mirror of
https://github.com/Mauler125/r5sdk.git
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- Mark 'con_drawnotify' FCVAR_MATERIAL_SYSTEM_THREAD - Add assert for char* in CTextOverlay::AddLog() - Make buffer stack based in CTextOverlay::DrawFormat() - Make color var struct const in CTextOverlay::DrawCrosshairMaterial()
358 lines
16 KiB
C++
358 lines
16 KiB
C++
//===========================================================================//
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//
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// Purpose: Implements the debug panels.
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//
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// $NoKeywords: $
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//===========================================================================//
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#include <core/stdafx.h>
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#include <tier1/cvar.h>
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#include <tier1/keyvalues.h>
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#include <windows/id3dx.h>
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#include <mathlib/color.h>
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#include <rtech/rui/rui.h>
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#include <vgui/vgui_debugpanel.h>
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#include <vguimatsurface/MatSystemSurface.h>
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#include <materialsystem/cmaterialsystem.h>
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#ifndef CLIENT_DLL
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#include <engine/server/server.h>
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#endif // !CLIENT_DLL
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#include <engine/sys_engine.h>
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#include <engine/debugoverlay.h>
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#include <engine/client/clientstate.h>
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#include <materialsystem/cmaterialglue.h>
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static ConVar con_drawnotify("con_drawnotify", "0", FCVAR_RELEASE | FCVAR_MATERIAL_SYSTEM_THREAD, "Draws the RUI console to the hud");
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// Various cvars that dictate how many lines and how long the text is shown
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static ConVar con_notifylines("con_notifylines", "3", FCVAR_MATERIAL_SYSTEM_THREAD, "Number of console lines to overlay for debugging", true, 1.f, false, 0.f);
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static ConVar con_notifytime("con_notifytime", "6", FCVAR_MATERIAL_SYSTEM_THREAD, "How long to display recent console text to the upper part of the game window", true, 1.f, false, 0.f);
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// Various cvars that dictate where the debug text is shown on the screen
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static ConVar con_notify_invert_x("con_notify_invert_x", "0", FCVAR_MATERIAL_SYSTEM_THREAD, "Inverts the X offset for RUI console overlay");
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static ConVar con_notify_invert_y("con_notify_invert_y", "0", FCVAR_MATERIAL_SYSTEM_THREAD, "Inverts the Y offset for RUI console overlay");
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static ConVar con_notify_offset_x("con_notify_offset_x", "10", FCVAR_MATERIAL_SYSTEM_THREAD, "X offset for RUI console overlay");
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static ConVar con_notify_offset_y("con_notify_offset_y", "10", FCVAR_MATERIAL_SYSTEM_THREAD, "Y offset for RUI console overlay");
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// Various cvars that dictate the colors of script debug text
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static ConVar con_notify_script_server_clr("con_notify_script_server_clr", "130 120 245 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Script SERVER VM RUI console overlay log color");
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static ConVar con_notify_script_client_clr("con_notify_script_client_clr", "117 116 139 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Script CLIENT VM RUI console overlay log color");
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static ConVar con_notify_script_ui_clr("con_notify_script_ui_clr", "200 110 110 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Script UI VM RUI console overlay log color");
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// Various cvars that dictate the colors of code debug text
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static ConVar con_notify_native_server_clr("con_notify_native_server_clr", "20 50 248 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Native SERVER RUI console overlay log color");
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static ConVar con_notify_native_client_clr("con_notify_native_client_clr", "70 70 70 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Native CLIENT RUI console overlay log color");
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static ConVar con_notify_native_ui_clr("con_notify_native_ui_clr", "200 60 60 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Native UI RUI console overlay log color");
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static ConVar con_notify_native_engine_clr("con_notify_native_engine_clr", "255 255 255 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Native engine RUI console overlay log color");
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static ConVar con_notify_native_fs_clr("con_notify_native_fs_clr", "0 100 225 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Native FileSystem RUI console overlay log color");
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static ConVar con_notify_native_rtech_clr("con_notify_native_rtech_clr", "25 120 20 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Native RTech RUI console overlay log color");
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static ConVar con_notify_native_ms_clr("con_notify_native_ms_clr", "200 20 180 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Native MaterialSystem RUI console overlay log color");
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static ConVar con_notify_native_audio_clr("con_notify_native_audio_clr", "238 43 10 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Native AudioSystem RUI console overlay log color");
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static ConVar con_notify_native_video_clr("con_notify_native_video_clr", "115 0 235 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Native VideoSystem RUI console overlay log color");
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static ConVar con_notify_netcon_clr("con_notify_netcon_clr", "255 255 255 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Netconsole RUI console overlay log color");
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static ConVar con_notify_common_clr("con_notify_common_clr", "255 140 80 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Common RUI console overlay log color");
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static ConVar con_notify_warning_clr("con_notify_warning_clr", "180 180 20 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Warning RUI console overlay log color");
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static ConVar con_notify_error_clr("con_notify_error_clr", "225 20 20 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Error RUI console overlay log color");
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static ConVar cl_notify_invert_x("cl_notify_invert_x", "0", FCVAR_DEVELOPMENTONLY, "Inverts the X offset for console notify debug overlay");
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static ConVar cl_notify_invert_y("cl_notify_invert_y", "0", FCVAR_DEVELOPMENTONLY, "Inverts the Y offset for console notify debug overlay");
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static ConVar cl_notify_offset_x("cl_notify_offset_x", "10", FCVAR_DEVELOPMENTONLY, "X offset for console notify debug overlay");
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static ConVar cl_notify_offset_y("cl_notify_offset_y", "10", FCVAR_DEVELOPMENTONLY, "Y offset for console notify debug overlay");
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static ConVar cl_showsimstats("cl_showsimstats", "0", FCVAR_DEVELOPMENTONLY, "Shows the tick counter for the server/client simulation and the render frame");
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static ConVar cl_simstats_invert_x("cl_simstats_invert_x", "1", FCVAR_DEVELOPMENTONLY, "Inverts the X offset for simulation debug overlay");
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static ConVar cl_simstats_invert_y("cl_simstats_invert_y", "1", FCVAR_DEVELOPMENTONLY, "Inverts the Y offset for simulation debug overlay");
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static ConVar cl_simstats_offset_x("cl_simstats_offset_x", "650", FCVAR_DEVELOPMENTONLY, "X offset for simulation debug overlay");
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static ConVar cl_simstats_offset_y("cl_simstats_offset_y", "120", FCVAR_DEVELOPMENTONLY, "Y offset for simulation debug overlay");
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static ConVar cl_showgpustats("cl_showgpustats", "0", FCVAR_DEVELOPMENTONLY, "Texture streaming debug overlay");
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static ConVar cl_gpustats_invert_x("cl_gpustats_invert_x", "1", FCVAR_DEVELOPMENTONLY, "Inverts the X offset for texture streaming debug overlay");
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static ConVar cl_gpustats_invert_y("cl_gpustats_invert_y", "1", FCVAR_DEVELOPMENTONLY, "Inverts the Y offset for texture streaming debug overlay");
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static ConVar cl_gpustats_offset_x("cl_gpustats_offset_x", "650", FCVAR_DEVELOPMENTONLY, "X offset for texture streaming debug overlay");
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static ConVar cl_gpustats_offset_y("cl_gpustats_offset_y", "105", FCVAR_DEVELOPMENTONLY, "Y offset for texture streaming debug overlay");
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static ConVar cl_showmaterialinfo("cl_showmaterialinfo", "0", FCVAR_DEVELOPMENTONLY, "Draw info for the material under the crosshair on screen");
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static ConVar cl_materialinfo_offset_x("cl_materialinfo_offset_x", "0", FCVAR_DEVELOPMENTONLY, "X offset for material debug info overlay");
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static ConVar cl_materialinfo_offset_y("cl_materialinfo_offset_y", "420", FCVAR_DEVELOPMENTONLY, "Y offset for material debug info overlay");
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//-----------------------------------------------------------------------------
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// Purpose: proceed a log update
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//-----------------------------------------------------------------------------
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void CTextOverlay::Update(void)
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{
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if (!g_pMatSystemSurface)
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{
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return;
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}
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Con_NPrintf();
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if (con_drawnotify.GetBool())
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{
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DrawNotify();
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}
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if (cl_showsimstats.GetBool())
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{
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DrawSimStats();
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}
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if (cl_showgpustats.GetBool())
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{
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DrawGPUStats();
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}
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if (cl_showmaterialinfo.GetBool())
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{
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DrawCrosshairMaterial();
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}
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if (stream_overlay->GetBool())
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{
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DrawStreamOverlay();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: add a log to the vector.
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//-----------------------------------------------------------------------------
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void CTextOverlay::AddLog(const eDLL_T context, const char* pszText)
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{
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Assert(pszText);
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if (!con_drawnotify.GetBool() || !VALID_CHARSTAR(pszText))
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{
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return;
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}
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AUTO_LOCK(m_Mutex);
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m_NotifyLines.AddToTail(CTextNotify{ context, con_notifytime.GetFloat() , pszText });
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while (m_NotifyLines.Count() > 0 &&
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(m_NotifyLines.Count() > con_notifylines.GetInt()))
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{
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m_NotifyLines.Remove(0);
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: draw notify logs on screen.
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//-----------------------------------------------------------------------------
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void CTextOverlay::DrawNotify(void)
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{
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int x = con_notify_invert_x.GetBool() ? g_nWindowRect[0] - con_notify_offset_x.GetInt() : con_notify_offset_x.GetInt();
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int y = con_notify_invert_y.GetBool() ? g_nWindowRect[1] - con_notify_offset_y.GetInt() : con_notify_offset_y.GetInt();
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AUTO_LOCK(m_Mutex);
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for (int i = 0, j = m_NotifyLines.Count(); i < j; i++)
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{
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const CTextNotify& notify = m_NotifyLines[i];
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Color c = GetLogColorForType(notify.m_Type);
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const float flTimeleft = notify.m_flLifeRemaining;
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if (flTimeleft < 1.0f)
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{
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const float f = clamp(flTimeleft, 0.0f, 1.0f) / 1.0f;
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c[3] = uint8_t(f * 255.0f);
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if (i == 0 && f < 0.2f)
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{
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y -= int(m_nFontHeight * (float(1.0f - f / 0.2f)));
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}
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}
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else
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{
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c[3] = 255;
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}
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CMatSystemSurface__DrawColoredText(g_pMatSystemSurface, v_Rui_GetFontFace(),
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m_nFontHeight, x, y, c.r(), c.g(), c.b(), c.a(), "%s", notify.m_Text.String());
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if (IsX360())
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{
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// For some reason the fontTall value on 360 is about twice as high as it should be
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y += 12;
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}
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else
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{
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y += m_nFontHeight;
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: draws formatted text over RUI
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// Input : x -
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// y -
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// pszFormat -
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// ... -
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//-----------------------------------------------------------------------------
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void CTextOverlay::DrawFormat(const int x, const int y, const Color c, const char* pszFormat, ...) const
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{
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char szLogbuf[4096];
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{/////////////////////////////
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va_list args{};
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va_start(args, pszFormat);
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vsnprintf(szLogbuf, sizeof(szLogbuf), pszFormat, args);
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szLogbuf[sizeof(szLogbuf) - 1] = '\0';
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va_end(args);
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}/////////////////////////////
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CMatSystemSurface__DrawColoredText(g_pMatSystemSurface, v_Rui_GetFontFace(), m_nFontHeight, x, y, c.r(), c.g(), c.b(), c.a(), "%s", szLogbuf);
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}
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//-----------------------------------------------------------------------------
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// Purpose: checks if the notify text is expired
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// Input : flFrameTime -
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//-----------------------------------------------------------------------------
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void CTextOverlay::ShouldDraw(const float flFrameTime)
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{
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if (con_drawnotify.GetBool())
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{
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AUTO_LOCK(m_Mutex);
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FOR_EACH_VEC_BACK(m_NotifyLines, i)
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{
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CTextNotify* pNotify = &m_NotifyLines[i];
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pNotify->m_flLifeRemaining -= flFrameTime;
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if (pNotify->m_flLifeRemaining <= 0.0f)
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{
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m_NotifyLines.Remove(i);
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continue;
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}
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}
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}
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else if (!m_NotifyLines.IsEmpty())
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{
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AUTO_LOCK(m_Mutex);
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m_NotifyLines.Purge();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: draws console messages on screen (only used for 'host_speeds'!, deprecated!!).
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//-----------------------------------------------------------------------------
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void CTextOverlay::Con_NPrintf(void)
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{
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if (!m_szCon_NPrintf_Buf[0])
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{
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return;
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}
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static const Color c = { 255, 255, 255, 255 };
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const int nWidth = cl_notify_invert_x.GetBool() ? g_nWindowRect[0] - cl_notify_offset_x.GetInt() : cl_notify_offset_x.GetInt() + m_nCon_NPrintf_Idx * m_nFontHeight;
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const int nHeight = cl_notify_invert_y.GetBool() ? g_nWindowRect[1] - cl_notify_offset_y.GetInt() : cl_notify_offset_y.GetInt();
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CMatSystemSurface__DrawColoredText(g_pMatSystemSurface, v_Rui_GetFontFace(), m_nFontHeight, nWidth, nHeight, c.r(), c.g(), c.b(), c.a(), "%s", m_szCon_NPrintf_Buf);
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m_nCon_NPrintf_Idx = 0;
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m_szCon_NPrintf_Buf[0] = '\0';
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}
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//-----------------------------------------------------------------------------
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// Purpose: draws live simulation stats on screen.
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//-----------------------------------------------------------------------------
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void CTextOverlay::DrawSimStats(void) const
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{
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static const Color c = { 255, 255, 255, 255 };
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const int nWidth = cl_simstats_invert_x.GetBool() ? g_nWindowRect[0] - cl_simstats_offset_x.GetInt() : cl_simstats_offset_x.GetInt();
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const int nHeight = cl_simstats_invert_y.GetBool() ? g_nWindowRect[1] - cl_simstats_offset_y.GetInt() : cl_simstats_offset_y.GetInt();
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DrawFormat(nWidth, nHeight, c, "Server Frame: (%d) Client Frame: (%d) Render Frame: (%d)\n",
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g_pClientState->GetServerTickCount(), g_pClientState->GetClientTickCount(), *g_nRenderTickCount);
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}
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//-----------------------------------------------------------------------------
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// Purpose: draws live gpu stats on screen.
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//-----------------------------------------------------------------------------
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void CTextOverlay::DrawGPUStats(void) const
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{
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static const Color c = { 255, 255, 255, 255 };
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const int nWidth = cl_gpustats_invert_x.GetBool() ? g_nWindowRect[0] - cl_gpustats_offset_x.GetInt() : cl_gpustats_offset_x.GetInt();
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const int nHeight = cl_gpustats_invert_y.GetBool() ? g_nWindowRect[1] - cl_gpustats_offset_y.GetInt() : cl_gpustats_offset_y.GetInt();
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DrawFormat(nWidth, nHeight, c, "%8zd/%8zd/%8zdkiB unusable/unfree/total GPU Streaming Texture memory\n",
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*g_nUnusableStreamingTextureMemory / 1024, *g_nUnfreeStreamingTextureMemory / 1024, *g_nTotalStreamingTextureMemory / 1024);
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}
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//-----------------------------------------------------------------------------
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// Purpose: draws currently traced material info on screen.
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//-----------------------------------------------------------------------------
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void CTextOverlay::DrawCrosshairMaterial(void) const
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{
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CMaterialGlue* pMaterialGlue = v_GetMaterialAtCrossHair();
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if (!pMaterialGlue)
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return;
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static const Color c = { 255, 255, 255, 255 };
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DrawFormat(cl_materialinfo_offset_x.GetInt(), cl_materialinfo_offset_y.GetInt(), c, "name: %s\nguid: %llx\ndimensions: %d x %d\nsurface: %s/%s\nstc: %i\ntc: %i",
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pMaterialGlue->name,
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pMaterialGlue->assetGuid,
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pMaterialGlue->width, pMaterialGlue->height,
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pMaterialGlue->surfaceProp, pMaterialGlue->surfaceProp2,
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pMaterialGlue->numStreamingTextureHandles,
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pMaterialGlue->shaderset->m_nTextureInputCount);
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}
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//-----------------------------------------------------------------------------
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// Purpose: draws the stream overlay on screen.
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//-----------------------------------------------------------------------------
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void CTextOverlay::DrawStreamOverlay(void) const
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{
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static char szLogbuf[4096];
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static const Color c = { 255, 255, 255, 255 };
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CMaterialSystem__GetStreamOverlay(stream_overlay_mode->GetString(), szLogbuf, sizeof(szLogbuf));
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CMatSystemSurface__DrawColoredText(g_pMatSystemSurface, v_Rui_GetFontFace(), m_nFontHeight, 20, 300, c.r(), c.g(), c.b(), c.a(), "%s", szLogbuf);
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the log color for context.
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// Input : context -
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// Output : Color
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//-----------------------------------------------------------------------------
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Color CTextOverlay::GetLogColorForType(const eDLL_T context) const
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{
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switch (context)
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{
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case eDLL_T::SCRIPT_SERVER:
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return { con_notify_script_server_clr.GetColor() };
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case eDLL_T::SCRIPT_CLIENT:
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return { con_notify_script_client_clr.GetColor() };
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case eDLL_T::SCRIPT_UI:
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return { con_notify_script_ui_clr.GetColor() };
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case eDLL_T::SERVER:
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return { con_notify_native_server_clr.GetColor() };
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case eDLL_T::CLIENT:
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return { con_notify_native_client_clr.GetColor() };
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case eDLL_T::UI:
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return { con_notify_native_ui_clr.GetColor() };
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case eDLL_T::ENGINE:
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return { con_notify_native_engine_clr.GetColor() };
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case eDLL_T::FS:
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return { con_notify_native_fs_clr.GetColor() };
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case eDLL_T::RTECH:
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return { con_notify_native_rtech_clr.GetColor() };
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case eDLL_T::MS:
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return { con_notify_native_ms_clr.GetColor() };
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case eDLL_T::AUDIO:
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return { con_notify_native_audio_clr.GetColor() };
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case eDLL_T::VIDEO:
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return { con_notify_native_video_clr.GetColor() };
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case eDLL_T::NETCON:
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return { con_notify_netcon_clr.GetColor() };
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case eDLL_T::COMMON:
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return { con_notify_common_clr.GetColor() };
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case eDLL_T::SYSTEM_WARNING:
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return { con_notify_warning_clr.GetColor() };
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case eDLL_T::SYSTEM_ERROR:
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return { con_notify_error_clr.GetColor() };
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default:
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return { con_notify_native_engine_clr.GetColor() };
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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CTextOverlay g_TextOverlay;
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