mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
212 lines
7.5 KiB
C++
212 lines
7.5 KiB
C++
//=============================================================================//
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//
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// Purpose: Expose native code to VScript API
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//
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//-----------------------------------------------------------------------------
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//
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// Create functions here under the target VM namespace. If the function has to
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// be registered for 2 or more VM's, put them under the 'SHARED' namespace.
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// Ifdef them out for 'SERVER_DLL' / 'CLIENT_DLL' if the target VM's do not
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// include 'SERVER' / 'CLIENT'.
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//
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//=============================================================================//
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#include "core/stdafx.h"
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#include "vpc/keyvalues.h"
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#ifndef CLIENT_DLL
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#include "engine/server/server.h"
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#endif // CLIENT_DLL
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#include "engine/cmodel_bsp.h"
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#include "engine/host_state.h"
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#include "networksystem/pylon.h"
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#ifndef CLIENT_DLL
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#include "networksystem/bansystem.h"
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#endif // !CLIENT_DLL
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#ifndef SERVER_DLL
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#include "networksystem/listmanager.h"
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#endif // !SERVER_DLL
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#include "vscript_shared.h"
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#include "vscript/languages/squirrel_re/include/sqvm.h"
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namespace VScriptCode
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{
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namespace Shared
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{
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//-----------------------------------------------------------------------------
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// Purpose: SDK test and example body
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//-----------------------------------------------------------------------------
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SQRESULT SDKNativeTest(HSQUIRRELVM v)
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{
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// Function code goes here.
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return SQ_OK;
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}
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//-----------------------------------------------------------------------------
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// Purpose: expose SDK version to the VScript API
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//-----------------------------------------------------------------------------
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SQRESULT GetSDKVersion(HSQUIRRELVM v)
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{
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sq_pushstring(v, SDK_VERSION, -1);
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return SQ_OK;
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}
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//-----------------------------------------------------------------------------
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// Purpose: return all available maps
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//-----------------------------------------------------------------------------
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SQRESULT GetAvailableMaps(HSQUIRRELVM v)
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{
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std::lock_guard<std::mutex> l(g_InstalledMapsMutex);
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if (g_InstalledMaps.empty())
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return SQ_OK;
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sq_newarray(v, 0);
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for (const string& it : g_InstalledMaps)
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{
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sq_pushstring(v, it.c_str(), -1);
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sq_arrayappend(v, -2);
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}
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return SQ_OK;
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}
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//-----------------------------------------------------------------------------
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// Purpose: return all available playlists
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//-----------------------------------------------------------------------------
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SQRESULT GetAvailablePlaylists(HSQUIRRELVM v)
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{
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std::lock_guard<std::mutex> l(g_PlaylistsVecMutex);
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if (g_vAllPlaylists.empty())
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return SQ_OK;
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sq_newarray(v, 0);
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for (const string& it : g_vAllPlaylists)
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{
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sq_pushstring(v, it.c_str(), -1);
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sq_arrayappend(v, -2);
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}
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return SQ_OK;
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}
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//-----------------------------------------------------------------------------
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// Purpose: checks whether the server is active
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//-----------------------------------------------------------------------------
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SQRESULT IsServerActive(HSQUIRRELVM v)
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{
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bool isActive = false;
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#ifndef CLIENT_DLL
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isActive = g_pServer->IsActive();
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#endif // !CLIENT_DLL
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sq_pushbool(v, isActive);
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return SQ_OK;
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}
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#ifndef CLIENT_DLL
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//-----------------------------------------------------------------------------
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// Purpose: kicks a player by given name
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//-----------------------------------------------------------------------------
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SQRESULT KickPlayerByName(HSQUIRRELVM v)
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{
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SQChar* playerName = sq_getstring(v, 1);
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SQChar* reason = sq_getstring(v, 2);
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// Discard empty strings, this will use the default message instead.
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if (!VALID_CHARSTAR(reason))
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reason = nullptr;
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g_pBanSystem->KickPlayerByName(playerName, reason);
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return SQ_OK;
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}
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//-----------------------------------------------------------------------------
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// Purpose: kicks a player by given handle or id
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//-----------------------------------------------------------------------------
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SQRESULT KickPlayerById(HSQUIRRELVM v)
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{
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SQChar* playerHandle = sq_getstring(v, 1);
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SQChar* reason = sq_getstring(v, 2);
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// Discard empty strings, this will use the default message instead.
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if (!VALID_CHARSTAR(reason))
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reason = nullptr;
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g_pBanSystem->KickPlayerById(playerHandle, reason);
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return SQ_OK;
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}
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//-----------------------------------------------------------------------------
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// Purpose: bans a player by given name
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//-----------------------------------------------------------------------------
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SQRESULT BanPlayerByName(HSQUIRRELVM v)
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{
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SQChar* playerName = sq_getstring(v, 1);
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SQChar* reason = sq_getstring(v, 2);
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// Discard empty strings, this will use the default message instead.
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if (!VALID_CHARSTAR(reason))
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reason = nullptr;
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g_pBanSystem->BanPlayerByName(playerName, reason);
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return SQ_OK;
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}
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//-----------------------------------------------------------------------------
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// Purpose: bans a player by given handle or id
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//-----------------------------------------------------------------------------
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SQRESULT BanPlayerById(HSQUIRRELVM v)
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{
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SQChar* playerHandle = sq_getstring(v, 1);
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SQChar* reason = sq_getstring(v, 2);
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// Discard empty strings, this will use the default message instead.
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if (!VALID_CHARSTAR(reason))
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reason = nullptr;
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g_pBanSystem->BanPlayerById(playerHandle, reason);
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return SQ_OK;
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}
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//-----------------------------------------------------------------------------
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// Purpose: unbans a player by given nucleus id or ip address
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//-----------------------------------------------------------------------------
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SQRESULT UnbanPlayer(HSQUIRRELVM v)
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{
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SQChar* szCriteria = sq_getstring(v, 1);
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g_pBanSystem->UnbanPlayer(szCriteria);
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return SQ_OK;
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}
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#endif // !CLIENT_DLL
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//-----------------------------------------------------------------------------
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// Purpose: shutdown local game (host only)
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//-----------------------------------------------------------------------------
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SQRESULT ShutdownHostGame(HSQUIRRELVM v)
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{
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if (g_pHostState->m_bActiveGame)
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g_pHostState->m_iNextState = HostStates_t::HS_GAME_SHUTDOWN;
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return SQ_OK;
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}
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//-----------------------------------------------------------------------------
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// Purpose: checks whether this SDK build is a client dll
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//-----------------------------------------------------------------------------
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SQRESULT IsClientDLL(HSQUIRRELVM v)
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{
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#ifdef CLIENT_DLL
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constexpr SQBool bClientOnly = true;
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#else
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constexpr SQBool bClientOnly = false;
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#endif
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sq_pushbool(v, bClientOnly);
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return SQ_OK;
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}
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}
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}
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