2022-05-21 19:58:09 +02:00

26 lines
691 B
C++

#pragma once
#include <cstdint>
#include <type_traits>
namespace Assets
{
// This enumeration represents the possible bone flags.
enum class BoneFlags : uint8_t
{
// Whether or not the bone has local space transforms
HasLocalSpaceMatrices = 0x1,
// Whether or not the bone has global space transforms
HasGlobalSpaceMatrices = 0x2,
// Whether or not the bone has a scale transform
HasScale = 0x4
};
//
// Allow bitwise operations on this enumeration
//
constexpr BoneFlags operator|(BoneFlags Lhs, BoneFlags Rhs)
{
return static_cast<BoneFlags>(static_cast<std::underlying_type<BoneFlags>::type>(Lhs) | static_cast<std::underlying_type<BoneFlags>::type>(Rhs));
};
}