r5sdk/r5dev/launcher/launcher.h
2022-04-19 00:00:45 +02:00

56 lines
2.8 KiB
C++

#ifndef LAUNCHER_H
#define LAUNCHER_H
inline CMemory p_WinMain;
inline auto v_WinMain = p_WinMain.RCast<int (*)(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)>();
inline CMemory p_LauncherMain;
inline auto v_LauncherMain = p_LauncherMain.RCast<int(*)(HINSTANCE hInstance)>();
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1)
inline CMemory p_RemoveSpuriousGameParameters;
inline auto v_RemoveSpuriousGameParameters = p_RemoveSpuriousGameParameters.RCast<void* (*)(void)>();
#endif // !GAMEDLL_S0 || !GAMEDLL_S1
void AppendSDKParametersPreInit();
string LoadConfigFile(const string& svConfig);
void ParseAndApplyConfigFile(const string& svConfig);
const char* ExitCodeToString(int nCode);
void Launcher_Attatch();
void Launcher_Detatch();
///////////////////////////////////////////////////////////////////////////////
class HLauncher : public IDetour
{
virtual void GetAdr(void) const
{
std::cout << "| FUN: WinMain : 0x" << std::hex << std::uppercase << p_WinMain.GetPtr() << std::setw(nPad) << " |" << std::endl;
std::cout << "| FUN: LauncherMain : 0x" << std::hex << std::uppercase << p_LauncherMain.GetPtr() << std::setw(nPad) << " |" << std::endl;
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1)
std::cout << "| FUN: RemoveSpuriousGameParameters : 0x" << std::hex << std::uppercase << p_RemoveSpuriousGameParameters.GetPtr() << std::setw(nPad) << " |" << std::endl;
#endif // !GAMEDLL_S0 || !GAMEDLL_S1
std::cout << "+----------------------------------------------------------------+" << std::endl;
}
virtual void GetFun(void) const
{
p_WinMain = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x48\x89\x6C\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xEC\x20\x41\x8B\xD9\x49\x8B\xF8"), "xxxx?xxxx?xxxx?xxxxxxxxxxx");
v_WinMain = p_WinMain.RCast<int (*)(HINSTANCE, HINSTANCE, LPSTR, int)>();
p_LauncherMain = g_mGameDll.GetExportedFunction("LauncherMain");
v_LauncherMain = p_LauncherMain.RCast<int(*)(HINSTANCE)>();
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1)
p_RemoveSpuriousGameParameters = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x48\x89\x6C\x24\x00\x48\x89\x74\x24\x00\x57\x48\x81\xEC\x00\x00\x00\x00\x33\xED\x48\x8D\x3D\x00\x00\x00\x00"), "xxxx?xxxx?xxxx?xxxx????xxxxx????");
v_RemoveSpuriousGameParameters = p_RemoveSpuriousGameParameters.RCast<void* (*)(void)>();
#endif // !GAMEDLL_S0 || !GAMEDLL_S1
}
virtual void GetVar(void) const { }
virtual void GetCon(void) const { }
virtual void Attach(void) const { }
virtual void Detach(void) const { }
};
///////////////////////////////////////////////////////////////////////////////
REGISTER(HLauncher);
#endif // LAUNCHER_H