r5sdk/r5dev/sdklauncher/basepanel.h
2022-05-24 19:26:05 +02:00

85 lines
2.1 KiB
C++

#pragma once
#include "sdklauncher_const.h"
class CUIBasePanel : public Forms::Form
{
public:
CUIBasePanel();
virtual ~CUIBasePanel() = default;
private:
void Init();
static void LaunchGame(Forms::Control* pSender);
eLaunchMode BuildParameter(string& svParameter);
enum class eMode
{
NONE = -1,
HOST,
SERVER,
CLIENT,
};
enum class eVisibility
{
PUBLIC,
HIDDEN,
};
UIX::UIXTextBox* m_WidthTextBox;
UIX::UIXTextBox* m_HeightTextBox;
UIX::UIXTextBox* m_WorkerThreadsTextBox;
UIX::UIXTextBox* m_ReservedCoresTextBox;
UIX::UIXTextBox* m_FpsTextBox;
UIX::UIXTextBox* m_PlaylistFileTextBox;
UIX::UIXTextBox* m_HostNameTextBox;
UIX::UIXTextBox* m_LaunchArgsTextBox;
// Labels
UIX::UIXLabel* m_WorkerThreadsLabel;
UIX::UIXLabel* m_ReservedCoresLabel;
UIX::UIXLabel* m_MapLabel;
UIX::UIXLabel* m_PlaylistLabel;
UIX::UIXLabel* m_ModeLabel;
UIX::UIXLabel* m_FpsLabel;
UIX::UIXLabel* m_ResolutionLabel;
UIX::UIXLabel* m_PlaylistFileLabel;
UIX::UIXLabel* m_HostNameLabel;
UIX::UIXLabel* m_VisibilityLabel;
UIX::UIXLabel* m_LaunchArgsLabel;
// Boxes
UIX::UIXGroupBox* m_GameGroup;
UIX::UIXGroupBox* m_MainGroup;
UIX::UIXGroupBox* m_GameGroupExt;
UIX::UIXGroupBox* m_MainGroupExt;
UIX::UIXGroupBox* m_ConsoleGroup;
UIX::UIXGroupBox* m_EngineBaseGroup;
UIX::UIXGroupBox* m_EngineNetworkGroup;
UIX::UIXGroupBox* m_EngineVideoGroup;
// Toggles
UIX::UIXCheckBox* m_CheatsToggle;
UIX::UIXCheckBox* m_DevelopmentToggle;
UIX::UIXCheckBox* m_ConsoleToggle;
UIX::UIXCheckBox* m_WindowedToggle;
UIX::UIXCheckBox* m_NoBorderToggle;
UIX::UIXCheckBox* m_SingleCoreDediToggle;
UIX::UIXCheckBox* m_NoAsyncJobsToggle;
UIX::UIXCheckBox* m_NetEncryptionToggle;
UIX::UIXCheckBox* m_NetRandomKeyToggle;
UIX::UIXCheckBox* m_NoQueuedPacketThread;
UIX::UIXCheckBox* m_NoTimeOutToggle;
UIX::UIXCheckBox* m_ColorConsoleToggle;
// Combo
UIX::UIXComboBox* m_MapCombo;
UIX::UIXComboBox* m_PlaylistCombo;
UIX::UIXComboBox* m_ModeCombo;
UIX::UIXComboBox* m_VisibilityCombo;
// Buttons
UIX::UIXButton* m_CleanSDK;
UIX::UIXButton* m_UpdateSDK;
UIX::UIXButton* m_LaunchSDK;
UIX::UIXListView* m_ConsoleListView;
};