Kawe Mazidjatari 4bf0e2f544 Add camera range culling logic to 'CAI_Utility::DrawAIScriptNetwork'
Uses the same camera range cvar used by the NavMesh renderer: 'navmesh_debug_camera_range'. This allows for rendering them nicely on top of the NavMesh.
2022-11-17 20:49:23 +01:00
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2022-08-09 03:02:00 +02:00