r5sdk/r5dev/ebisusdk/EbisuSDK.h
2022-08-09 17:18:07 +02:00

65 lines
3.4 KiB
C++

#pragma once
#include "vstdlib/completion.h"
#include "public/utility/utility.h"
//#ifdef DEDICATED
inline CMemory p_EbisuSDK_Init_Tier0;
inline auto EbisuSDK_Init_Tier0 = p_EbisuSDK_Init_Tier0.RCast<void(*)(void)>();
inline CMemory p_EbisuSDK_CVar_Init;
inline auto EbisuSDK_CVar_Init = p_EbisuSDK_CVar_Init.RCast<void(*)(void)>();
inline CMemory p_EbisuSDK_SetState;
inline auto EbisuSDK_SetState = p_EbisuSDK_SetState.RCast<void(*)(void)>();
inline bool* g_bEbisuSDKInitialized = nullptr;
inline bool* g_bEbisuSDKCvarInitialized = nullptr;
inline bool* g_qEbisuSDKCvarInitialized = nullptr;
//#endif // DEDICATED
///////////////////////////////////////////////////////////////////////////////
void HEbisuSDK_Init();
void EbisuSDK_Attach();
void EbisuSDK_Detach();
///////////////////////////////////////////////////////////////////////////////
class VEbisuSDK : public IDetour
{
virtual void GetAdr(void) const
{
spdlog::debug("| FUN: EbisuSDK_Init_Tier0 : {:#18x} |\n", p_EbisuSDK_Init_Tier0.GetPtr());
spdlog::debug("| FUN: EbisuSDK_CVar_Init : {:#18x} |\n", p_EbisuSDK_CVar_Init.GetPtr());
spdlog::debug("| FUN: EbisuSDK_SetState : {:#18x} |\n", p_EbisuSDK_SetState.GetPtr());
spdlog::debug("| VAR: g_bEbisuSDKInitialized : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_bEbisuSDKInitialized));
spdlog::debug("| VAR: g_bEbisuSDKCvarInitialized : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_bEbisuSDKCvarInitialized));
spdlog::debug("| VAR: g_qEbisuSDKCvarInitialized : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_qEbisuSDKCvarInitialized));
spdlog::debug("+----------------------------------------------------------------+\n");
}
virtual void GetFun(void) const
{
p_EbisuSDK_Init_Tier0 = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\xEC\x28\x80\x3D\x00\x00\x00\x00\x00\x0F\x85\x00\x02\x00\x00\x48\x89\x5C\x24\x20"), "xxxxxx????xxx?xxxxxxxx");
EbisuSDK_Init_Tier0 = p_EbisuSDK_Init_Tier0.RCast<void(*)(void)>(); /*48 83 EC 28 80 3D ?? ?? ?? ?? 00 0F 85 ?? 02 00 00 48 89 5C 24 20*/
p_EbisuSDK_CVar_Init = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x57\x48\x83\xEC\x40\x83\x3D"), "xxxxxxxx");
EbisuSDK_CVar_Init = p_EbisuSDK_CVar_Init.RCast<void(*)(void)>(); /*40 57 48 83 EC 40 83 3D*/
p_EbisuSDK_SetState = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x81\xEC\x00\x00\x00\x00\x80\x3D\x00\x00\x00\x00\x00\x0F\x84\x00\x00\x00\x00\x80\x3D\x00\x00\x00\x00\x00\x74\x5B"), "xxx????xx?????xx????xx?????xx");
EbisuSDK_SetState = p_EbisuSDK_SetState.RCast<void(*)(void)>(); /*48 81 EC ? ? ? ? 80 3D ? ? ? ? ? 0F 84 ? ? ? ? 80 3D ? ? ? ? ? 74 5B*/
}
virtual void GetVar(void) const
{
g_bEbisuSDKInitialized = p_EbisuSDK_Init_Tier0.Offset(0x0).FindPatternSelf("80 3D", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x2, 0x7).RCast<bool*>();
g_bEbisuSDKCvarInitialized = p_EbisuSDK_CVar_Init.Offset(0x12A).FindPatternSelf("C6 05", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x2, 0x7).RCast<bool*>();
g_qEbisuSDKCvarInitialized = p_EbisuSDK_CVar_Init.Offset(0x20).FindPatternSelf("4C 89 05", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x3, 0x7).RCast<bool*>();
}
virtual void GetCon(void) const { }
virtual void Attach(void) const { }
virtual void Detach(void) const { }
};
///////////////////////////////////////////////////////////////////////////////
REGISTER(VEbisuSDK);