Amos 5e47e45d83 Take clock drift into account during lag compensation clamp
Client's clock could be behind or ahead of the server's, take this into account. Note that this code has been tested over night and only had a few hits when new baseline snapshots were applied on the server, or when there was a clock drift. It still requires an actual playtest with several players on low and high latency to determine if this is even needed.
2023-08-17 01:59:54 +02:00
..
2023-07-19 17:17:38 +02:00
2023-08-15 20:19:38 +02:00