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* Completely re-wrote the DirectX creation and hooks. * Using spdlog mostly everywhere now. * Added prints for when compiled in debug. * Using LockCursor now to prevent input to the game while in the gui. * Patched the game to call CMatSystemSurface::LockCursor instead of it calling the inlined version. * Added rebuild CHostState::FrameUpdate (Not finished yet) * Added option to print to command prompt again. * Added log Auto-Clear. * Added scan for NetChan Encryption Key Pointer. * Added more error handling when loading gui config.