r5sdk/r5dev/client/cdll_engine_int.cpp
2022-08-09 17:34:10 +02:00

47 lines
1.6 KiB
C++

//=============================================================================
//
//
//=============================================================================
#include "core/stdafx.h"
/*****************************************************************************/
#include "tier1/cvar.h"
#include "tier0/commandline.h"
#include "tier1/IConVar.h"
#include "client/vengineclient_impl.h"
#include "client/cdll_engine_int.h"
#include "engine/net_chan.h"
#include "engine/client/cl_rcon.h"
#include "networksystem/bansystem.h"
#include "vpc/keyvalues.h"
/*****************************************************************************/
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CHLClient::FrameStageNotify(CHLClient* pHLClient, ClientFrameStage_t frameStage)
{
CHLClient_FrameStageNotify(pHLClient, frameStage);
}
//-----------------------------------------------------------------------------
// Purpose: Get g_pClientClassHead Pointer for all ClientClasses.
// Input :
// Output : ClientClass*
//-----------------------------------------------------------------------------
ClientClass* CHLClient::GetAllClasses()
{
return CHLClient_GetAllClasses();
}
///////////////////////////////////////////////////////////////////////////////
void CHLClient_Attach()
{
//DetourAttach((LPVOID*)&CHLClient_FrameStageNotify, &CHLClient::FrameStageNotify);
}
void CHLClient_Detach()
{
//DetourDetach((LPVOID*)&CHLClient_FrameStageNotify, &CHLClient::FrameStageNotify);
}