Update What's New document.

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Bill Hollings 2019-01-12 12:40:40 -05:00
parent 02aeb0797a
commit 0f9aabfc7b

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@ -13,6 +13,29 @@ For best results, use a Markdown reader.*
MoltenVK 1.0.31
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Released 2018/01/12
- Support runtime config via runtime environment variables
- Add full texture swizzling to config, and disable it by default.
- Add GPU switching to config, and enable it by default.
- Add queue family specialization to config, and disable it by default.
- Enable synchronous queue submits as config default.
- Support 4 queue families.
- Update `VK_MVK_MOLTENVK_SPEC_VERSION` to 16.
- Update copyright to 2019.
- Update to latest SPIRV-Cross version:
- MSL: Support SPV_KHR_variable_pointers.
- MSL: Workaround missing gradient2d() on macOS for typical cascaded shadow mapping.
- MSL: Fix mapping of identity-swizzled components.
- MSL: Support composites inside I/O blocks
- Performance improvements on iterating internal constructs.
- Update copyright to 2019.
MoltenVK 1.0.30 MoltenVK 1.0.30
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