r5sdk/r5dev/tier0/jobthread.h
Kawe Mazidjatari 2501c37044 Globally convert all byte patterns to strings
These get reconverted to masked byte patterns at runtime. With the signature map cache system, this will only happen when building the cache.
2022-12-01 22:44:55 +01:00

60 lines
3.0 KiB
C++

#ifndef JOBTHREAD_H
#define JOBTHREAD_H
struct JobFifoLock_s
{
};
inline CMemory p_JT_ParallelCall;
inline auto JT_ParallelCall = p_JT_ParallelCall.RCast<void (*)(void)>();
inline CMemory p_JT_HelpWithAnything;
inline auto JT_HelpWithAnything = p_JT_HelpWithAnything.RCast<void* (*)(bool bShouldLoadPak)>();
inline CMemory p_JT_AcquireFifoLock;
inline auto JT_AcquireFifoLock = p_JT_AcquireFifoLock.RCast<bool (*)(struct JobFifoLock_s* pFifo)>();
inline CMemory p_JT_ReleaseFifoLock;
inline auto JT_ReleaseFifoLock = p_JT_ReleaseFifoLock.RCast<void (*)(struct JobFifoLock_s* pFifo)>();
void JT_Attach();
void JT_Detach();
///////////////////////////////////////////////////////////////////////////////
class VJobThread : public IDetour
{
virtual void GetAdr(void) const
{
spdlog::debug("| FUN: JT_ParallelCall : {:#18x} |\n", p_JT_ParallelCall.GetPtr());
spdlog::debug("| FUN: JT_HelpWithAnything : {:#18x} |\n", p_JT_HelpWithAnything.GetPtr());
spdlog::debug("| FUN: JT_AcquireFifoLock : {:#18x} |\n", p_JT_AcquireFifoLock.GetPtr());
spdlog::debug("| FUN: JT_ReleaseFifoLock : {:#18x} |\n", p_JT_ReleaseFifoLock.GetPtr());
spdlog::debug("+----------------------------------------------------------------+\n");
}
virtual void GetFun(void) const
{
#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
p_JT_ParallelCall = g_GameDll.FindPatternSIMD("48 8B C4 48 89 58 10 48 89 70 18 55 57 41 57");
p_JT_HelpWithAnything = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 41 56 48 83 EC 30 80 3D ?? ?? ?? ?? ??");
#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
p_JT_ParallelCall = g_GameDll.FindPatternSIMD("48 8B C4 48 89 58 08 48 89 78 10 55 48 8D 68 A1 48 81 EC ?? ?? ?? ?? 0F 29 70 E8 48 8D 1D ?? ?? ?? ??");
p_JT_HelpWithAnything = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 30 80 3D ?? ?? ?? ?? ??");
#endif
p_JT_AcquireFifoLock = g_GameDll.FindPatternSIMD("48 83 EC 08 65 48 8B 04 25 ?? ?? ?? ?? 4C 8B C1");
p_JT_ReleaseFifoLock = g_GameDll.FindPatternSIMD("48 83 EC 28 44 8B 11");
JT_ParallelCall = p_JT_ParallelCall.RCast<void (*)(void)>(); /*48 8B C4 48 89 58 08 48 89 78 10 55 48 8D 68 A1 48 81 EC ?? ?? ?? ?? 0F 29 70 E8 48 8D 1D ?? ?? ?? ??*/
JT_HelpWithAnything = p_JT_HelpWithAnything.RCast<void* (*)(bool bShouldLoadPak)>(); /*48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 30 80 3D ?? ?? ?? ?? ??*/
JT_AcquireFifoLock = p_JT_AcquireFifoLock.RCast<bool (*)(struct JobFifoLock_s*)>(); /*48 83 EC 08 65 48 8B 04 25 ?? ?? ?? ?? 4C 8B C1*/
JT_ReleaseFifoLock = p_JT_ReleaseFifoLock.RCast<void (*)(struct JobFifoLock_s*)>(); /*48 83 EC 28 44 8B 11*/
}
virtual void GetVar(void) const { }
virtual void GetCon(void) const { }
virtual void Attach(void) const { }
virtual void Detach(void) const { }
};
///////////////////////////////////////////////////////////////////////////////
REGISTER(VJobThread);
#endif // JOBTHREAD_H