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20 lines
397 B
C++
20 lines
397 B
C++
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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//===========================================================================//
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#include "core/stdafx.h"
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#include "mathlib/vector.h"
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#include "game/client/view.h"
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const Vector3D& MainViewOrigin()
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{
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return (*g_vecRenderOrigin);
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}
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const QAngle& MainViewAngles()
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{
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return (*g_vecRenderAngles);
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}
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