r5sdk/r5dev/game/client/util_client.cpp
Kawe Mazidjatari 6ccf3baa5a Split server/client specific game utils
Split into their respective libraries, this is to avoid linker errors regarding undefined symbols.
2023-07-19 02:27:28 +02:00

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//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#include "util_client.h"
// Currently empty; add client specific game utils here...