r5sdk/r5dev/sdklauncher/basepanel.cpp
Kawe Mazidjatari 8177707413 SDK Launcher light refactor
* Fixed bug causing command line interface not to work properly.
* Optimized warning text and instructions.
* Terminal will not be freed when compiled in Debug/Profile.
* The console will now forward the command to all game window instances.
2023-03-21 00:14:54 +01:00

1060 lines
43 KiB
C++

//=============================================================================//
//
// Purpose: Launcher user interface implementation.
//
//=============================================================================//
#include "core/stdafx.h"
#include "sdklauncher.h"
#include "basepanel.h"
//-----------------------------------------------------------------------------
// Purpose: creates the surface layout
//-----------------------------------------------------------------------------
void CSurface::Init()
{
// START DESIGNER CODE
const INT WindowX = 800;
const INT WindowY = 353;
this->SuspendLayout();
this->SetAutoScaleDimensions({ 6, 13 });
this->SetAutoScaleMode(Forms::AutoScaleMode::Font);
this->SetText("Dashboard");
this->SetClientSize({ WindowX, WindowY });
this->SetFormBorderStyle(Forms::FormBorderStyle::FixedSingle);
this->SetStartPosition(Forms::FormStartPosition::CenterParent);
this->SetMinimizeBox(true);
this->SetMaximizeBox(false);
this->SetBackColor(Drawing::Color(47, 54, 61));
// ########################################################################
// GAME
// ########################################################################
this->m_GameGroup = new UIX::UIXGroupBox();
this->m_GameGroup->SetSize({ 458, 84 });
this->m_GameGroup->SetLocation({ 12, 12 });
this->m_GameGroup->SetTabIndex(0);
this->m_GameGroup->SetText("Game");
this->m_GameGroup->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->AddControl(this->m_GameGroup);
this->m_GameGroupExt = new UIX::UIXGroupBox();
this->m_GameGroupExt->SetSize({ 458, 55 });
this->m_GameGroupExt->SetLocation({ 12, 95 });
this->m_GameGroupExt->SetTabIndex(0);
this->m_GameGroupExt->SetText("");
this->m_GameGroupExt->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->AddControl(this->m_GameGroupExt);
this->m_MapLabel = new UIX::UIXLabel();
this->m_MapLabel->SetSize({ 50, 25 });
this->m_MapLabel->SetLocation({ 365, 28 });
this->m_MapLabel->SetTabIndex(0);
this->m_MapLabel->SetText("Map");
this->m_MapLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_MapLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft);
this->m_GameGroup->AddControl(this->m_MapLabel);
this->m_MapCombo = new UIX::UIXComboBox();
this->m_MapCombo->SetSize({ 347, 25 });
this->m_MapCombo->SetLocation({ 15, 25 });
this->m_MapCombo->SetTabIndex(0);
this->m_MapCombo->SetSelectedIndex(0);
this->m_MapCombo->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_MapCombo->SetDropDownStyle(Forms::ComboBoxStyle::DropDownList);
this->m_GameGroup->AddControl(this->m_MapCombo);
this->m_PlaylistLabel = new UIX::UIXLabel();
this->m_PlaylistLabel->SetSize({ 50, 25 });
this->m_PlaylistLabel->SetLocation({ 365, 53 });
this->m_PlaylistLabel->SetTabIndex(0);
this->m_PlaylistLabel->SetText("Playlist");
this->m_PlaylistLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_PlaylistLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft);
this->m_GameGroup->AddControl(this->m_PlaylistLabel);
this->m_PlaylistCombo = new UIX::UIXComboBox();
this->m_PlaylistCombo->SetSize({ 347, 25 });
this->m_PlaylistCombo->SetLocation({ 15, 50 });
this->m_PlaylistCombo->SetTabIndex(0);
this->m_PlaylistCombo->SetSelectedIndex(0);
this->m_PlaylistCombo->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_PlaylistCombo->SetDropDownStyle(Forms::ComboBoxStyle::DropDownList);
this->m_GameGroup->AddControl(this->m_PlaylistCombo);
this->m_CheatsToggle = new UIX::UIXCheckBox();
this->m_CheatsToggle->SetSize({ 110, 18 });
this->m_CheatsToggle->SetLocation({ 15, 7 });
this->m_CheatsToggle->SetTabIndex(0);
this->m_CheatsToggle->SetText("Enable cheats");
this->m_CheatsToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_GameGroupExt->AddControl(this->m_CheatsToggle);
this->m_DeveloperToggle = new UIX::UIXCheckBox();
this->m_DeveloperToggle->SetSize({ 110, 18 });
this->m_DeveloperToggle->SetLocation({ 130, 7 });
this->m_DeveloperToggle->SetTabIndex(0);
this->m_DeveloperToggle->SetText("Enable developer");
this->m_DeveloperToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_GameGroupExt->AddControl(this->m_DeveloperToggle);
this->m_ConsoleToggle = new UIX::UIXCheckBox();
this->m_ConsoleToggle->SetSize({ 110, 18 });
this->m_ConsoleToggle->SetLocation({ 290, 7 });
this->m_ConsoleToggle->SetTabIndex(0);
this->m_ConsoleToggle->SetText("Show console");
this->m_ConsoleToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_GameGroupExt->AddControl(this->m_ConsoleToggle);
this->m_ColorConsoleToggle = new UIX::UIXCheckBox();
this->m_ColorConsoleToggle->SetSize({ 110, 18 });
this->m_ColorConsoleToggle->SetLocation({ 15, 30 });
this->m_ColorConsoleToggle->SetTabIndex(0);
this->m_ColorConsoleToggle->SetChecked(true);
this->m_ColorConsoleToggle->SetText("Color console");
this->m_ColorConsoleToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_GameGroupExt->AddControl(this->m_ColorConsoleToggle);
this->m_PlaylistFileTextBox = new UIX::UIXTextBox();
this->m_PlaylistFileTextBox->SetSize({ 178, 18 });
this->m_PlaylistFileTextBox->SetLocation({ 130, 30 });
this->m_PlaylistFileTextBox->SetTabIndex(0);
this->m_PlaylistFileTextBox->SetText("playlists_r5_patch.txt");
this->m_PlaylistFileTextBox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_PlaylistFileTextBox->LostFocus += &ReloadPlaylists;
this->m_GameGroupExt->AddControl(this->m_PlaylistFileTextBox);
this->m_PlaylistFileLabel = new UIX::UIXLabel();
this->m_PlaylistFileLabel->SetSize({ 60, 18 });
this->m_PlaylistFileLabel->SetLocation({ 311, 32 });
this->m_PlaylistFileLabel->SetTabIndex(0);
this->m_PlaylistFileLabel->SetText("Playlists file");
this->m_PlaylistFileLabel->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left);
this->m_GameGroupExt->AddControl(this->m_PlaylistFileLabel);
// ########################################################################
// MAIN
// ########################################################################
this->m_MainGroup = new UIX::UIXGroupBox();
this->m_MainGroup->SetSize({ 308, 84 });
this->m_MainGroup->SetLocation({ 480, 12 });
this->m_MainGroup->SetTabIndex(0);
this->m_MainGroup->SetText("Main");
this->m_MainGroup->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->AddControl(this->m_MainGroup);
this->m_MainGroupExt = new UIX::UIXGroupBox();
this->m_MainGroupExt->SetSize({ 308, 55 });
this->m_MainGroupExt->SetLocation({ 480, 95 });
this->m_MainGroupExt->SetTabIndex(0);
this->m_MainGroupExt->SetText("");
this->m_MainGroupExt->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->AddControl(this->m_MainGroupExt);
this->m_ModeCombo = new UIX::UIXComboBox();
this->m_ModeCombo->SetSize({ 82, 25 });
this->m_ModeCombo->SetLocation({ 15, 25 });
this->m_ModeCombo->SetTabIndex(0);
this->m_ModeCombo->SetSelectedIndex(0);
this->m_ModeCombo->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_ModeCombo->SetDropDownStyle(Forms::ComboBoxStyle::DropDownList);
this->m_MainGroup->AddControl(this->m_ModeCombo);
this->m_ModeLabel = new UIX::UIXLabel();
this->m_ModeLabel->SetSize({ 50, 25 });
this->m_ModeLabel->SetLocation({ 100, 28 });
this->m_ModeLabel->SetTabIndex(0);
this->m_ModeLabel->SetText("Mode");
this->m_ModeLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_ModeLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft);
this->m_MainGroup->AddControl(this->m_ModeLabel);
this->m_HostNameTextBox = new UIX::UIXTextBox();
this->m_HostNameTextBox->SetSize({ 80, 21 });
this->m_HostNameTextBox->SetLocation({ 150, 25 });
this->m_HostNameTextBox->SetTabIndex(0);
this->m_HostNameTextBox->SetText("");
this->m_HostNameTextBox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_MainGroup->AddControl(this->m_HostNameTextBox);
this->m_HostNameLabel = new UIX::UIXLabel();
this->m_HostNameLabel->SetSize({ 70, 21 });
this->m_HostNameLabel->SetLocation({ 233, 28 });
this->m_HostNameLabel->SetTabIndex(0);
this->m_HostNameLabel->SetText("Host name");
this->m_HostNameLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_MainGroup->AddControl(this->m_HostNameLabel);
this->m_VisibilityCombo = new UIX::UIXComboBox();
this->m_VisibilityCombo->SetSize({ 82, 25 });
this->m_VisibilityCombo->SetLocation({ 15, 50 });
this->m_VisibilityCombo->SetTabIndex(0);
this->m_VisibilityCombo->SetSelectedIndex(0);
this->m_VisibilityCombo->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_VisibilityCombo->SetDropDownStyle(Forms::ComboBoxStyle::DropDownList);
this->m_MainGroup->AddControl(this->m_VisibilityCombo);
this->m_VisibilityLabel = new UIX::UIXLabel();
this->m_VisibilityLabel->SetSize({ 70, 21 });
this->m_VisibilityLabel->SetLocation({ 100, 53 });
this->m_VisibilityLabel->SetTabIndex(0);
this->m_VisibilityLabel->SetText("Visibility");
this->m_VisibilityLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_MainGroup->AddControl(this->m_VisibilityLabel);
this->m_LaunchArgsTextBox = new UIX::UIXTextBox();
this->m_LaunchArgsTextBox->SetSize({ 80, 21 });
this->m_LaunchArgsTextBox->SetLocation({ 150, 50 });
this->m_LaunchArgsTextBox->SetTabIndex(0);
this->m_LaunchArgsTextBox->SetText("");
this->m_LaunchArgsTextBox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_MainGroup->AddControl(this->m_LaunchArgsTextBox);
this->m_LaunchArgsLabel = new UIX::UIXLabel();
this->m_LaunchArgsLabel->SetSize({ 70, 21 });
this->m_LaunchArgsLabel->SetLocation({ 233, 53 });
this->m_LaunchArgsLabel->SetTabIndex(0);
this->m_LaunchArgsLabel->SetText("Command line");
this->m_LaunchArgsLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_MainGroup->AddControl(this->m_LaunchArgsLabel);
this->m_CleanSDK = new UIX::UIXButton();
this->m_CleanSDK->SetSize({ 111, 18 });
this->m_CleanSDK->SetLocation({ 15, 7 });
this->m_CleanSDK->SetTabIndex(0);
this->m_CleanSDK->SetText("Clean SDK");
this->m_CleanSDK->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_CleanSDK->Click += &CleanSDK;
this->m_MainGroupExt->AddControl(this->m_CleanSDK);
this->m_UpdateSDK = new UIX::UIXButton();
this->m_UpdateSDK->SetSize({ 111, 18 });
this->m_UpdateSDK->SetLocation({ 15, 30 });
this->m_UpdateSDK->SetTabIndex(0);
this->m_UpdateSDK->SetEnabled(true); // !TODO: Implement updater
this->m_UpdateSDK->SetText("Update SDK");
this->m_UpdateSDK->Click += &UpdateSDK;
this->m_UpdateSDK->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_MainGroupExt->AddControl(this->m_UpdateSDK);
this->m_LaunchSDK = new UIX::UIXButton();
this->m_LaunchSDK->SetSize({ 170, 41 });
this->m_LaunchSDK->SetLocation({ 131, 7 });
this->m_LaunchSDK->SetTabIndex(0);
this->m_LaunchSDK->SetText("Launch game");
this->m_LaunchSDK->SetBackColor(Drawing::Color(3, 102, 214));
this->m_LaunchSDK->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_LaunchSDK->Click += &LaunchGame;
this->m_MainGroupExt->AddControl(this->m_LaunchSDK);
// ########################################################################
// ENGINE
// ########################################################################
this->m_EngineBaseGroup = new UIX::UIXGroupBox();
this->m_EngineBaseGroup->SetSize({ 337, 73 });
this->m_EngineBaseGroup->SetLocation({ 12, 160 });
this->m_EngineBaseGroup->SetTabIndex(0);
this->m_EngineBaseGroup->SetText("Engine");
this->m_EngineBaseGroup->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->AddControl(this->m_EngineBaseGroup);
this->m_EngineNetworkGroup = new UIX::UIXGroupBox();
this->m_EngineNetworkGroup->SetSize({ 337, 55 });
this->m_EngineNetworkGroup->SetLocation({ 12, 232 });
this->m_EngineNetworkGroup->SetTabIndex(0);
this->m_EngineNetworkGroup->SetText("");
this->m_EngineNetworkGroup->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->AddControl(this->m_EngineNetworkGroup);
this->m_EngineVideoGroup = new UIX::UIXGroupBox();
this->m_EngineVideoGroup->SetSize({ 337, 55 });
this->m_EngineVideoGroup->SetLocation({ 12, 286 });
this->m_EngineVideoGroup->SetTabIndex(0);
this->m_EngineVideoGroup->SetText("");
this->m_EngineVideoGroup->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->AddControl(this->m_EngineVideoGroup);
this->m_ReservedCoresTextBox = new UIX::UIXTextBox();
this->m_ReservedCoresTextBox->SetSize({ 18, 18 });
this->m_ReservedCoresTextBox->SetLocation({ 15, 25 });
this->m_ReservedCoresTextBox->SetTabIndex(0);
this->m_ReservedCoresTextBox->SetReadOnly(false);
this->m_ReservedCoresTextBox->SetText("-1");
this->m_ReservedCoresTextBox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_EngineBaseGroup->AddControl(this->m_ReservedCoresTextBox);
this->m_ReservedCoresLabel = new UIX::UIXLabel();
this->m_ReservedCoresLabel->SetSize({ 125, 18 });
this->m_ReservedCoresLabel->SetLocation({ 36, 27 });
this->m_ReservedCoresLabel->SetTabIndex(0);
this->m_ReservedCoresLabel->SetText("Reserved cores");
this->m_ReservedCoresLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_ReservedCoresLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft);
this->m_EngineBaseGroup->AddControl(this->m_ReservedCoresLabel);
this->m_WorkerThreadsTextBox = new UIX::UIXTextBox();
this->m_WorkerThreadsTextBox->SetSize({ 18, 18 });
this->m_WorkerThreadsTextBox->SetLocation({ 155, 25 });
this->m_WorkerThreadsTextBox->SetTabIndex(0);
this->m_WorkerThreadsTextBox->SetReadOnly(false);
this->m_WorkerThreadsTextBox->SetText("28");
this->m_WorkerThreadsTextBox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_EngineBaseGroup->AddControl(this->m_WorkerThreadsTextBox);
this->m_WorkerThreadsLabel = new UIX::UIXLabel();
this->m_WorkerThreadsLabel->SetSize({ 125, 18 });
this->m_WorkerThreadsLabel->SetLocation({ 176, 27 });
this->m_WorkerThreadsLabel->SetTabIndex(0);
this->m_WorkerThreadsLabel->SetText("Worker threads");
this->m_WorkerThreadsLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_WorkerThreadsLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft);
this->m_EngineBaseGroup->AddControl(this->m_WorkerThreadsLabel);
this->m_SingleCoreDediToggle = new UIX::UIXCheckBox();
this->m_SingleCoreDediToggle->SetSize({ 125, 18 });
this->m_SingleCoreDediToggle->SetLocation({ 15, 48 });
this->m_SingleCoreDediToggle->SetTabIndex(0);
this->m_SingleCoreDediToggle->SetText("Single-core server");
this->m_SingleCoreDediToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_EngineBaseGroup->AddControl(this->m_SingleCoreDediToggle);
this->m_NoAsyncJobsToggle = new UIX::UIXCheckBox();
this->m_NoAsyncJobsToggle->SetSize({ 125, 18 });
this->m_NoAsyncJobsToggle->SetLocation({ 155, 48 });
this->m_NoAsyncJobsToggle->SetTabIndex(2);
this->m_NoAsyncJobsToggle->SetText("Synchronize jobs");
this->m_NoAsyncJobsToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_EngineBaseGroup->AddControl(this->m_NoAsyncJobsToggle);
this->m_NetEncryptionToggle = new UIX::UIXCheckBox();
this->m_NetEncryptionToggle->SetSize({ 125, 18 });
this->m_NetEncryptionToggle->SetLocation({ 15, 7 });
this->m_NetEncryptionToggle->SetTabIndex(0);
this->m_NetEncryptionToggle->SetChecked(true);
this->m_NetEncryptionToggle->SetText("Net encryption");
this->m_NetEncryptionToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_EngineNetworkGroup->AddControl(this->m_NetEncryptionToggle);
this->m_NetRandomKeyToggle = new UIX::UIXCheckBox();
this->m_NetRandomKeyToggle->SetSize({ 125, 18 });
this->m_NetRandomKeyToggle->SetLocation({ 155, 7 });
this->m_NetRandomKeyToggle->SetTabIndex(0);
this->m_NetRandomKeyToggle->SetChecked(true);
this->m_NetRandomKeyToggle->SetText("Net random key");
this->m_NetRandomKeyToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_EngineNetworkGroup->AddControl(this->m_NetRandomKeyToggle);
this->m_NoQueuedPacketThread = new UIX::UIXCheckBox();
this->m_NoQueuedPacketThread->SetSize({ 125, 18 });
this->m_NoQueuedPacketThread->SetLocation({ 15, 30 });
this->m_NoQueuedPacketThread->SetTabIndex(2);
this->m_NoQueuedPacketThread->SetText("No queued packets");
this->m_NoQueuedPacketThread->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_EngineNetworkGroup->AddControl(this->m_NoQueuedPacketThread);
this->m_NoTimeOutToggle = new UIX::UIXCheckBox();
this->m_NoTimeOutToggle->SetSize({ 125, 18 });
this->m_NoTimeOutToggle->SetLocation({ 155, 30 });
this->m_NoTimeOutToggle->SetTabIndex(0);
this->m_NoTimeOutToggle->SetText("No time out");
this->m_NoTimeOutToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_EngineNetworkGroup->AddControl(this->m_NoTimeOutToggle);
this->m_WindowedToggle = new UIX::UIXCheckBox();
this->m_WindowedToggle->SetSize({ 125, 18 });
this->m_WindowedToggle->SetLocation({ 15, 7 });
this->m_WindowedToggle->SetTabIndex(0);
this->m_WindowedToggle->SetChecked(true);
this->m_WindowedToggle->SetText("Windowed");
this->m_WindowedToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_EngineVideoGroup->AddControl(this->m_WindowedToggle);
this->m_NoBorderToggle = new UIX::UIXCheckBox();
this->m_NoBorderToggle->SetSize({ 125, 18 });
this->m_NoBorderToggle->SetLocation({ 155, 7 });
this->m_NoBorderToggle->SetTabIndex(0);
this->m_NoBorderToggle->SetText("Borderless");
this->m_NoBorderToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_EngineVideoGroup->AddControl(this->m_NoBorderToggle);
this->m_FpsTextBox = new UIX::UIXTextBox();
this->m_FpsTextBox->SetSize({ 25, 18 });
this->m_FpsTextBox->SetLocation({ 15, 30 });
this->m_FpsTextBox->SetTabIndex(0);
this->m_FpsTextBox->SetReadOnly(false);
this->m_FpsTextBox->SetText("-1");
this->m_FpsTextBox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_EngineVideoGroup->AddControl(this->m_FpsTextBox);
this->m_FpsLabel = new UIX::UIXLabel();
this->m_FpsLabel->SetSize({ 125, 18 });
this->m_FpsLabel->SetLocation({ 43, 32 });
this->m_FpsLabel->SetTabIndex(0);
this->m_FpsLabel->SetText("Max FPS");
this->m_FpsLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_FpsLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft);
this->m_EngineVideoGroup->AddControl(this->m_FpsLabel);
this->m_WidthTextBox = new UIX::UIXTextBox();
this->m_WidthTextBox->SetSize({ 50, 18 });
this->m_WidthTextBox->SetLocation({ 106, 30 });
this->m_WidthTextBox->SetTabIndex(0);
this->m_WidthTextBox->SetReadOnly(false);
this->m_WidthTextBox->SetText("");
this->m_WidthTextBox->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Right);
this->m_EngineVideoGroup->AddControl(this->m_WidthTextBox);
this->m_HeightTextBox = new UIX::UIXTextBox();
this->m_HeightTextBox->SetSize({ 50, 18 });
this->m_HeightTextBox->SetLocation({ 155, 30 });
this->m_HeightTextBox->SetTabIndex(0);
this->m_HeightTextBox->SetReadOnly(false);
this->m_HeightTextBox->SetText("");
this->m_HeightTextBox->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Right);
this->m_EngineVideoGroup->AddControl(this->m_HeightTextBox);
this->m_ResolutionLabel = new UIX::UIXLabel();
this->m_ResolutionLabel->SetSize({ 125, 18 });
this->m_ResolutionLabel->SetLocation({ 208, 32 });
this->m_ResolutionLabel->SetTabIndex(0);
this->m_ResolutionLabel->SetText("Resolution (width | height)");
this->m_ResolutionLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
this->m_ResolutionLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft);
this->m_EngineVideoGroup->AddControl(this->m_ResolutionLabel);
// ########################################################################
// CONSOLE
// ########################################################################
this->m_ConsoleGroup = new UIX::UIXGroupBox();
this->m_ConsoleGroup->SetSize({ 429, 15 });
this->m_ConsoleGroup->SetLocation({ 359, 160 });
this->m_ConsoleGroup->SetTabIndex(0);
this->m_ConsoleGroup->SetText("Console");
this->m_ConsoleGroup->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left | Forms::AnchorStyles::Right);
this->AddControl(this->m_ConsoleGroup);
this->m_ConsoleGroupExt = new UIX::UIXGroupBox();
this->m_ConsoleGroupExt->SetSize({ 429, 167 });
this->m_ConsoleGroupExt->SetLocation({ 359, 174 });
this->m_ConsoleGroupExt->SetTabIndex(0);
this->m_ConsoleGroupExt->SetText("");
this->m_ConsoleGroupExt->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left | Forms::AnchorStyles::Right);
this->AddControl(this->m_ConsoleGroupExt);
this->m_ConsoleListView = new UIX::UIXListView();
this->m_ConsoleListView->SetSize({ 427, 172 });
this->m_ConsoleListView->SetLocation({ 1, -23 }); // HACK: hide columns
this->m_ConsoleListView->SetTabIndex(0);
this->m_ConsoleListView->SetBackColor(Drawing::Color(29, 33, 37));
this->m_ConsoleListView->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left | Forms::AnchorStyles::Right);
this->m_ConsoleListView->SetView(Forms::View::Details);
this->m_ConsoleListView->SetVirtualMode(true);
this->m_ConsoleListView->SetFullRowSelect(true);
this->m_ConsoleListView->Columns.Add({ "index", 40 });
this->m_ConsoleListView->Columns.Add({ "buffer", 387 });
this->m_ConsoleListView->MouseClick += &VirtualItemToClipboard;
this->m_ConsoleListView->RetrieveVirtualItem += &GetVirtualItem;
this->m_ConsoleGroupExt->AddControl(this->m_ConsoleListView);
this->m_ConsoleCommandTextBox = new UIX::UIXTextBox();
this->m_ConsoleCommandTextBox->SetSize({ 351, 18 });
this->m_ConsoleCommandTextBox->SetLocation({ 0, 149 });
this->m_ConsoleCommandTextBox->SetTabIndex(0);
this->m_ConsoleCommandTextBox->SetReadOnly(false);
this->m_ConsoleCommandTextBox->SetText("");
this->m_ConsoleCommandTextBox->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left);
this->m_ConsoleGroupExt->AddControl(this->m_ConsoleCommandTextBox);
this->m_ConsoleSendCommand = new UIX::UIXButton();
this->m_ConsoleSendCommand->SetSize({ 79, 18 });
this->m_ConsoleSendCommand->SetLocation({ 350, 149 });
this->m_ConsoleSendCommand->SetTabIndex(0);
this->m_ConsoleSendCommand->SetText("Send");
this->m_ConsoleSendCommand->SetBackColor(Drawing::Color(3, 102, 214));
this->m_ConsoleSendCommand->SetAnchor(Forms::AnchorStyles::None);
this->m_ConsoleSendCommand->Click += &ForwardCommandToGame;
this->m_ConsoleGroupExt->AddControl(this->m_ConsoleSendCommand);
this->ResumeLayout(false);
this->PerformLayout();
// END DESIGNER CODE
}
//-----------------------------------------------------------------------------
// Purpose: post-init surface setup
//-----------------------------------------------------------------------------
void CSurface::Setup()
{
this->ParseMaps();
this->ParsePlaylists();
this->m_ModeCombo->Items.Add("Host");
this->m_ModeCombo->Items.Add("Server");
this->m_ModeCombo->Items.Add("Client");
#ifdef DEDI_LAUNCHER
this->m_ModeCombo->SetSelectedIndex(1);
#endif // DEDI_LAUNCHER
this->m_VisibilityCombo->Items.Add("Public");
this->m_VisibilityCombo->Items.Add("Hidden");
this->m_VisibilityCombo->Items.Add("Offline");
}
//-----------------------------------------------------------------------------
// Purpose: removes redundant files from the game install
// Input : *pSender -
//-----------------------------------------------------------------------------
void CSurface::CleanSDK(Forms::Control* pSender)
{
CSurface* pSurface = reinterpret_cast<CSurface*>(pSender->FindForm());
pSurface->m_LogList.push_back(LogList_t(spdlog::level::info, "Running cleaner for SDK installation\n"));
pSurface->m_ConsoleListView->SetVirtualListSize(static_cast<int32_t>(pSurface->m_LogList.size()));
std::system("platform\\clean_sdk.bat");
}
//-----------------------------------------------------------------------------
// Purpose: updates the SDK
// Input : *pSender -
//-----------------------------------------------------------------------------
void CSurface::UpdateSDK(Forms::Control* pSender)
{
CSurface* pSurface = reinterpret_cast<CSurface*>(pSender->FindForm());
pSurface->m_LogList.push_back(LogList_t(spdlog::level::info, "Running updater for SDK installation\n"));
pSurface->m_ConsoleListView->SetVirtualListSize(static_cast<int32_t>(pSurface->m_LogList.size()));
std::system("platform\\update_sdk.bat");
}
//-----------------------------------------------------------------------------
// Purpose: launches the game with the SDK
// Input : *pSender -
//-----------------------------------------------------------------------------
void CSurface::LaunchGame(Forms::Control* pSender)
{
CSurface* pSurface = reinterpret_cast<CSurface*>(pSender->FindForm());
pSurface->m_LogList.clear(); // Clear console.
pSurface->m_ConsoleListView->SetVirtualListSize(0);
pSurface->m_ConsoleListView->Refresh();
string svParameter;
pSurface->AppendParameterInternal(svParameter, "-launcher");
eLaunchMode launchMode = g_pLauncher->GetMainSurface()->BuildParameter(svParameter);
if (g_pLauncher->CreateLaunchContext(launchMode, svParameter.c_str(), "startup_launcher.cfg"))
g_pLauncher->LaunchProcess();
}
//-----------------------------------------------------------------------------
// Purpose: parses all available maps from the main vpk directory
//-----------------------------------------------------------------------------
void CSurface::ParseMaps()
{
if (!fs::exists("vpk"))
{
return;
}
fs::directory_iterator fsDir("vpk");
std::regex rgArchiveRegex{ R"([^_]*_(.*)(.bsp.pak000_dir).*)" };
std::smatch smRegexMatches;
m_MapCombo->Items.Add("");
for (const fs::directory_entry& dEntry : fsDir)
{
std::string svFileName = dEntry.path().u8string();
std::regex_search(svFileName, smRegexMatches, rgArchiveRegex);
if (!smRegexMatches.empty())
{
if (smRegexMatches[1].str().compare("frontend") == 0)
{
continue;
}
else if (smRegexMatches[1].str().compare("mp_common") == 0)
{
if (!this->m_MapCombo->Items.Contains("mp_lobby"))
{
this->m_MapCombo->Items.Add("mp_lobby");
}
continue;
}
else if (!this->m_MapCombo->Items.Contains(smRegexMatches[1].str().c_str()))
{
this->m_MapCombo->Items.Add(smRegexMatches[1].str().c_str());
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose: parses all playlists from user selected playlist file
//-----------------------------------------------------------------------------
void CSurface::ParsePlaylists()
{
fs::path fsPlaylistPath(Format("platform\\%s", this->m_PlaylistFileTextBox->Text().ToCString()));
m_PlaylistCombo->Items.Add("");
if (fs::exists(fsPlaylistPath))
{
bool bOk{ };
std::ifstream iFile(fsPlaylistPath);
vdf::object vRoot = vdf::read(iFile, &bOk);
if (bOk)
{
const auto& vcPlaylists = vRoot.childs.at("Playlists");
for (auto[id, it] = std::tuple<int, decltype(vcPlaylists->childs.begin())>
{ 1, vcPlaylists->childs.begin() }; it != vcPlaylists->childs.end(); id++, it++)
{
if (!this->m_PlaylistCombo->Items.Contains(it->first.c_str()))
{
this->m_PlaylistCombo->Items.Add(it->first.c_str());
}
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose: clears the form and reloads the playlist
// Input : *pSender -
//-----------------------------------------------------------------------------
void CSurface::ReloadPlaylists(Forms::Control* pSender)
{
CSurface* pSurface = reinterpret_cast<CSurface*>(pSender->FindForm());
pSurface->m_PlaylistCombo->Items.Clear();
pSurface->m_PlaylistCombo->OnSizeChanged();
pSurface->ParsePlaylists();
}
//-----------------------------------------------------------------------------
// Purpose: copies selected virtual items to clipboard
// Input : &pEventArgs -
// Input : *pSender -
//-----------------------------------------------------------------------------
void CSurface::VirtualItemToClipboard(const std::unique_ptr<MouseEventArgs>& pEventArgs, Forms::Control* pSender)
{
if (pEventArgs->Button != Forms::MouseButtons::Right)
return;
CSurface* pSurface = reinterpret_cast<CSurface*>(pSender->FindForm());
List<uint32_t> lSelected = pSurface->m_ConsoleListView->SelectedIndices();
if (!lSelected.Count())
return;
string svClipBoard;
for (uint32_t i = 0; i < lSelected.Count(); i++)
svClipBoard.append(pSurface->m_LogList[lSelected[i]].m_svText.ToCString());
clip::set_text(svClipBoard);
}
//-----------------------------------------------------------------------------
// Purpose: gets and handles the virtual item
// Input : &pEventArgs -
// *pSender -
//-----------------------------------------------------------------------------
void CSurface::GetVirtualItem(const std::unique_ptr<Forms::RetrieveVirtualItemEventArgs>& pEventArgs, Forms::Control* pSender)
{
CSurface* pSurface = reinterpret_cast<CSurface*>(pSender->FindForm());
if (static_cast<int>(pSurface->m_LogList.size()) <= 0)
return;
pEventArgs->Style.ForeColor = Drawing::Color::White;
pEventArgs->Style.BackColor = pSender->BackColor();
pSurface->m_ConsoleListView->SetVirtualListSize(static_cast<int32_t>(pSurface->m_LogList.size()));
static const Drawing::Color cColor[] =
{
Drawing::Color(255, 255, 255), // Trace
Drawing::Color(0, 120, 215), // Debug
Drawing::Color(92, 236, 89), // Info
Drawing::Color(236, 203, 0), // Warn
Drawing::Color(236, 28, 0), // Error
Drawing::Color(236, 28, 0), // Critical
Drawing::Color(255, 255, 255), // General
};
static const String svLevel[] =
{
"trace",
"debug",
"info",
"warning",
"error",
"critical",
"general",
};
switch (pEventArgs->SubItemIndex)
{
case 0:
pEventArgs->Style.ForeColor = cColor[pSurface->m_LogList[pEventArgs->ItemIndex].m_nLevel];
pEventArgs->Text = svLevel[pSurface->m_LogList[pEventArgs->ItemIndex].m_nLevel];
break;
case 1:
pEventArgs->Text = pSurface->m_LogList[pEventArgs->ItemIndex].m_svText;
break;
}
}
//-----------------------------------------------------------------------------
// Purpose: forward input command to all game window instances
// Input : *pSender -
//-----------------------------------------------------------------------------
void CSurface::ForwardCommandToGame(Forms::Control* pSender)
{
CSurface* pSurface = reinterpret_cast<CSurface*>(pSender->FindForm());
vector<HWND> vecHandles;
if (!EnumWindows(EnumWindowsProc, reinterpret_cast<LPARAM>(&vecHandles)))
return;
if (vecHandles.empty())
return;
const String kzCommand = pSurface->m_ConsoleCommandTextBox->Text();
const char* szCommand = kzCommand.ToCString();
bool bSuccess = false;
for (const HWND hWindow : vecHandles)
{
char szWindowName[256];
GetWindowTextA(hWindow, szWindowName, 256);
COPYDATASTRUCT cData = { 0, (DWORD)strnlen_s(szCommand, 259) + 1, (void*)szCommand };
bool bProcessingMessage = SendMessageA(hWindow, WM_COPYDATA, NULL, (LPARAM)&cData); // WM_COPYDATA will only return 0 or 1, that's why we use a boolean.
if (bProcessingMessage && !bSuccess)
{
bSuccess = true;
}
}
if (bSuccess) // At least one game instance received the command.
{
pSurface->m_LogList.push_back(LogList_t((spdlog::level::level_enum)2, kzCommand));
pSurface->m_ConsoleListView->SetVirtualListSize(static_cast<int32_t>(pSurface->m_LogList.size()));
pSurface->m_ConsoleListView->Refresh();
pSurface->m_ConsoleCommandTextBox->SetText("");
}
}
//-----------------------------------------------------------------------------
// Purpose: formats and appends parameters, arguments to the parameter list
// Input : &svParameterList -
// *szParameter -
// *szArgument -
//-----------------------------------------------------------------------------
void CSurface::AppendParameterInternal(string& svParameterList, const char* szParameter, const char* szArgument /*= nullptr*/)
{
if (szArgument)
svParameterList.append(Format("%s \"%s\"\n", szParameter, szArgument));
else
svParameterList.append(Format("%s\n", szParameter));
}
//-----------------------------------------------------------------------------
// Purpose: appends the reversed core count value to the command line buffer
// Input : &svParameters -
//-----------------------------------------------------------------------------
void CSurface::AppendReservedCoreCount(string& svParameters)
{
int nReservedCores = atoi(this->m_ReservedCoresTextBox->Text().ToCString());
if (nReservedCores > -1) // A reserved core count of 0 seems to crash the game on some systems.
{
AppendParameterInternal(svParameters, "-numreservedcores",
this->m_ReservedCoresTextBox->Text().ToCString());
}
}
//-----------------------------------------------------------------------------
// Purpose: appends the console parameters
// Input : &svParameters -
//-----------------------------------------------------------------------------
void CSurface::AppendConsoleParameters(string& svParameters)
{
if (this->m_ConsoleToggle->Checked())
AppendParameterInternal(svParameters, "-wconsole");
if (this->m_ColorConsoleToggle->Checked())
AppendParameterInternal(svParameters, "-ansiclr");
if (!String::IsNullOrEmpty(this->m_PlaylistFileTextBox->Text()))
AppendParameterInternal(svParameters, "-playlistfile",
this->m_PlaylistFileTextBox->Text().ToCString());
}
//-----------------------------------------------------------------------------
// Purpose: appends the video parameters
// Input : &svParameters -
//-----------------------------------------------------------------------------
void CSurface::AppendVideoParameters(string& svParameters)
{
if (this->m_WindowedToggle->Checked())
AppendParameterInternal(svParameters, "-windowed");
else
AppendParameterInternal(svParameters, "-fullscreen");
if (this->m_NoBorderToggle->Checked())
AppendParameterInternal(svParameters, "-noborder");
else
AppendParameterInternal(svParameters, "-forceborder");
if (StringIsDigit(this->m_FpsTextBox->Text().ToCString()))
AppendParameterInternal(svParameters, "+fps_max",
this->m_FpsTextBox->Text().ToCString());
if (!String::IsNullOrEmpty(this->m_WidthTextBox->Text()))
AppendParameterInternal(svParameters, "-w",
this->m_WidthTextBox->Text().ToCString());
if (!String::IsNullOrEmpty(this->m_HeightTextBox->Text()))
AppendParameterInternal(svParameters, "-h",
this->m_HeightTextBox->Text().ToCString());
}
//-----------------------------------------------------------------------------
// Purpose: appends the host parameters
// Input : &svParameters -
//-----------------------------------------------------------------------------
void CSurface::AppendHostParameters(string& svParameters)
{
if (!String::IsNullOrEmpty(this->m_HostNameTextBox->Text()))
{
AppendParameterInternal(svParameters, "+hostname", this->m_HostNameTextBox->Text().ToCString());
const char* szMode = "0"; // '0' = Offline (default).
switch (static_cast<eVisibility>(this->m_VisibilityCombo->SelectedIndex()))
{
case eVisibility::PUBLIC:
{
szMode = "2";
break;
}
case eVisibility::HIDDEN:
{
szMode = "1";
break;
}
}
AppendParameterInternal(svParameters, "+sv_pylonVisibility", szMode);
}
}
//-----------------------------------------------------------------------------
// Purpose: appends the net parameters
// Input : &svParameters -
//-----------------------------------------------------------------------------
void CSurface::AppendNetParameters(string& svParameters)
{
if (this->m_NetEncryptionToggle->Checked())
AppendParameterInternal(svParameters, "+net_encryptionEnable", "1");
if (this->m_NetRandomKeyToggle->Checked())
AppendParameterInternal(svParameters, "+net_useRandomKey", "1");
if (this->m_NoQueuedPacketThread->Checked())
AppendParameterInternal(svParameters, "+net_queued_packet_thread", "0");
if (this->m_NoTimeOutToggle->Checked())
AppendParameterInternal(svParameters, "-notimeout");
}
//-----------------------------------------------------------------------------
// Purpose: clears the form and reloads the playlist
// Input : &svParameters -
// Output : eLaunchMode [HOST - SERVER - CLIENT - NONE]
//-----------------------------------------------------------------------------
eLaunchMode CSurface::BuildParameter(string& svParameters)
{
eLaunchMode results = eLaunchMode::LM_NONE;
switch (static_cast<eMode>(this->m_ModeCombo->SelectedIndex()))
{
case eMode::HOST:
{
// GAME ###############################################################
if (!String::IsNullOrEmpty(this->m_MapCombo->Text()))
{
AppendParameterInternal(svParameters, "+map", this->m_MapCombo->Text().ToCString());
}
if (!String::IsNullOrEmpty(this->m_PlaylistCombo->Text()))
{
AppendParameterInternal(svParameters, "+launchplaylist", this->m_PlaylistCombo->Text().ToCString());
}
if (this->m_DeveloperToggle->Checked())
{
AppendParameterInternal(svParameters, "-dev");
AppendParameterInternal(svParameters, "-devsdk");
results = eLaunchMode::LM_GAME_DEV;
}
else
results = eLaunchMode::LM_GAME;
if (this->m_CheatsToggle->Checked())
{
AppendParameterInternal(svParameters, "-dev");
AppendParameterInternal(svParameters, "-showdevmenu");
}
this->AppendConsoleParameters(svParameters);
// ENGINE ###############################################################
this->AppendReservedCoreCount(svParameters);
if (this->m_SingleCoreDediToggle->Checked())
AppendParameterInternal(svParameters, "+sv_single_core_dedi", "1");
if (this->m_NoAsyncJobsToggle->Checked())
{
AppendParameterInternal(svParameters, "-noasync");
AppendParameterInternal(svParameters, "+async_serialize", "0");
AppendParameterInternal(svParameters, "+buildcubemaps_async", "0");
AppendParameterInternal(svParameters, "+sv_asyncAIInit", "0");
AppendParameterInternal(svParameters, "+sv_asyncSendSnapshot", "0");
AppendParameterInternal(svParameters, "+sv_scriptCompileAsync", "0");
AppendParameterInternal(svParameters, "+cl_scriptCompileAsync", "0");
AppendParameterInternal(svParameters, "+cl_async_bone_setup", "0");
AppendParameterInternal(svParameters, "+cl_updatedirty_async", "0");
AppendParameterInternal(svParameters, "+mat_syncGPU", "1");
AppendParameterInternal(svParameters, "+mat_sync_rt", "1");
AppendParameterInternal(svParameters, "+mat_sync_rt_flushes_gpu", "1");
AppendParameterInternal(svParameters, "+net_async_sendto", "0");
AppendParameterInternal(svParameters, "+physics_async_sv", "0");
AppendParameterInternal(svParameters, "+physics_async_cl", "0");
}
this->AppendHostParameters(svParameters);
this->AppendNetParameters(svParameters);
this->AppendVideoParameters(svParameters);
if (!String::IsNullOrEmpty(this->m_LaunchArgsTextBox->Text()))
AppendParameterInternal(svParameters, this->m_LaunchArgsTextBox->Text().ToCString());
return results;
}
case eMode::SERVER:
{
// GAME ###############################################################
if (!String::IsNullOrEmpty(this->m_MapCombo->Text()))
{
AppendParameterInternal(svParameters, "+map", this->m_MapCombo->Text().ToCString());
}
if (!String::IsNullOrEmpty(this->m_PlaylistCombo->Text()))
{
AppendParameterInternal(svParameters, "+launchplaylist", this->m_PlaylistCombo->Text().ToCString());
}
if (this->m_DeveloperToggle->Checked())
{
AppendParameterInternal(svParameters, "-dev");
AppendParameterInternal(svParameters, "-devsdk");
results = eLaunchMode::LM_SERVER_DEV;
}
else
results = eLaunchMode::LM_SERVER;
if (this->m_CheatsToggle->Checked())
AppendParameterInternal(svParameters, "+sv_cheats", "1");
this->AppendConsoleParameters(svParameters);
// ENGINE ###############################################################
this->AppendReservedCoreCount(svParameters);
if (this->m_SingleCoreDediToggle->Checked())
AppendParameterInternal(svParameters, "+sv_single_core_dedi", "1");
if (this->m_NoAsyncJobsToggle->Checked())
{
AppendParameterInternal(svParameters, "-noasync");
AppendParameterInternal(svParameters, "+async_serialize", "0");
AppendParameterInternal(svParameters, "+sv_asyncAIInit", "0");
AppendParameterInternal(svParameters, "+sv_asyncSendSnapshot", "0");
AppendParameterInternal(svParameters, "+sv_scriptCompileAsync", "0");
AppendParameterInternal(svParameters, "+physics_async_sv", "0");
}
this->AppendHostParameters(svParameters);
this->AppendNetParameters(svParameters);
if (!String::IsNullOrEmpty(this->m_LaunchArgsTextBox->Text()))
AppendParameterInternal(svParameters, this->m_LaunchArgsTextBox->Text().ToCString());
return results;
}
case eMode::CLIENT:
{
AppendParameterInternal(svParameters, "-noworkerdll"); // This prevents init of worker dll
//(this dll is always imported, but we want client.dll to do the work instead).
// GAME ###############################################################
if (this->m_DeveloperToggle->Checked())
{
AppendParameterInternal(svParameters, "-dev");
AppendParameterInternal(svParameters, "-devsdk");
results = eLaunchMode::LM_CLIENT_DEV;
}
else
results = eLaunchMode::LM_CLIENT;
if (this->m_CheatsToggle->Checked())
{
AppendParameterInternal(svParameters, "-dev");
AppendParameterInternal(svParameters, "-showdevmenu");
}
this->AppendConsoleParameters(svParameters);
// ENGINE ###############################################################
this->AppendReservedCoreCount(svParameters);
if (this->m_SingleCoreDediToggle->Checked())
AppendParameterInternal(svParameters, "+sv_single_core_dedi", "1");
if (this->m_NoAsyncJobsToggle->Checked())
{
AppendParameterInternal(svParameters, "-noasync");
AppendParameterInternal(svParameters, "+async_serialize", "0");
AppendParameterInternal(svParameters, "+buildcubemaps_async", "0");
AppendParameterInternal(svParameters, "+cl_scriptCompileAsync", "0");
AppendParameterInternal(svParameters, "+cl_async_bone_setup", "0");
AppendParameterInternal(svParameters, "+cl_updatedirty_async", "0");
AppendParameterInternal(svParameters, "+mat_syncGPU", "1");
AppendParameterInternal(svParameters, "+mat_sync_rt", "1");
AppendParameterInternal(svParameters, "+mat_sync_rt_flushes_gpu", "1");
AppendParameterInternal(svParameters, "+net_async_sendto", "0");
AppendParameterInternal(svParameters, "+physics_async_cl", "0");
}
this->AppendNetParameters(svParameters);
this->AppendVideoParameters(svParameters);
// MAIN ###############################################################
if (!String::IsNullOrEmpty(this->m_LaunchArgsTextBox->Text()))
AppendParameterInternal(svParameters, this->m_LaunchArgsTextBox->Text().ToCString());
return results;
}
default:
return results;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CSurface::CSurface() : Forms::Form()
{
this->Init();
this->Setup();
}
CSurface* g_pMainUI;