'GAMEDLL_S3', and engine source directory is set to 'r5dev/'.
2023-05-14 16:27:31 +02:00

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CMake

cmake_minimum_required( VERSION 3.16 )
project( r5sdk )
include( "r5dev/cmake/Configure.cmake" )
include( "r5dev/cmake/Macros.cmake" )
include( "r5dev/cmake/Options.cmake" )
initial_setup()
setup_build_configurations()
define_compiler_variables()
apply_project_settings()
include_directories( "${ENGINE_SOURCE_DIR}" )
include_directories( "${ENGINE_SOURCE_DIR}/public" )
include_directories( "${ENGINE_SOURCE_DIR}/thirdparty" )
# Include the subdirectories that contain the individual projects
add_subdirectory( "${ENGINE_SOURCE_DIR}" )