576 Commits

Author SHA1 Message Date
Bill Hollings
6127918a32 Add support for extension VK_KHR_synchronization2.
- MVKPhysicalDevice add support for VkPhysicalDeviceSynchronization2Features.
- Pass sync2 structs to MVKPipelineBarrier, MVKCmdPipelineBarrier, MVKCmdSetEvent,
  MVKCmdResetEvent, MVKCmdWaitEvents, MVKRenderPass, MVKQueue & MVKQueueSubmission.
- Replace use of VkPipelineStageFlags & VkAccessFlags
  with VkPipelineStageFlags2 & VkAccessFlags2.
- Add stage masks to MVKPipelineBarrier, and redefine apply*MemoryBarrier()
  functions to remove separately passing stage masks.
- Add MVKSemaphoreSubmitInfo to track semaphores in MVKQueueSubmission.
- Add MVKCommandBufferSubmitInfo to track command buffers
  in MVKQueueCommandBufferSubmission.
- Add MVKSubpassDependency to combine VkSubpassDependency & VkMemoryBarrier2 in MVKRenderPass.
- Remove abstract MVKCmdSetResetEvent superclass.
- Streamline code in MVKMTLFunction::operator= (unrelated).
2023-09-19 14:20:55 -04:00
Bill Hollings
9c206ecc79 Fix MSL code used in vkCmdBlitImage() on depth-stencil formats. 2023-09-12 16:44:33 -04:00
Bill Hollings
62e0368e21 Add configurable lowpass filter for VkPhysicalDeviceLimits::timestampPeriod.
- Add MVKConfiguration::timestampPeriodLowPassAlpha, along with matching
  MVK_CONFIG_TIMESTAMP_PERIOD_LOWPASS_ALPHA env var.
- Add MVKConfigMembers.def file to describe MVKConfiguration members,
  to support consistent batch handling of members.
- Add env var & build settings MVK_CONFIG_DEBUG, plus legacy
  MVK_CONFIG_ALLOW_METAL_EVENTS & MVK_CONFIG_ALLOW_METAL_FENCES.
- Simplify environment variable retrieval functions and macros.
- Rename MVKDevice::updateTimestampsAndPeriod() to updateTimestampPeriod().
2023-09-12 11:41:43 -04:00
Bill Hollings
0ee15222c8 Ensure objects retained for life of MTLCommandBuffer.
- vkCmdBlitImage() ensure swizzle texture view is retained for life
  of MTLCommandBuffer.
- vkQueuePresentKHR() use MTLCommandBuffer that retains references.
- Update MoltenVK version to 1.2.6.
2023-09-08 20:46:28 -04:00
Bill Hollings
7fe4963985 Guard against CAMetalDrawable with invalid pixel format.
- Calling nextDrawable may result in a nil drawable, or a drawable with no
  pixel format. Attempt several times to retrieve a drawable with a valid
  pixel format, and if unsuccessful, return an error from vkQueuePresentKHR()
  and vkAcquireNextImageKHR(), to force swapchain to be re-created.
- Reorganize MVKQueuePresentSurfaceSubmission::execute() to detect drawable
  with invalid format, attach MTLCommandBuffer completion handler just before
  commit, and delay enqueuing MTLCommandBuffer until commit.
- Refactor mvkOSVersionIsAtLeast() for clarity (unrelated).
2023-09-06 16:16:11 -04:00
Bill Hollings
10625a8638 Add support for VK_EXT_layer_settings extension. 2023-09-04 21:45:42 -04:00
Bill Hollings
9f64faadbc Improve behavior of swapchain image presentation stalls caused by Metal regression.
In a recent Metal regression, Metal sometimes does not trigger the
[CAMetalDrawable addPresentedHandler:] callback on the final few (1-3)
CAMetalDrawable presentations, and retains internal memory associated
with these CAMetalDrawables. This does not occur for any CAMetalDrawable
presentations prior to those final few.

Most apps typically don't care much what happens after the last few
CAMetalDrawables are presented, and typically end shortly after that.

However, for some apps, such as Vulkan CTS WSI tests, which serially create
potentially hundreds, or thousands, of CAMetalLayers and MTLDevices,these
retained device memory allocations can pile up and cause the CTS WSI tests
to stall, block, or crash.

This issue has proven very difficult to debug, or replicate in incrementally
controlled environments. It appears consistently in some scenarios, and never
in other, almost identical scenarios.

For example, the MoltenVK Cube demo consistently runs without encountering
this issue, but CTS WSI test dEQP-VK.wsi.macos.swapchain.render.basic
consistently triggers the issue. Both apps run almost identical Vulkan
command paths, and identical swapchain image presentation paths, and
result in GPU captures that have identical swapchain image presentations.

We may ultimately have to wait for Apple to fix the core issue, but this
update includes workarounds that helps in some cases. During vkQueueWaitIdle()
and vkDeviceWaitIdle(), wait a short while for any in-flight swapchain image
presentations to finish, and attempt to force completion by calling
MVKPresentableSwapchainImage::forcePresentationCompletion(), which releases
the current CAMetalDrawable, and attempts to retrieve a new one, to trigger
the callback on the current CAMetalDrawable.

In exploring possible work-arounds for this issue, this update adds significant
structural improvements in the handling of swapchains, and quite a bit of new
performance and logging functionality that is useful for debugging purposes.

- Add several additional performance trackers, available via logging,
  or the mvk_private_api.h API.
- Rename MVKPerformanceTracker members, and refactor performance result
  collection, to support tracking and logging memory use, or other measurements,
  in addition to just durations.
- Redefine MVKQueuePerformance to add tracking separate performance metrics for
  MTLCommandBuffer retrieval, encoding, and execution, plus swapchain presentation.
- Add MVKDevicePerformance as part of MVKPerformanceStatistics to track device
  information, including GPU device memory allocated, and update device memory
  results whenever performance content is requested.
- Add MVKConfigActivityPerformanceLoggingStyle::
  MVK_CONFIG_ACTIVITY_PERFORMANCE_LOGGING_STYLE_DEVICE_LIFETIME_ACCUMULATE
  to accumulate performance and memory results across multiple serial
  invocations of VkDevices, during the lifetime of the app process. This
  is useful for accumulating performance results across multiple CTS tests.
- Log destruction of VkDevice, VkPhysicalDevice, and VkInstance, to bookend
  the corresponding logs performed upon their creation.
- Include consumed GPU memory in log when VkPhysicalDevice is destroyed.
- Add mvkGetAvailableMTLDevicesArray() to support consistency when retrieving
  MTLDevices available on the system.
- Add mvkVkCommandName() to generically map command use to a command name.
- MVKDevice:
    - Support MTLPhysicalDevice.recommendedMaxWorkingSetSize on iOS & tvOS.
    - Include available and consumed GPU memory in log of GPU device at
      VkInstance creation time.
- MVKQueue:
    - Add handleMTLCommandBufferError() to handle errors for all
      MTLCommandBuffer executions.
    - Track time to retrieve a MTLCommandBuffer.
    - If MTLCommandBuffer could not be retrieved during queue submission,
      report error, signal queue submission completion, and return
      VK_ERROR_OUT_OF_POOL_MEMORY.
    - waitIdle() simplify to use [MTLCommandBuffer waitUntilCompleted],
      plus also wait for in-flight presentations to complete, and attempt
      to force them to complete if they are stuck.
- MVKPresentableSwapchainImage:
    - Don't track presenting MTLCommandBuffer.
    - Add limit on number of attempts to retrieve a drawable, and report
      VK_ERROR_OUT_OF_POOL_MEMORY if drawable cannot be retrieved.
    - Return VkResult from acquireAndSignalWhenAvailable() to notify upstream
      if MTLCommandBuffer could not be created.
    - Track presentation time.
	- Notify MVKQueue when presentation has completed.
	- Add forcePresentationCompletion(), which releases the current
	  CAMetalDrawable, and attempts to retrieve a new one, to trigger the
	  callback on the current CAMetalDrawable. Called when a swapchain is
	  destroyed, or by queue if waiting for presentation to complete stalls,
	- If destroyed while in flight, stop tracking swapchain and
	  don't notify when presentation completes.
- MVKSwapchain:
    - Track active swapchain in MVKSurface to check oldSwapchain
    - Track MVKSurface to access layer and detect lost surface.
    - Don't track layer and layer observer, since MVKSurface handles these.
    - On destruction, wait until all in-flight presentable images have returned.
    - Remove empty and unused releaseUndisplayedSurfaces() function.
- MVKSurface:
	- Consolidate constructors into initLayer() function.
    - Update logic to test for valid layer and to set up layer observer.
- MVKSemaphoreImpl:
    - Add getReservationCount()
- MVKBaseObject:
    - Add reportResult() and reportWarning() functions to support logging
      and reporting Vulkan results that are not actual errors.
- Rename MVKCommandUse::kMVKCommandUseEndCommandBuffer to
  kMVKCommandUseBeginCommandBuffer, since that's where it is used.
- Update MVK_CONFIGURATION_API_VERSION and MVK_PRIVATE_API_VERSION to 38.
- Cube Demo support running a maximum number of frames.
2023-09-02 08:51:36 -04:00
Bill Hollings
7910083ffa Fix rare case where vertex attribute buffers are not bound to Metal.
In the rare case where vertex attribute buffers are bound to MVKCommandEncoder,
are not used by first pipeline, but are used by a subsequent pipeline, and no
other bindings are changed, the MVKResourcesCommandEncoderState will not appear
to be dirty to the second pipeline, and the buffer will not be bound to Metal.

When reverting a binding to dirty if it is not used by a pipeline, also revert
the enclosing MVKResourcesCommandEncoderState to dirty state.

Update MoltenVK to version 1.2.6 (unrelated).
2023-08-23 14:14:15 -04:00
Bill Hollings
4fe8811665 Update dependency libraries to match Vulkan SDK 1.3.261.
- In MoltenVK Xcode projects, set iOS & tvOS deployment targets to 12.0,
  to avoid warnings while building MoltenVK.
- Add DYLD_LIBRARY_PATH to runcts script, to ensure Vulkan and MoltenVK
  libraries are found during CTS runs.
- Update Whats_New.md and MoltenVK_Runtime_UserGuide.md documents.
2023-08-15 16:03:31 -04:00
Bill Hollings
47840b9beb
Merge pull request #1993 from billhollings/fix-sim-buff-align
Ensure Xcode simulator always uses 256B buffer alignment.
2023-08-14 10:11:34 -04:00
Bill Hollings
41a5a97fef Ensure Xcode simulator always uses 256B buffer alignment.
Xcode simulator always requires 256B buffer alignment, even when running
on Apple Silicon. Previously, it was assumed that Apple Silicon would use
it's native 16B buffer alignment.
2023-08-13 20:14:20 -04:00
Bill Hollings
dd31587337 Fix sync delay between calls to vkQueueSubmit() on non-Apple-Silicon devices.
The [MTLDevice sampleTimestamps:gpuTimestamp:] function turns out to be
synchronized with other queue activities, and can block GPU execution
if it is called between MTLCommandBuffer submissions. On non-Apple-Silicon
devices, it was called before and after every vkQueueSubmit() submission,
to track the correlation between GPU and CPU timestamps, and was delaying
the start of GPU work on the next submission (on Apple Silicon, both
CPU & GPU timestamps are specified in nanoseconds, and the call was bypassed).

Move timestamp correlation from vkQueueSubmit() to
vkGetPhysicalDeviceProperties(), where it is used to update
VkPhysicalDeviceLimits::timestampPeriod on non-Apple-Silicon devices.

Delegate MVKPhysicalDevice::getProperties(VkPhysicalDeviceProperties2*)
to MVKPhysicalDevice::getProperties(VkPhysicalDeviceProperties*), plus
minimize wasted effort if pNext is empty (unrelated).

Move the declaration of several MVKPhysicalDevice member structs to
potentially reduce member spacing (unrelated).
2023-08-12 13:32:28 -04:00
Bill Hollings
f6ba6f2dcc Drop official support for using Xcode 11 to build MoltenVK.
- Remove Xcode 11 build from GitHub CI.
- Leave MVK_XCODE_12 guards in place to allow devs to possibly continue to
  attempt to build existing MoltenVK code using Xcode 11, even though it's
  not officially supported. Such devs may have to add their own additional
  MVK_XCODE_12 guards for any Xcode 12 API features added after this change.
2023-07-12 17:32:58 -04:00
Bill Hollings
6374d9d29b Fix visionOS build errors and warnings where possible.
- Remove visionOS from multi-platform builds because it
  requires Xcode 15+ and will abort a multi-platform build.
- Define TARGET_OS_XR for older SDK's.
- A number of SDK deprecation warnings remain when building for visionOS.
  These cannot be removed without significant refactoring.
- Build visionOS dependencies for Release build by default.
- Fix local variable initialization warning (unrelated).
2023-07-11 15:43:41 -04:00
Bill Hollings
e5d3939322 Add support for VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN.
To reduce complexity and repetitive copy-pasted spaghetti code,
the design approach here was to implement triangle fan conversion on
MVKCmdDrawIndexedIndirect, as the most general of the draw commands,
and then populate and invoke a synthetic MVKCmdDrawIndexedIndirect
command from the other draw commands.

- Rename pipeline factory shader cmdDrawIndexedIndirectMultiviewConvertBuffers()
  to cmdDrawIndexedIndirectConvertBuffers, and in addition to original support
  for modifying indirect content to support multiview, add support for
  converting triangle fan indirect content and indexes to triangle list.
- Modify MVKCmdDrawIndexedIndirect to track need to convert triangle fans
  to triangle list, and invoke kernel function when needed.
- Modify MVKCmdDraw, MVKCmdDrawIndexed, and MVKCmdDrawIndirect to populate
  and invoke a synthetic MVKCmdDrawIndexedIndirect command to convert triangle
  fans to triangle lists.
- Add pipeline factory shader cmdDrawIndirectPopulateIndexes() to convert
  non-indexed indirect content to indexed indirect content.
- MVKCmdDrawIndexedIndirect add support for zero divisor vertex buffers
  potentially coming from MVKCmdDraw and MVKCmdDrawIndexed.

- Rename pipeline factory shader cmdDrawIndexedIndirectConvertBuffers()
  to cmdDrawIndexedIndirectTessConvertBuffers() so it will be invoked from
  MVKCommandEncodingPool::getCmdDrawIndirectTessConvertBuffersMTLComputePipelineState()
  (unrelated).
2023-06-28 00:01:12 -04:00
Bill Hollings
96204ada46
Merge pull request #1961 from cdavis5e/legacy-subgroup
Support `VK_EXT_shader_subgroup_ballot` and `VK_EXT_shader_subgroup_vote`.
2023-06-26 18:38:30 -04:00
Bill Hollings
c85507b996
Merge pull request #1960 from cdavis5e/shader-non-semantic-info
Advertise the `VK_KHR_shader_non_semantic_info` extension.
2023-06-26 17:20:41 -04:00
Chip Davis
b74feb7c77 Support VK_EXT_shader_subgroup_ballot and VK_EXT_shader_subgroup_vote.
Update SPIRV-Cross to pull in the needed support for these extensions.
2023-06-26 13:40:34 -07:00
Chip Davis
5253e6f9e0 Advertise the VK_KHR_shader_non_semantic_info extension.
This just provides support for the `SPV_KHR_non_semantic_info`
extension, which supports extended instruction sets that do not affect
the semantics of a SPIR-V shader (e.g. debug info). SPIRV-Cross already
handles these instruction sets, so no additional work is required on our
part to support this extension.
2023-06-24 16:48:30 -07:00
Chip Davis
4e3ac69305 Support the VK_EXT_calibrated_timestamps extension.
This extension has a direct Metal equivalent in the
`-[MTLDevice sampleTimestamps:gpuTimestamp:]` method. However, that
method returns CPU timestamps in the Mach absolute time domain, which is
*not* that of `CLOCK_MONOTONIC_RAW` but of `CLOCK_UPTIME_RAW`. The
function that corresponds to `CLOCK_MONOTONIC_RAW` is
`mach_continuous_time()`. Therefore, this implementation uses the
`mach_continuous_time()` function for the CPU timestamp. Perhaps we
should lobby the WG for `VK_TIME_DOMAIN_CLOCK_UPTIME_RAW_EXT`.
2023-06-23 12:08:56 -07:00
Chip Davis
5d173d0e09 Support the VK_EXT_4444_formats extension.
This turned out to be a little bit more involved than I had hoped. But,
with this, we can now use the `VK_FORMAT_A4R4G4B4_UNORM_PACK16` and
`VK_FORMAT_A4B4G4R4_UNORM_PACK16` formats from shaders, use them as blit
sources, and even clear them. Storage images and render targets of these
formats aren't supported, however. To support the latter would require
the insertion of a swizzle into the fragment shader before returning.
The former cannot be reasonably supported.
2023-06-22 15:14:50 -07:00
Bill Hollings
e69c249348 Log more info about SPIR-V to MSL conversion errors.
Remove unhelpful "Shader module does not contain
an entry point named 'main0'" error message.
2023-06-15 19:56:36 -04:00
Raafat Akkad
e7243572d7 Allows maximizing the concurrent executing compilation tasks.
https://developer.apple.com/videos/play/wwdc2023/10127/?time=540
On an M1 Pro Macbook Pro 16" maximumConcurrentCompilationTaskCount goes from 2 to 8
2023-06-14 20:17:53 +01:00
Bill Hollings
4949c34b4d
Merge pull request #1936 from billhollings/present-imm-mode-unless-present-time
Support VK_PRESENT_MODE_IMMEDIATE_KHR if VkPresentTimeGOOGLE::desiredPresentTime is zero.
2023-06-07 18:41:57 -04:00
Chip Davis
750adcaae2 Advertise the VK_EXT_shader_demote_to_helper_invocation extension.
As of macOS Big Sur and iOS/tvOS 14, the `discard_fragment()` function
in MSL is defined to have demote semantics; that is, fragment shader
output is discarded, but the fragment shader thread continues to run as
a helper invocation. This is very useful for Direct3D emulation, since
this is the semantic that HLSL `discard` has.

Signed-off-by: Chip Davis <chip@holochip.com>
2023-06-07 12:48:02 -07:00
Bill Hollings
6fb53471b1 Support VK_PRESENT_MODE_IMMEDIATE_KHR if VkPresentTimeGOOGLE::desiredPresentTime is zero.
- [MTLDrawable presentAtTime:] syncs to display vsync. To support
  VK_PRESENT_MODE_IMMEDIATE_KHR while using VkPresentTimeGOOGLE::presentID,
  only call presentAtTime: if VkPresentTimeGOOGLE::desiredPresentTime has
  been explicitly set to a non-zero value.
- Clarify initially clearing MVKImagePresentInfo to all zeros.
2023-06-05 19:17:10 -04:00
Bill Hollings
107be116b7 Add support for VK_PRESENT_MODE_IMMEDIATE_KHR to macOS Cube demo.
- Only log performance stats on FPS logging if logging style is explicitly
  set to MVK_CONFIG_ACTIVITY_PERFORMANCE_LOGGING_STYLE_FRAME_COUNT (unrelated).
2023-05-30 21:11:02 -04:00
Bill Hollings
83a1811230 Ensure compute encoding state is marked dirty for non-dispatch commands.
The same compute encoder is used across dispatches and other commands,
which may override compute state, and end up breaking subsequent dispatches.

- Mark compute encoding state dirty when following commands,
  which use Metal compute encoders, are issued:
  - vkCmdCopyBuffer()
  - vkCmdClearColorImage()
  - vkCmdClearDepthStencilImage()
  - vkCmdFillBuffer()
  - vkCmdCopyQueryPoolResults()

- MVKCommandEncoder move marking compute state dirty from
  endCurrentMetalEncoding() to getMTLComputeEncoder().
- For efficiency, don't prematurely force end of query copy compute encoder
  used on renderpass end, in case compute dispatches follow.

- Update MoltenVK to 1.2.5 (unrelated).
2023-05-26 00:06:40 -04:00
Bill Hollings
b26ce32a60 Advertise VK_KHR_depth_stencil_resolve extension on all devices.
Advertise VK_KHR_depth_stencil_resolve extension on early iOS devices,
since VK_RESOLVE_MODE_SAMPLE_ZERO_BIT is supported on all devices,
even if other resolve modes are not, and makes it consistent with
Vulkan 1.2 mandatory support for VK_RESOLVE_MODE_SAMPLE_ZERO_BIT.
2023-05-23 19:01:31 -04:00
Bill Hollings
b863ecef4d Accumulate render stages when a resource is used by multiple descriptor bindings. 2023-05-23 13:13:19 -04:00
Bill Hollings
c231c90dd4 Update dependency libraries to match Vulkan SDK 1.3.250.
- Update Whats New document.
2023-05-22 20:00:14 -04:00
Bill Hollings
ae0ee6a012
Merge pull request #1908 from billhollings/fix-deviceUUID
Populate deviceUUID from MTLDevice location and peer group info.
2023-05-17 15:09:46 -04:00
Bill Hollings
665ef6df13 Improve support for deviceUUID and deviceLUID.
- MTLDevice registryID is not constant across OS reboots,
  which is not conformant with deviceUUID requirements.
- Replace with combination of MTLDevice location, locationNumber,
  peerGroupID, and peerIndex, which should define uniqueness,
  and should be constant across OS reboots.
- Populate deviceLUID from MTLDevice registryID.
2023-05-17 14:50:48 -04:00
Bill Hollings
d29092ab78 Do not fail on request for timestamp query pool that is too large.
- Report error, but do not fail on request for timestamp query pool
  that is too large for MTLCounterSampleBuffer.
- Change reported error to VK_ERROR_OUT_OF_DEVICE_MEMORY and clarify
  text of error reported when timestamp query pool is too large.
- Clarify error reported for occlusion query pool errors (unrelated).
2023-05-16 17:26:26 -04:00
Bill Hollings
65ce195a6f Ensure swapchain image presented time is always populated when requested.
If Metal reports zero presentedTime, and desired presentation
time has not been set by app, use the current time.
2023-05-15 18:47:22 -04:00
Bill Hollings
4893f78b29 Identify each unsupported device feature flag that the app attempts to be enable.
- Make MVKDevice::enableFeatures() functions into templates to pass struct type.
- Add mvkGetAddressOfFirstMember() to retrieve the address of the first member of
  a struct, taking into consideration whether the struct has a Vulkan pNext member.
- Add mvk::getTypeName() and mvk::getOrdinalSuffix() string functions.
2023-05-15 15:14:30 -04:00
Bill Hollings
3247bd465d GitHub CI streamline uploaded artifact sizes.
- Reinstate per-platform upload artifacts.
- Don't upload shader converter binaries.
2023-05-10 17:27:08 -04:00
Bill Hollings
ab5429b18c GitHub CI improvements.
- Build one universal build, instead of per-platform.
- Upload this single build artifact to GitHub.
- Upgrade to v3 of action dependencies to remove Node.js deprecation warnings.
- Avoid use of deprecated set-output GitHub action command.
- Use macOS 13 and Xcode 14.3.
- README.md document access to binary artifacts.
2023-05-09 00:12:16 -04:00
Bill Hollings
9e466699e5 Fix race condition when updating values in VkPastPresentationTimingGOOGLE.
- MVKPresentableSwapchainImage::presentCAMetalDrawable() and
  addPresentedHandler() pass MVKImagePresentInfo by value instead
  of reference, to avoid callbacks colliding with tracked
  MVKImagePresentInfos being cleared when
  MVKQueuePresentSurfaceSubmission is destroyed after it is run.
2023-05-05 14:45:43 -04:00
Bill Hollings
cde220a277 Remove vkGetMoltenVKConfiguration2MVK() and vkSetMoltenVKConfiguration2MVK().
Also undeprecate the original vkGet/SetMoltenVKConfigurationMVK().

In expectation of the upcoming VK_EXT_layer_settings extension, it is felt that
adding these additional functions at this time would be confusing to app devs.
2023-05-05 11:41:06 -04:00
Bill Hollings
3db62a1d7b Reinstate VK_MVK_moltenvk extension and add simplified config functions.
- Reinstate VK_MVK_moltenvk extension, but log warning message when it is enabled.
- Add vkGetMoltenVKConfiguration2MVK() and vkSetMoltenVKConfiguration2MVK()
  to set config without passing a dummy VkInstance, and deprecate
  vkGetMoltenVKConfigurationMVK() and vkSetMoltenVKConfigurationMVK().
2023-05-04 11:08:16 -04:00
Bill Hollings
937b0bf943 Deprecate the obsolete and non-standard VK_MVK_moltenvk extension.
The VK_MVK_moltenvk extension has never been brought inside Vulkan, and
the functions have never been supported by the Vulkan Loader and Layers.
Most of the functionality has long been replaced by the official
VK_metal_objects extension.

- Remove VK_MVK_moltenvk as an advertised extension.
- Refactor vk_mvk_moltenvk.h header file into separate headers files:
    - mvk_config.h - Valid public config functions
    - mvk_private_api.h - Valid development debugging functions used with care
    - mvk_deprecated_api.h - Formally deprecated functions.
- Retain skeleton vk_mvk_moltenvk.h header file for legacy compatibility only.
- Update documentation and header comments to explain changes.
2023-05-01 17:30:21 -04:00
Bill Hollings
e50cb32127
Merge pull request #1878 from billhollings/dyn-rend-separate-depth-stencil
Support separate depth and stencil attachments during dynamic rendering
2023-04-28 12:38:29 -04:00
Bill Hollings
4aa2b6dd9f Support separate depth and stencil attachments during dynamic rendering.
- MVKRenderSubpass add separate getDepthFormat() & getStencilFormat(),
  and isDepthAttachmentUsed() & isStencilAttachmentUsed() and use
  instead of testing pixel format for depth and stencil components.
- Add MVKRenderingAttachmentIterator class to consistently iterate,
  and take actions, on the attachments in VkRenderingInfo to create
  synthetic MVKRenderPass and extract image views and clear colors.
- Remove mvkCreateRenderPass() and mvkCreateFramebuffer() in favor
  of additional constructors, and remove mvkGetDepthStencilFormat() in
  favor of retrieving formats for separate depth and stencil attachments.
- MVKRenderpass constructors reorganize order of adding attachments and
  subpasses, and connecting the two.
- Renmame MVKRenderPassAttachment to MVKAttachmentDescription.
- MVKPipeline reorganize member variables to minimize gaps in content
  and remove unnecessary _isRasterizingDepthStencil member var (unrelated).
2023-04-24 15:23:46 -04:00
Bill Hollings
fc8e8182ee Disable pipeline cache compression prior to macOS 10.15 and iOS/tvOS 13.0. 2023-04-24 15:01:41 -04:00
Bill Hollings
13e8103651 Ensure shaders using PhysicalStorageBufferAddresses encode the associated MTLBuffer.
- MVKDevice track VkBuffers marked with VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT.
- Add SPIRVToMSLConversionResultInfo::usesPhysicalStorageBufferAddressesCapability
  to detect and track shaders that use PhysicalStorageBufferAddresses capability,
  and track such shader stages within pipeline.
- MVKResourcesCommandEncoderState encode usage of VkBuffers marked with
  VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT when pipeline uses
  PhysicalStorageBufferAddresses capability.
- Rename MVKResourcesCommandEncoderState::encodeArgumentBufferResourceUsage()
  to encodeResourceUsage().
- MVKDevice move some functions to public scope and remove friend classes.
- MVKDeviceMemory ensure _vkMemAllocFlags is always initialized (unrelated).
- Rename MVKFoundation template method contains() to mvkContains() (unrelated).
2023-04-14 17:30:32 -04:00
Bill Hollings
5092330273 Support BC compression on iOS/tvOS, where available.
- Add MVK_XCODE_14_3 macro to compile for iOS/tvOS 16.4 and above.
- Add support for BC compression on iOS/tvOS 16.4 and above where supported.
- Consolidate MVKPixelFormats::modifyMTLFormatCapabilities(mtlDev)
  and centralize querying MTLDevice format methods for all platforms.
2023-04-12 11:50:09 -04:00
Bill Hollings
518385696b Several simple maintenance fixes.
- Fix memory leak when waiting on timeline semaphores.
- For correctness, set VkPhysicalDeviceLimits::lineWidthGranularity to 1.
- Update MoltenVK to version 1.2.4.
- Update Whats_New.md document with recent changes.
2023-04-11 20:41:59 -04:00
sean
20e255b4e6
Add: VK_KHR_map_memory2 2023-03-23 22:05:58 +01:00
Bill Hollings
4e344a6921 Update dependency libraries to match Vulkan SDK 1.3.243.
Update Whats New document.
2023-03-22 14:27:25 -04:00