r5sdk/r5dev/public/bspfile.h
Kawe Mazidjatari 054b123004 Don't load certain lumps for dedicated
This significantly reduces disk size, and also reduces memory usage.
2023-05-29 01:03:27 +02:00

344 lines
18 KiB
C

#ifndef BSPFILE_H
#define BSPFILE_H
// little-endian "rBSP"
#define IDBSPHEADER (('P'<<24)+('S'<<16)+('B'<<8)+'r')
// MINBSPVERSION is the minimum acceptable version. The engine will load MINBSPVERSION through BSPVERSION
#define MINBSPVERSION 44
#define BSPVERSION 47
//=============================================================================
enum
{
LUMP_ENTITIES = 0x0000,
LUMP_PLANES = 0x0001,
LUMP_TEXTURE_DATA = 0x0002,
LUMP_VERTICES = 0x0003,
LUMP_LIGHTPROBE_PARENT_INFOS = 0x0004,
LUMP_SHADOW_ENVIRONMENTS = 0x0005,
LUMP_UNUSED_6 = 0x0006,
LUMP_UNUSED_7 = 0x0007,
LUMP_UNUSED_8 = 0x0008,
LUMP_UNUSED_9 = 0x0009,
LUMP_UNUSED_10 = 0x000A,
LUMP_UNUSED_11 = 0x000B,
LUMP_UNUSED_12 = 0x000C,
LUMP_UNUSED_13 = 0x000D,
LUMP_MODELS = 0x000E,
LUMP_SURFACE_NAMES = 0x000F,
LUMP_CONTENTS_MASKS = 0x0010,
LUMP_SURFACE_PROPERTIES = 0x0011,
LUMP_BVH_NODES = 0x0012,
LUMP_BVH_LEAF_DATA = 0x0013,
LUMP_PACKED_VERTICES = 0x0014,
LUMP_UNUSED_21 = 0x0015,
LUMP_UNUSED_22 = 0x0016,
LUMP_UNUSED_23 = 0x0017,
LUMP_ENTITY_PARTITIONS = 0x0018,
LUMP_UNUSED_25 = 0x0019,
LUMP_UNUSED_26 = 0x001A,
LUMP_UNUSED_27 = 0x001B,
LUMP_UNUSED_28 = 0x001C,
LUMP_UNUSED_29 = 0x001D,
LUMP_VERTEX_NORMALS = 0x001E,
LUMP_UNUSED_31 = 0x001F,
LUMP_UNUSED_32 = 0x0020,
LUMP_UNUSED_33 = 0x0021,
LUMP_UNUSED_34 = 0x0022,
// The game lump is a method of adding game-specific lumps.
LUMP_GAME_LUMP = 0x0023,
LUMP_LEAF_WATER_DATA = 0x0024, // see 'Mod_LoadLeafs'
LUMP_UNKNOWN_37 = 0x0025, // connected to VIS lumps
LUMP_UNKNOWN_38 = 0x0026, // connected to CSM lumps
LUMP_UNKNOWN_39 = 0x0027, // connected to VIS lumps
// A pak file can be embedded in a .bsp now, and the file system will search the pak
// file first for any referenced names, before deferring to the game directory
// file system/pak files and finally the base directory file system/pak files.
LUMP_PAKFILE = 0x0028,
LUMP_UNUSED_41 = 0x0029,
// A map can have a number of cubemap entities in it which cause cubemap renders
// to be taken after running vrad.
LUMP_CUBEMAPS = 0x002A,
LUMP_UNKNOWN_43 = 0x002B,
LUMP_UNKNOWN_44 = 0x002C, // Storm Point & Habitat
LUMP_UNKNOWN_45 = 0x002D, // Storm Point & Habitat
LUMP_UNKNOWN_46 = 0x002E, // Storm Point & Habitat
LUMP_UNKNOWN_47 = 0x002F, // Storm Point & Habitat
LUMP_UNKNOWN_48 = 0x0030, // Storm Point & Habitat; sometimes unused
LUMP_UNUSED_49 = 0x0031,
LUMP_UNUSED_50 = 0x0032,
LUMP_UNUSED_51 = 0x0033,
LUMP_UNUSED_52 = 0x0034,
LUMP_UNUSED_53 = 0x0035,
LUMP_WORLD_LIGHTS = 0x0036,
LUMP_WORLD_LIGHT_PARENT_INFOS = 0x0037,
LUMP_UNUSED_56 = 0x0038,
LUMP_UNUSED_57 = 0x0039,
LUMP_UNUSED_58 = 0x003A,
LUMP_UNUSED_59 = 0x003B,
LUMP_UNUSED_60 = 0x003C,
LUMP_UNUSED_61 = 0x003D,
LUMP_UNUSED_62 = 0x003E,
LUMP_UNUSED_63 = 0x003F,
LUMP_UNUSED_64 = 0x0040,
LUMP_UNUSED_65 = 0x0041,
LUMP_UNUSED_66 = 0x0042,
LUMP_UNUSED_67 = 0x0043,
LUMP_UNUSED_68 = 0x0044,
LUMP_UNUSED_69 = 0x0045,
LUMP_UNUSED_70 = 0x0046,
LUMP_VERTEX_UNLIT = 0x0047, // VERTEX_RESERVED_0
LUMP_VERTEX_LIT_FLAT = 0x0048, // VERTEX_RESERVED_1
LUMP_VERTEX_LIT_BUMP = 0x0049, // VERTEX_RESERVED_2
LUMP_VERTEX_UNLIT_TS = 0x004A, // VERTEX_RESERVED_3
LUMP_VERTEX_BLINN_PHONG = 0x004B, // VERTEX_RESERVED_4
LUMP_VERTEX_RESERVED_5 = 0x004C,
LUMP_VERTEX_RESERVED_6 = 0x004D,
LUMP_VERTEX_RESERVED_7 = 0x004E,
LUMP_MESH_INDICES = 0x004F,
LUMP_MESHES = 0x0050,
LUMP_MESH_BOUNDS = 0x0051,
LUMP_MATERIAL_SORT = 0x0052,
LUMP_LIGHTMAP_HEADERS = 0x0053,
LUMP_UNUSED_84 = 0x0054,
LUMP_TWEAK_LIGHTS = 0x0055,
LUMP_UNUSED_86 = 0x0056,
LUMP_UNUSED_87 = 0x0057,
LUMP_UNUSED_88 = 0x0058,
LUMP_UNUSED_89 = 0x0059,
LUMP_UNUSED_90 = 0x005A,
LUMP_UNUSED_91 = 0x005B,
LUMP_UNUSED_92 = 0x005C,
LUMP_UNUSED_93 = 0x005D,
LUMP_UNUSED_94 = 0x005E,
LUMP_UNUSED_95 = 0x005F,
LUMP_UNUSED_96 = 0x0060,
LUMP_UNKNOWN_97 = 0x0061,
LUMP_LIGHTMAP_DATA_SKY = 0x0062,
LUMP_CSM_AABB_NODES = 0x0063,
LUMP_CSM_OBJ_REFERENCES = 0x0064,
LUMP_LIGHTPROBES = 0x0065, // Changed in S14; 4 trailing padding bytes have been removed from the 'dlightprobe_t' struct.
LUMP_STATIC_PROP_LIGHTPROBE_INDICES = 0x0066,
LUMP_LIGHTPROBE_TREE = 0x0067,
LUMP_LIGHTPROBE_REFERENCES = 0x0068,
LUMP_LIGHTMAP_DATA_REAL_TIME_LIGHTS = 0x0069,
LUMP_CELL_BSP_NODES = 0x006A,
LUMP_CELLS = 0x006B,
LUMP_PORTALS = 0x006C,
LUMP_PORTAL_VERTICES = 0x006D,
LUMP_PORTAL_EDGES = 0x006E,
LUMP_PORTAL_VERTEX_EDGES = 0x006F,
LUMP_PORTAL_VERTEX_REFERENCES = 0x0070,
LUMP_PORTAL_EDGE_REFERENCES = 0x0071,
LUMP_PORTAL_EDGE_INTERSECT_AT_EDGE = 0x0072,
LUMP_PORTAL_EDGE_INTERSECT_AT_VERTEX = 0x0073,
LUMP_PORTAL_EDGE_INTERSECT_HEADER = 0x0074,
LUMP_OCCLUSION_MESH_VERTICES = 0x0075,
LUMP_OCCLUSION_MESH_INDICES = 0x0076,
LUMP_CELL_AABB_NODES = 0x0077,
LUMP_OBJ_REFERENCES = 0x0078,
LUMP_OBJ_REFERENCE_BOUNDS = 0x0079,
LUMP_LIGHTMAP_DATA_RTL_PAGE = 0x007A,
LUMP_LEVEL_INFO = 0x007B,
LUMP_SHADOW_MESH_OPAQUE_VERTICES = 0x007C,
LUMP_SHADOW_MESH_ALPHA_VERTICES = 0x007D,
LUMP_SHADOW_MESH_INDICES = 0x007E,
LUMP_SHADOW_MESHES = 0x007F,
};
/*
inline const char* LumpTypeToString(int lumpType)
{
switch (lumpType)
{
case LUMP_ENTITIES : return "LUMP_ENTITIES";
case LUMP_PLANES : return "LUMP_PLANES";
case LUMP_TEXTURE_DATA : return "LUMP_TEXTURE_DATA";
case LUMP_VERTICES : return "LUMP_VERTICES";
case LUMP_LIGHTPROBE_PARENT_INFOS : return "LUMP_LIGHTPROBE_PARENT_INFOS";
case LUMP_SHADOW_ENVIRONMENTS : return "LUMP_SHADOW_ENVIRONMENTS";
case LUMP_UNUSED_6 : return "LUMP_UNUSED_6";
case LUMP_UNUSED_7 : return "LUMP_UNUSED_7";
case LUMP_UNUSED_8 : return "LUMP_UNUSED_8";
case LUMP_UNUSED_9 : return "LUMP_UNUSED_9";
case LUMP_UNUSED_10 : return "LUMP_UNUSED_10";
case LUMP_UNUSED_11 : return "LUMP_UNUSED_11";
case LUMP_UNUSED_12 : return "LUMP_UNUSED_12";
case LUMP_UNUSED_13 : return "LUMP_UNUSED_13";
case LUMP_MODELS : return "LUMP_MODELS";
case LUMP_SURFACE_NAMES : return "LUMP_SURFACE_NAMES";
case LUMP_CONTENTS_MASKS : return "LUMP_CONTENTS_MASKS";
case LUMP_SURFACE_PROPERTIES : return "LUMP_SURFACE_PROPERTIES";
case LUMP_BVH_NODES : return "LUMP_BVH_NODES";
case LUMP_BVH_LEAF_DATA : return "LUMP_BVH_LEAF_DATA";
case LUMP_PACKED_VERTICES : return "LUMP_PACKED_VERTICES";
case LUMP_UNUSED_21 : return "LUMP_UNUSED_21";
case LUMP_UNUSED_22 : return "LUMP_UNUSED_22";
case LUMP_UNUSED_23 : return "LUMP_UNUSED_23";
case LUMP_ENTITY_PARTITIONS : return "LUMP_ENTITY_PARTITIONS";
case LUMP_UNUSED_25 : return "LUMP_UNUSED_25";
case LUMP_UNUSED_26 : return "LUMP_UNUSED_26";
case LUMP_UNUSED_27 : return "LUMP_UNUSED_27";
case LUMP_UNUSED_28 : return "LUMP_UNUSED_28";
case LUMP_UNUSED_29 : return "LUMP_UNUSED_29";
case LUMP_VERTEX_NORMALS : return "LUMP_VERTEX_NORMALS";
case LUMP_UNUSED_31 : return "LUMP_UNUSED_31";
case LUMP_UNUSED_32 : return "LUMP_UNUSED_32";
case LUMP_UNUSED_33 : return "LUMP_UNUSED_33";
case LUMP_UNUSED_34 : return "LUMP_UNUSED_34";
case LUMP_GAME_LUMP : return "LUMP_GAME_LUMP";
case LUMP_LEAF_WATER_DATA : return "LUMP_LEAF_WATER_DATA";
case LUMP_UNKNOWN_37 : return "LUMP_UNKNOWN_37"; // connected to VIS lumps
case LUMP_UNKNOWN_38 : return "LUMP_UNKNOWN_38"; // connected to CSM lumps
case LUMP_UNKNOWN_39 : return "LUMP_UNKNOWN_39"; // connected to VIS lumps
case LUMP_PAKFILE : return "LUMP_PAKFILE";
case LUMP_UNUSED_41 : return "LUMP_UNUSED_41";
case LUMP_CUBEMAPS : return "LUMP_CUBEMAPS";
case LUMP_UNKNOWN_43 : return "LUMP_UNKNOWN_43";
case LUMP_UNKNOWN_44 : return "LUMP_UNKNOWN_44"; // Storm Point & Habitat
case LUMP_UNKNOWN_45 : return "LUMP_UNKNOWN_45"; // Storm Point & Habitat
case LUMP_UNKNOWN_46 : return "LUMP_UNKNOWN_46"; // Storm Point & Habitat
case LUMP_UNKNOWN_47 : return "LUMP_UNKNOWN_47"; // Storm Point & Habitat
case LUMP_UNKNOWN_48 : return "LUMP_UNKNOWN_48"; // Storm Point & Habitat; sometimes unused
case LUMP_UNUSED_49 : return "LUMP_UNUSED_49";
case LUMP_UNUSED_50 : return "LUMP_UNUSED_50";
case LUMP_UNUSED_51 : return "LUMP_UNUSED_51";
case LUMP_UNUSED_52 : return "LUMP_UNUSED_52";
case LUMP_UNUSED_53 : return "LUMP_UNUSED_53";
case LUMP_WORLD_LIGHTS : return "LUMP_WORLD_LIGHTS";
case LUMP_WORLD_LIGHT_PARENT_INFOS : return "LUMP_WORLD_LIGHT_PARENT_INFOS";
case LUMP_UNUSED_56 : return "LUMP_UNUSED_56";
case LUMP_UNUSED_57 : return "LUMP_UNUSED_57";
case LUMP_UNUSED_58 : return "LUMP_UNUSED_58";
case LUMP_UNUSED_59 : return "LUMP_UNUSED_59";
case LUMP_UNUSED_60 : return "LUMP_UNUSED_60";
case LUMP_UNUSED_61 : return "LUMP_UNUSED_61";
case LUMP_UNUSED_62 : return "LUMP_UNUSED_62";
case LUMP_UNUSED_63 : return "LUMP_UNUSED_63";
case LUMP_UNUSED_64 : return "LUMP_UNUSED_64";
case LUMP_UNUSED_65 : return "LUMP_UNUSED_65";
case LUMP_UNUSED_66 : return "LUMP_UNUSED_66";
case LUMP_UNUSED_67 : return "LUMP_UNUSED_67";
case LUMP_UNUSED_68 : return "LUMP_UNUSED_68";
case LUMP_UNUSED_69 : return "LUMP_UNUSED_69";
case LUMP_UNUSED_70 : return "LUMP_UNUSED_70";
case LUMP_VERTEX_UNLIT : return "LUMP_VERTEX_UNLIT"; // VERTEX_RESERVED_0
case LUMP_VERTEX_LIT_FLAT : return "LUMP_VERTEX_LIT_FLAT"; // VERTEX_RESERVED_1
case LUMP_VERTEX_LIT_BUMP : return "LUMP_VERTEX_LIT_BUMP"; // VERTEX_RESERVED_2
case LUMP_VERTEX_UNLIT_TS : return "LUMP_VERTEX_UNLIT_TS"; // VERTEX_RESERVED_3
case LUMP_VERTEX_BLINN_PHONG : return "LUMP_VERTEX_BLINN_PHONG"; // VERTEX_RESERVED_4
case LUMP_VERTEX_RESERVED_5 : return "LUMP_VERTEX_RESERVED_5";
case LUMP_VERTEX_RESERVED_6 : return "LUMP_VERTEX_RESERVED_6";
case LUMP_VERTEX_RESERVED_7 : return "LUMP_VERTEX_RESERVED_7";
case LUMP_MESH_INDICES : return "LUMP_MESH_INDICES";
case LUMP_MESHES : return "LUMP_MESHES";
case LUMP_MESH_BOUNDS : return "LUMP_MESH_BOUNDS";
case LUMP_MATERIAL_SORT : return "LUMP_MATERIAL_SORT";
case LUMP_LIGHTMAP_HEADERS : return "LUMP_LIGHTMAP_HEADERS";
case LUMP_UNUSED_84 : return "LUMP_UNUSED_84";
case LUMP_TWEAK_LIGHTS : return "LUMP_TWEAK_LIGHTS";
case LUMP_UNUSED_86 : return "LUMP_UNUSED_86";
case LUMP_UNUSED_87 : return "LUMP_UNUSED_87";
case LUMP_UNUSED_88 : return "LUMP_UNUSED_88";
case LUMP_UNUSED_89 : return "LUMP_UNUSED_89";
case LUMP_UNUSED_90 : return "LUMP_UNUSED_90";
case LUMP_UNUSED_91 : return "LUMP_UNUSED_91";
case LUMP_UNUSED_92 : return "LUMP_UNUSED_92";
case LUMP_UNUSED_93 : return "LUMP_UNUSED_93";
case LUMP_UNUSED_94 : return "LUMP_UNUSED_94";
case LUMP_UNUSED_95 : return "LUMP_UNUSED_95";
case LUMP_UNUSED_96 : return "LUMP_UNUSED_96";
case LUMP_UNKNOWN_97 : return "LUMP_UNKNOWN_97";
case LUMP_LIGHTMAP_DATA_SKY : return "LUMP_LIGHTMAP_DATA_SKY";
case LUMP_CSM_AABB_NODES : return "LUMP_CSM_AABB_NODES";
case LUMP_CSM_OBJ_REFERENCES : return "LUMP_CSM_OBJ_REFERENCES";
case LUMP_LIGHTPROBES : return "LUMP_LIGHTPROBES"; // Changed in S14; 4 trailing padding bytes have been removed from the 'dlightprobe_t' struct.
case LUMP_STATIC_PROP_LIGHTPROBE_INDICES : return "LUMP_STATIC_PROP_LIGHTPROBE_INDICES";
case LUMP_LIGHTPROBE_TREE : return "LUMP_LIGHTPROBE_TREE";
case LUMP_LIGHTPROBE_REFERENCES : return "LUMP_LIGHTPROBE_REFERENCES";
case LUMP_LIGHTMAP_DATA_REAL_TIME_LIGHTS : return "LUMP_LIGHTMAP_DATA_REAL_TIME_LIGHTS";
case LUMP_CELL_BSP_NODES : return "LUMP_CELL_BSP_NODES";
case LUMP_CELLS : return "LUMP_CELLS";
case LUMP_PORTALS : return "LUMP_PORTALS";
case LUMP_PORTAL_VERTICES : return "LUMP_PORTAL_VERTICES";
case LUMP_PORTAL_EDGES : return "LUMP_PORTAL_EDGES";
case LUMP_PORTAL_VERTEX_EDGES : return "LUMP_PORTAL_VERTEX_EDGES";
case LUMP_PORTAL_VERTEX_REFERENCES : return "LUMP_PORTAL_VERTEX_REFERENCES";
case LUMP_PORTAL_EDGE_REFERENCES : return "LUMP_PORTAL_EDGE_REFERENCES";
case LUMP_PORTAL_EDGE_INTERSECT_AT_EDGE : return "LUMP_PORTAL_EDGE_INTERSECT_AT_EDGE";
case LUMP_PORTAL_EDGE_INTERSECT_AT_VERTEX : return "LUMP_PORTAL_EDGE_INTERSECT_AT_VERTEX";
case LUMP_PORTAL_EDGE_INTERSECT_HEADER : return "LUMP_PORTAL_EDGE_INTERSECT_HEADER";
case LUMP_OCCLUSION_MESH_VERTICES : return "LUMP_OCCLUSION_MESH_VERTICES";
case LUMP_OCCLUSION_MESH_INDICES : return "LUMP_OCCLUSION_MESH_INDICES";
case LUMP_CELL_AABB_NODES : return "LUMP_CELL_AABB_NODES";
case LUMP_OBJ_REFERENCES : return "LUMP_OBJ_REFERENCES";
case LUMP_OBJ_REFERENCE_BOUNDS : return "LUMP_OBJ_REFERENCE_BOUNDS";
case LUMP_LIGHTMAP_DATA_RTL_PAGE : return "LUMP_LIGHTMAP_DATA_RTL_PAGE";
case LUMP_LEVEL_INFO : return "LUMP_LEVEL_INFO";
case LUMP_SHADOW_MESH_OPAQUE_VERTICES : return "LUMP_SHADOW_MESH_OPAQUE_VERTICES";
case LUMP_SHADOW_MESH_ALPHA_VERTICES : return "LUMP_SHADOW_MESH_ALPHA_VERTICES";
case LUMP_SHADOW_MESH_INDICES : return "LUMP_SHADOW_MESH_INDICES";
case LUMP_SHADOW_MESHES : return "LUMP_SHADOW_MESHES";
default: return "LUMP_TYPE_UNKNOWN";
}
}
*/
#define HEADER_LUMPS 128
struct lump_t
{
int fileofs;
int filelen;
int version;
int uncompLen;
};
struct BSPHeader_t
{
int ident;
int version;
int mapRevision;
int lastLump;
lump_t lumps[HEADER_LUMPS];
};
enum GameLumpId_t
{
GAMELUMP_DETAIL_PROPS = 'dprp',
GAMELUMP_DETAIL_PROP_LIGHTING = 'dplt',
GAMELUMP_STATIC_PROPS = 'sprp',
GAMELUMP_DETAIL_PROP_LIGHTING_HDR = 'dplh',
};
struct dgamelumpheader_t
{
int lumpCount;
};
struct dgamelump_t
{
GameLumpId_t id;
unsigned short flags;
unsigned short version;
int fileofs;
int filelen;
};
struct dlightprobe_t
{
short ambientSH[12]; // Ambient spherical harmonics coefficients
short skyDirSunVis[4];
char staticLightWeights[4];
short staticLightIndexes[4];
char pad[4]; // Padding has been removed as of S14
};
#endif // BSPFILE_H