Kawe Mazidjatari
75ae4d2bcf
Fix crash when loggers are used before detour init
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'v_Plat_FloatTime' is only initialized during detour init. Using the loggers before will cause a crash. Code now logs 0.0 when v_Plat_FloatTime is nullptr. Showing 0.0 at this stage is correct as the game dll isn't initialized by then.
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