mirror of
https://github.com/Mauler125/r5sdk.git
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Add CRC calculated from large NavMesh (used to build AIN..) for later. The future check will compare AIN CRC and NavMesh CRC and warn if they don't match (recommend a update, and auto run update if cvar set). Also added better profiling to SaveNetworkGraph code
550 lines
16 KiB
C++
550 lines
16 KiB
C++
//===========================================================================//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#ifndef FASTTIMER_H
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#define FASTTIMER_H
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#include "tier0/platform.h"
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#include "tier0/cpu.h"
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/*****************************************************************************/
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extern uint64_t g_ClockSpeed;
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extern unsigned long g_dwClockSpeed;
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extern double g_ClockSpeedMicrosecondsMultiplier;
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extern double g_ClockSpeedMillisecondsMultiplier;
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extern double g_ClockSpeedSecondsMultiplier;
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// -------------------------------------------------------------------------- //
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// CCycleCount
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// -------------------------------------------------------------------------- //
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class CCycleCount
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{
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friend class CFastTimer;
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public:
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CCycleCount(void);
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CCycleCount(uint64_t cycles);
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void Sample(void); // Sample the clock. This takes about 34 clocks to execute (or 26,000 calls per millisecond on a P900).
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void Init(void); // Set to zero.
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void Init(float initTimeMsec);
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void Init(double initTimeMsec) { Init((float)initTimeMsec); }
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void Init(uint64_t cycles);
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bool IsLessThan(CCycleCount const& other) const; // Compare two counts.
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// Convert to other time representations. These functions are slow, so it's preferable to call them during display rather than inside a timing block.
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unsigned long GetCycles(void) const;
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uint64_t GetLongCycles(void) const;
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unsigned long GetMicroseconds(void) const;
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uint64_t GetUlMicroseconds(void) const;
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double GetMicrosecondsF(void) const;
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void SetMicroseconds(unsigned long nMicroseconds);
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unsigned long GetMilliseconds(void) const;
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double GetMillisecondsF(void) const;
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double GetSeconds(void) const;
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CCycleCount& operator+=(CCycleCount const& other);
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// dest = rSrc1 + rSrc2
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static void Add(CCycleCount const& rSrc1, CCycleCount const& rSrc2, CCycleCount& dest); // Add two samples together.
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// dest = rSrc1 - rSrc2
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static void Sub(CCycleCount const& rSrc1, CCycleCount const& rSrc2, CCycleCount& dest); // Add two samples together.
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static uint64_t GetTimestamp(void);
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private:
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uint64_t m_Int64{};
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};
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// -------------------------------------------------------------------------- //
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// CClockSpeedInit
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// -------------------------------------------------------------------------- //
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class CClockSpeedInit
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{
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public:
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CClockSpeedInit(void)
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{
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Init();
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}
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static void Init(void)
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{
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const CPUInformation& pi = GetCPUInformation();
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g_ClockSpeed = pi.m_Speed;
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g_dwClockSpeed = (unsigned long)g_ClockSpeed;
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g_ClockSpeedMicrosecondsMultiplier = 1000000.0 / (double)g_ClockSpeed;
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g_ClockSpeedMillisecondsMultiplier = 1000.0 / (double)g_ClockSpeed;
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g_ClockSpeedSecondsMultiplier = 1.0f / (double)g_ClockSpeed;
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}
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};
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// -------------------------------------------------------------------------- //
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// CFastTimer
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// These functions are fast to call and should be called from your sampling code.
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// -------------------------------------------------------------------------- //
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class CFastTimer
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{
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public:
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void Start(void);
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void End(void);
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const CCycleCount& GetDuration(void) const; // Get the elapsed time between Start and End calls.
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CCycleCount GetDurationInProgress(void) const; // Call without ending. Not that cheap.
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// Return number of cycles per second on this processor.
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static inline unsigned long GetClockSpeed(void);
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private:
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CCycleCount m_Duration;
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#ifdef DEBUG_FASTTIMER
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bool m_bRunning; // Are we currently running?
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#endif
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};
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// -------------------------------------------------------------------------- //
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// CTimeScope
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// This is a helper class that times whatever block of code it's in.
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// -------------------------------------------------------------------------- //
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class CTimeScope
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{
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public:
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CTimeScope(CFastTimer* pTimer);
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~CTimeScope(void);
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private:
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CFastTimer* m_pTimer;
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};
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inline CTimeScope::CTimeScope(CFastTimer* pTotal)
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{
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m_pTimer = pTotal;
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m_pTimer->Start();
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}
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inline CTimeScope::~CTimeScope(void)
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{
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m_pTimer->End();
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}
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// This is a helper class that times whatever block of code it's in and adds the total (int microseconds) to a global counter.
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class CTimeAdder
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{
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public:
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CTimeAdder(CCycleCount* pTotal);
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~CTimeAdder(void);
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void End(void);
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private:
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CCycleCount* m_pTotal;
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CFastTimer m_Timer;
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};
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inline CTimeAdder::CTimeAdder(CCycleCount* pTotal)
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{
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m_pTotal = pTotal;
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m_Timer.Start();
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}
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inline CTimeAdder::~CTimeAdder(void)
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{
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End();
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}
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inline void CTimeAdder::End(void)
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{
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if (m_pTotal)
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{
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m_Timer.End();
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*m_pTotal += m_Timer.GetDuration();
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m_pTotal = 0;
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}
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}
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// -------------------------------------------------------------------------- //
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// Simple tool to support timing a block of code, and reporting the results on
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// program exit or at each iteration
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//
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// Macros used because dbg.h uses this header, thus Msg() is unavailable
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// -------------------------------------------------------------------------- //
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#define PROFILE_SCOPE(name) \
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class C##name##ACC : public CAverageCycleCounter \
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{ \
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public: \
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~C##name##ACC() \
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{ \
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Msg("%-48s: %6.3f avg (%8.1f total, %7.3f peak, %5d iters)\n", \
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#name, \
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GetAverageMilliseconds(), \
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GetTotalMilliseconds(), \
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GetPeakMilliseconds(), \
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GetIters() ); \
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} \
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}; \
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static C##name##ACC name##_ACC; \
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CAverageTimeMarker name##_ATM( &name##_ACC )
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#define TIME_SCOPE(name) \
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class CTimeScopeMsg_##name \
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{ \
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public: \
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CTimeScopeMsg_##name() { m_Timer.Start(); } \
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~CTimeScopeMsg_##name() \
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{ \
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m_Timer.End(); \
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Msg( #name "time: %.4fms\n", m_Timer.GetDuration().GetMillisecondsF() ); \
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} \
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private: \
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CFastTimer m_Timer; \
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} name##_TSM;
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// -------------------------------------------------------------------------- //
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// CAverageCycleCounter
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// -------------------------------------------------------------------------- //
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class CAverageCycleCounter
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{
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public:
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CAverageCycleCounter(void);
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void Init(void);
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void MarkIter(const CCycleCount& duration);
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unsigned GetIters(void) const;
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double GetAverageMilliseconds(void) const;
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double GetTotalMilliseconds(void) const;
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double GetPeakMilliseconds(void) const;
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private:
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unsigned m_nIters {};
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CCycleCount m_Total {};
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CCycleCount m_Peak {};
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bool m_fReport{};
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const char* m_pszName{};
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};
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// -------------------------------------------------------------------------- //
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// CAverageTimeMarker
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// -------------------------------------------------------------------------- //
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class CAverageTimeMarker
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{
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public:
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CAverageTimeMarker(CAverageCycleCounter* pCounter);
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~CAverageTimeMarker(void);
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private:
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CAverageCycleCounter* m_pCounter;
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CFastTimer m_Timer;
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};
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// -------------------------------------------------------------------------- //
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// CCycleCount inlines.
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// -------------------------------------------------------------------------- //
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inline CCycleCount::CCycleCount(void)
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{
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Init((uint64_t)0);
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}
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inline CCycleCount::CCycleCount(uint64_t cycles)
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{
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Init(cycles);
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}
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inline void CCycleCount::Init(void)
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{
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Init((uint64_t)0);
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}
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inline void CCycleCount::Init(float initTimeMsec)
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{
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if (g_ClockSpeedMillisecondsMultiplier > 0)
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Init((uint64_t)(initTimeMsec / g_ClockSpeedMillisecondsMultiplier));
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else
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Init((uint64_t)0);
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}
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inline void CCycleCount::Init(uint64_t cycles)
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{
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m_Int64 = cycles;
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}
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inline void CCycleCount::Sample(void)
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{
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m_Int64 = Plat_Rdtsc();
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}
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inline CCycleCount& CCycleCount::operator+=(CCycleCount const& other)
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{
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m_Int64 += other.m_Int64;
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return *this;
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}
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inline void CCycleCount::Add(CCycleCount const& rSrc1, CCycleCount const& rSrc2, CCycleCount& dest)
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{
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dest.m_Int64 = rSrc1.m_Int64 + rSrc2.m_Int64;
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}
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inline void CCycleCount::Sub(CCycleCount const& rSrc1, CCycleCount const& rSrc2, CCycleCount& dest)
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{
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dest.m_Int64 = rSrc1.m_Int64 - rSrc2.m_Int64;
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}
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inline uint64_t CCycleCount::GetTimestamp(void)
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{
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CCycleCount c;
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c.Sample();
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return c.GetLongCycles();
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}
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inline bool CCycleCount::IsLessThan(CCycleCount const& other) const
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{
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return m_Int64 < other.m_Int64;
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}
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inline unsigned long CCycleCount::GetCycles(void) const
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{
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return (unsigned long)m_Int64;
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}
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inline uint64_t CCycleCount::GetLongCycles(void) const
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{
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return m_Int64;
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}
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inline unsigned long CCycleCount::GetMicroseconds(void) const
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{
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return (unsigned long)((m_Int64 * 1000000) / g_ClockSpeed);
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}
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inline uint64_t CCycleCount::GetUlMicroseconds(void) const
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{
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return ((m_Int64 * 1000000) / g_ClockSpeed);
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}
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inline double CCycleCount::GetMicrosecondsF(void) const
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{
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return (double)(m_Int64 * g_ClockSpeedMicrosecondsMultiplier);
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}
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inline void CCycleCount::SetMicroseconds(unsigned long nMicroseconds)
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{
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m_Int64 = ((uint64_t)nMicroseconds * g_ClockSpeed) / 1000000;
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}
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inline unsigned long CCycleCount::GetMilliseconds(void) const
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{
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return (unsigned long)((m_Int64 * 1000) / g_ClockSpeed);
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}
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inline double CCycleCount::GetMillisecondsF(void) const
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{
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return (double)(m_Int64 * g_ClockSpeedMillisecondsMultiplier);
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}
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inline double CCycleCount::GetSeconds(void) const
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{
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return (double)(m_Int64 * g_ClockSpeedSecondsMultiplier);
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}
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// -------------------------------------------------------------------------- //
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// CFastTimer inlines.
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// -------------------------------------------------------------------------- //
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inline void CFastTimer::Start(void)
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{
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m_Duration.Sample();
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#ifdef DEBUG_FASTTIMER
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m_bRunning = true;
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#endif
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}
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inline void CFastTimer::End(void)
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{
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CCycleCount cnt;
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cnt.Sample();
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m_Duration.m_Int64 = cnt.m_Int64 - m_Duration.m_Int64;
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#ifdef DEBUG_FASTTIMER
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m_bRunning = false;
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#endif
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}
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inline CCycleCount CFastTimer::GetDurationInProgress(void) const
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{
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CCycleCount cnt;
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cnt.Sample();
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CCycleCount result;
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result.m_Int64 = cnt.m_Int64 - m_Duration.m_Int64;
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return result;
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}
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inline unsigned long CFastTimer::GetClockSpeed(void)
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{
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return g_dwClockSpeed;
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}
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inline CCycleCount const& CFastTimer::GetDuration(void) const
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{
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#ifdef DEBUG_FASTTIMER
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assert(!m_bRunning);
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#endif
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return m_Duration;
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}
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// -------------------------------------------------------------------------- //
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// CAverageCycleCounter inlines
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// -------------------------------------------------------------------------- //
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inline CAverageCycleCounter::CAverageCycleCounter(void)
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: m_nIters(0)
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{
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}
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inline void CAverageCycleCounter::Init(void)
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{
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m_Total.Init();
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m_Peak.Init();
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m_nIters = 0;
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}
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inline void CAverageCycleCounter::MarkIter(const CCycleCount& duration)
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{
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++m_nIters;
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m_Total += duration;
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if (m_Peak.IsLessThan(duration))
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m_Peak = duration;
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}
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inline unsigned CAverageCycleCounter::GetIters(void) const
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{
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return m_nIters;
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}
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inline double CAverageCycleCounter::GetAverageMilliseconds(void) const
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{
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if (m_nIters)
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return (m_Total.GetMillisecondsF() / (double)m_nIters);
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else
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return 0;
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}
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inline double CAverageCycleCounter::GetTotalMilliseconds(void) const
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{
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return m_Total.GetMillisecondsF();
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}
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inline double CAverageCycleCounter::GetPeakMilliseconds(void) const
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{
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return m_Peak.GetMillisecondsF();
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}
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// -------------------------------------------------------------------------- //
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inline CAverageTimeMarker::CAverageTimeMarker(CAverageCycleCounter* pCounter)
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{
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m_pCounter = pCounter;
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m_Timer.Start();
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}
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inline CAverageTimeMarker::~CAverageTimeMarker(void)
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{
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m_Timer.End();
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m_pCounter->MarkIter(m_Timer.GetDuration());
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}
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// -------------------------------------------------------------------------- //
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// CLimitTimer
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// Use this to time whether a desired interval of time has passed. It's extremely fast
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// to check while running. NOTE: CMicroSecOverage() and CMicroSecLeft() are not as fast to check.
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// -------------------------------------------------------------------------- //
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class CLimitTimer
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{
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public:
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CLimitTimer(void) { }
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CLimitTimer(uint64_t cMicroSecDuration) { SetLimit(cMicroSecDuration); }
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void SetLimit(uint64_t m_cMicroSecDuration);
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bool BLimitReached(void) const;
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int CMicroSecOverage(void) const;
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uint64_t CMicroSecLeft(void) const;
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private:
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uint64_t m_lCycleLimit{};
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};
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//-----------------------------------------------------------------------------
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// Purpose: Initializes the limit timer with a period of time to measure.
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// Input : cMicroSecDuration - How long a time period to measure
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//-----------------------------------------------------------------------------
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inline void CLimitTimer::SetLimit(uint64_t cMicroSecDuration)
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{
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uint64_t dlCycles = ((uint64_t)cMicroSecDuration * (uint64_t)g_dwClockSpeed) / (uint64_t)1000000L;
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CCycleCount cycleCount;
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cycleCount.Sample();
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m_lCycleLimit = cycleCount.GetLongCycles() + dlCycles;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Determines whether our specified time period has passed
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// Output: true if at least the specified time period has passed
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//-----------------------------------------------------------------------------
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inline bool CLimitTimer::BLimitReached(void) const
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{
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CCycleCount cycleCount;
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cycleCount.Sample();
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return (cycleCount.GetLongCycles() >= m_lCycleLimit);
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}
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//-----------------------------------------------------------------------------
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// Purpose: If we're over our specified time period, return the amount of the overage.
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// Output: # of microseconds since we reached our specified time period.
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//-----------------------------------------------------------------------------
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inline int CLimitTimer::CMicroSecOverage(void) const
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{
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CCycleCount cycleCount;
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cycleCount.Sample();
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uint64_t lcCycles = cycleCount.GetLongCycles();
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if (lcCycles < m_lCycleLimit)
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return 0;
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return((int)((lcCycles - m_lCycleLimit) * (uint64_t)1000000L / g_dwClockSpeed));
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}
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//-----------------------------------------------------------------------------
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// Purpose: If we're under our specified time period, return the amount under.
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// Output: # of microseconds until we reached our specified time period, 0 if we've passed it
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//-----------------------------------------------------------------------------
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inline uint64_t CLimitTimer::CMicroSecLeft(void) const
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{
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CCycleCount cycleCount;
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cycleCount.Sample();
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uint64_t lcCycles = cycleCount.GetLongCycles();
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if (lcCycles >= m_lCycleLimit)
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return 0;
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return((uint64_t)((m_lCycleLimit - lcCycles) * (uint64_t)1000000L / g_dwClockSpeed));
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}
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#endif // FASTTIMER_H
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