mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
Move 'bansystem' from 'public' to 'networksystem'
This commit is contained in:
parent
329621c6ad
commit
efd92f8ebc
@ -12,7 +12,7 @@
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#include "client/cdll_engine_int.h"
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#include "engine/net_chan.h"
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#include "engine/client/cl_rcon.h"
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#include "public/bansystem.h"
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#include "networksystem/bansystem.h"
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#include "vpc/keyvalues.h"
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/*****************************************************************************/
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@ -41,7 +41,7 @@
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#endif // DEDICATED
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#include "client/vengineclient_impl.h"
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#include "networksystem/pylon.h"
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#include "public/bansystem.h"
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#include "networksystem/bansystem.h"
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#include "public/edict.h"
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#ifndef CLIENT_DLL
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#include "game/server/gameinterface.h"
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@ -14,8 +14,8 @@
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#include "engine/server/sv_main.h"
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#include "engine/server/server.h"
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#include "networksystem/pylon.h"
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#include "networksystem/bansystem.h"
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#include "public/edict.h"
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#include "public/bansystem.h"
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//---------------------------------------------------------------------------------
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// Purpose: Gets the number of human players on the server
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@ -1,7 +1,7 @@
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#include "core/stdafx.h"
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#include "engine/server/sv_main.h"
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#include "networksystem/pylon.h"
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#include "public/bansystem.h"
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#include "networksystem/bansystem.h"
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//-----------------------------------------------------------------------------
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// Purpose: checks if particular client is banned on the comp server
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@ -1,6 +1,6 @@
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#pragma once
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#include "networksystem/pylon.h"
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#include "public/bansystem.h"
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#include "networksystem/bansystem.h"
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///////////////////////////////////////////////////////////////////////////////
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@ -8,7 +8,7 @@
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#include "core/stdafx.h"
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#include "engine/net.h"
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#include "engine/client/client.h"
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#include "public/bansystem.h"
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#include "networksystem/bansystem.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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@ -206,6 +206,7 @@
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<ClInclude Include="..\mathlib\vector4d.h" />
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<ClInclude Include="..\mathlib\vmatrix.h" />
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<ClInclude Include="..\mathlib\vplane.h" />
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<ClInclude Include="..\networksystem\bansystem.h" />
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<ClInclude Include="..\networksystem\pylon.h" />
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<ClInclude Include="..\networksystem\serverlisting.h" />
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<ClInclude Include="..\networksystem\sm_protocol.h" />
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@ -224,7 +225,6 @@
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<ClInclude Include="..\public\inetmsghandler.h" />
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<ClInclude Include="..\public\iserver.h" />
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<ClInclude Include="..\public\ivscript.h" />
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<ClInclude Include="..\public\bansystem.h" />
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<ClInclude Include="..\public\model_types.h" />
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<ClInclude Include="..\public\studio.h" />
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<ClInclude Include="..\public\utility\binstream.h" />
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@ -518,6 +518,7 @@
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<ClCompile Include="..\mathlib\ssenoise.cpp" />
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<ClCompile Include="..\mathlib\transform.cpp" />
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<ClCompile Include="..\mathlib\vmatrix.cpp" />
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<ClCompile Include="..\networksystem\bansystem.cpp" />
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<ClCompile Include="..\networksystem\pylon.cpp" />
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<ClCompile Include="..\protoc\cl_rcon.pb.cc">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
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@ -527,7 +528,6 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="..\public\bansystem.cpp" />
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<ClCompile Include="..\public\utility\binstream.cpp" />
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<ClCompile Include="..\public\utility\memaddr.cpp" />
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<ClCompile Include="..\public\utility\module.cpp" />
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@ -243,9 +243,6 @@
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<ClInclude Include="..\networksystem\sm_protocol.h">
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<Filter>sdk\networksystem</Filter>
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</ClInclude>
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<ClInclude Include="..\public\bansystem.h">
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<Filter>sdk\public</Filter>
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</ClInclude>
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<ClInclude Include="..\rtech\rtech_utils.h">
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<Filter>sdk\rtech</Filter>
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</ClInclude>
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@ -1206,6 +1203,9 @@
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<ClInclude Include="..\public\utility\httplib.h">
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<Filter>sdk\public\utility</Filter>
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</ClInclude>
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<ClInclude Include="..\networksystem\bansystem.h">
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<Filter>sdk\networksystem</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\common\opcodes.cpp">
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@ -1241,9 +1241,6 @@
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<ClCompile Include="..\launcher\IApplication.cpp">
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<Filter>sdk\launcher</Filter>
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</ClCompile>
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<ClCompile Include="..\public\bansystem.cpp">
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<Filter>sdk\public</Filter>
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</ClCompile>
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<ClCompile Include="..\rtech\rtech_utils.cpp">
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<Filter>sdk\rtech</Filter>
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</ClCompile>
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@ -1511,6 +1508,9 @@
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<ClCompile Include="..\public\utility\binstream.cpp">
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<Filter>sdk\public\utility</Filter>
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</ClCompile>
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<ClCompile Include="..\networksystem\bansystem.cpp">
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<Filter>sdk\networksystem</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\Dedicated.def" />
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@ -83,6 +83,7 @@
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<ClCompile Include="..\mathlib\ssenoise.cpp" />
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<ClCompile Include="..\mathlib\transform.cpp" />
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<ClCompile Include="..\mathlib\vmatrix.cpp" />
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<ClCompile Include="..\networksystem\bansystem.cpp" />
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<ClCompile Include="..\networksystem\pylon.cpp" />
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<ClCompile Include="..\protoc\cl_rcon.pb.cc">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
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@ -92,7 +93,6 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="..\public\bansystem.cpp" />
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<ClCompile Include="..\public\utility\binstream.cpp" />
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<ClCompile Include="..\public\utility\memaddr.cpp" />
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<ClCompile Include="..\public\utility\module.cpp" />
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@ -251,6 +251,7 @@
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<ClInclude Include="..\mathlib\vmatrix.h" />
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<ClInclude Include="..\mathlib\vplane.h" />
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<ClInclude Include="..\milessdk\win64_rrthreads.h" />
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<ClInclude Include="..\networksystem\bansystem.h" />
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<ClInclude Include="..\networksystem\pylon.h" />
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<ClInclude Include="..\networksystem\serverlisting.h" />
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<ClInclude Include="..\networksystem\sm_protocol.h" />
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@ -281,7 +282,6 @@
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<ClInclude Include="..\public\iserver.h" />
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<ClInclude Include="..\public\ivrenderview.h" />
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<ClInclude Include="..\public\ivscript.h" />
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<ClInclude Include="..\public\bansystem.h" />
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<ClInclude Include="..\public\model_types.h" />
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<ClInclude Include="..\public\studio.h" />
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<ClInclude Include="..\core\resource.h" />
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@ -261,9 +261,6 @@
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<ClCompile Include="..\gameui\IConsole.cpp">
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<Filter>sdk\gameui</Filter>
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</ClCompile>
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<ClCompile Include="..\public\bansystem.cpp">
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<Filter>sdk\public</Filter>
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</ClCompile>
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<ClCompile Include="..\rtech\rtech_utils.cpp">
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<Filter>sdk\rtech</Filter>
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</ClCompile>
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@ -612,6 +609,9 @@
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<ClCompile Include="..\public\utility\memaddr.cpp">
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<Filter>sdk\public\utility</Filter>
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</ClCompile>
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<ClCompile Include="..\networksystem\bansystem.cpp">
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<Filter>sdk\networksystem</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\client\cdll_engine_int.h">
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@ -647,9 +647,6 @@
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<ClInclude Include="..\gameui\IConsole.h">
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<Filter>sdk\gameui</Filter>
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</ClInclude>
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<ClInclude Include="..\public\bansystem.h">
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<Filter>sdk\public</Filter>
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</ClInclude>
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<ClInclude Include="..\rtech\rtech_utils.h">
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<Filter>sdk\rtech</Filter>
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</ClInclude>
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@ -1772,6 +1769,9 @@
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<ClInclude Include="..\public\utility\httplib.h">
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<Filter>sdk\public\utility</Filter>
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</ClInclude>
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<ClInclude Include="..\networksystem\bansystem.h">
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<Filter>sdk\networksystem</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Image Include="..\shared\resource\lockedserver.png">
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#include "gameui/IConsole.h"
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#endif // !DEDICATED
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#ifndef CLIENT_DLL
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#include "public/bansystem.h"
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#include "networksystem/bansystem.h"
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#endif // !CLIENT_DLL
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#include "public/worldsize.h"
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#include "mathlib/crc32.h"
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