Kawe Mazidjatari 58cadb529b 'Bad behaving player' systems improvement
* Use 'CClient::Disconnect(..)' for all kicks and bans (this automatically clears the entire CClient slot, and removes the net channel).
* Only force disconnect when 'CNetChan::m_nSignonState' has a value that is not NULL.
* Clear the ServerPlayer slot on 'CClient::Disconnect(..)' and 'CClient::Connect(..)'.
* Only kick player for NetChannel overflow when value exceeds processing budget (not equals).
2022-09-19 01:28:43 +02:00
..
2022-09-14 01:14:51 +02:00
2022-09-09 19:47:31 +02:00
2022-09-14 01:14:51 +02:00
2022-08-09 03:02:00 +02:00
2022-09-09 19:47:31 +02:00
2022-08-18 02:15:23 +02:00
2022-08-14 18:35:01 +02:00
2022-08-13 11:24:55 +02:00
2022-04-18 03:35:24 +02:00
2022-08-09 03:02:00 +02:00
2022-09-09 19:47:31 +02:00
2022-08-22 03:53:38 +02:00
2022-09-11 23:48:11 +02:00
2022-08-19 21:33:31 +02:00
2022-05-25 14:18:29 +02:00
2022-09-18 23:19:50 +02:00
2022-09-09 19:47:31 +02:00
2022-08-31 02:15:54 +02:00
2022-08-29 01:14:53 +02:00
2022-09-14 01:14:51 +02:00
2022-08-09 03:02:00 +02:00
2022-09-14 01:14:51 +02:00