745 Commits

Author SHA1 Message Date
Bill Hollings
593f773f48 Fix issue where preallocated descriptor count was not reset during vkResetDescriptorPool().
Document MVK_CONFIG_PREALLOCATE_DESCRIPTORS runtime environment variable.
Update MoltenVK_Runtime_UserGuide.md to better explain runtime environment variables.
Update Whats_New.md document.
2020-01-21 14:05:58 -05:00
Bill Hollings
8463eb5d8d
Merge pull request #818 from billhollings/master
Support preallocated descriptor pooling via VkDescriptorPoolSize.
2020-01-21 10:15:07 -05:00
Bill Hollings
6abf4a6e2f Support preallocated descriptor pooling via VkDescriptorPoolSize.
Add MVK_CONFIG_PREALLOCATE_DESCRIPTORS env var to enable descriptor preallocation
in pool. Add MVKDescriptor subclasses for all used VkDescriptorType values.
Support allocating MVKDescriptor subclasses via direct instantiation,
or referencing preallocated instances held in a fixed collection.
MVKDescriptor subclasses support resetting and reuse from preallocated collection.
MVKDescriptorPool optionally holds collections of preallocated descriptors,
one collection per VkDescriptorType value.
Support VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT to mark preallocated
descriptors as available when freed.
2020-01-21 09:18:18 -05:00
Bill Hollings
e53e582639 Move MVKDescriptor instantiation to MVKDescriptorPool and support allocation failures. 2020-01-15 16:29:14 -05:00
Bill Hollings
3a1b19be51 Rename MVKDescriptorBinding to MVKDescriptor, including subclasses. 2020-01-15 11:48:27 -05:00
Bill Hollings
3a56901460 Do not pool descriptor sets.
MVKDescriptorPool no longer pools MVKDescriptorSet objects, keyed by their layouts.
MVKDescriptorSet are lightweight allocations, and instances are now created and
freed by the corresponding Vulkan commands.
2020-01-15 10:53:03 -05:00
Bill Hollings
b3e41157ab Refactor MVKDescriptorBinding into hierarchy of specialized subclasses.
MVKDescriptorSetLayoutBinding instantiates appropriate MVKDescriptorBinding subclasses.
MVKDescriptorSet hold pointers to MVKDescriptorBinding instead of instances.
2020-01-14 18:50:51 -05:00
Morteza Mostajab
0d8f27d73d Correcting the comment description for vkGetMTLBufferMVK 2020-01-13 20:05:39 +01:00
Bill Hollings
db2ce8a10e Move resource binding from MVKDescriptorSetLayoutBinding to MVKDescriptorBinding.
MVKDescriptorBinding remove tracking of descriptor set and binding layout.
2020-01-10 14:26:38 -05:00
Bill Hollings
2c6f33e793 Each MVKDescriptorBinding respresents only one resource slot.
Remove arrays of slots from MVKDescriptorBinding. For array types, multiple
MVKDescriptorBindings map to one corresponding MVKDescriptorLayoutBinding.
Simplify logic of copying and writing to descriptors.
2020-01-09 17:57:00 -05:00
Morteza Mostajab
d1752cda70 Adds support for vkGetMTLBufferMVK which returns current metal buffer id for a specific vulkan buffer 2020-01-09 20:31:02 +01:00
Bill Hollings
8bca6709a1 Refactor descriptor binding files.
Move MVKDescriptorBinding & MVKDescriptorSetLayoutBinding
to new MVKDescriptorBinding.h/mm files.
2020-01-07 22:25:49 -05:00
Bill Hollings
8ec682938b Update copyright to 2020. 2020-01-07 16:47:29 -05:00
Bill Hollings
e6224803f6 Track performance of CAMetalLayer nextDrawable call.
Add MVKQueuePerformance::nextCAMetalDrawable.
2020-01-06 09:38:14 -05:00
Bill Hollings
537c7b0040 Fix Metal validation error on push constant sizing differences between C and MSL structs.
Add MVKPhysicalDeviceMetalFeatures::pushConstantSizeAlignment, set value to 16 (size of
float4), and ensure push constant buffers have a size that is a multiple of that value.
Update VK_MVK_MOLTENVK_SPEC_VERSION to 24.
2019-12-28 21:13:58 -05:00
Bill Hollings
a5dd0101b2 Rename mvkAlignByteOffset() to mvkAlignByteCount(). 2019-12-28 17:50:53 -05:00
Michael Barriault
c3d8d4e159 Merge buffer and inline unions to fix issue where binding inline descriptor would interfere with future binds on the same set index in the same command buffer (now only used in push case anyway) 2019-12-26 14:07:51 -03:30
Michael Barriault
78ca4655ab Use MTLBuffer when inline uniform block descriptor is written to instead of copying host-side bytes 2019-12-26 14:05:08 -03:30
Michael Barriault
2ccfb29998 Fix EXT_inline_uniform_block when using push descriptor sets 2019-12-26 14:02:43 -03:30
Bill Hollings
e28a1b4b8b Fix buffer offset in vkCmdPushDescriptorSet() for non-dedicated buffer memory. 2019-12-18 18:22:30 -05:00
Bill Hollings
8ad03bf0d5 Fix crash when app does not use queue family zero.
Add MVKDevice::getAnyQueue() to safely find the first available queue.
Update MoltenVK version to 1.0.40.
2019-12-18 16:44:35 -05:00
Bill Hollings
b6aae29a85 Restrict MTLHeap to private or shared storage modes on iOS.
Set heap storage mode and CPU cache mode parameters directly.
2019-12-16 16:53:20 -05:00
Bill Hollings
a7348e2c69 Remove single-GPU condition from GPU unified memory test. 2019-12-16 15:52:50 -05:00
Bill Hollings
5ba074a125 Avoid reading env vars inside library constructor functions. 2019-12-15 21:47:20 -05:00
Bill Hollings
3f025bc63f Fix bug where dynamic shader buffers are overflowing.
Change MVKPhysicalDeviceMetalFeatures::dynamicMTLBuffers from boolean to uint
dynamicMTLBufferSize limit and guard dynamic buffer usage sizes against it.
Update VK_MVK_MOLTENVK_SPEC_VERSION to 23.
2019-12-12 15:46:28 -05:00
Bill Hollings
977a1f4771 Update mvkClear() to support optional length parameter. 2019-12-12 13:07:04 -05:00
Bill Hollings
b213996c5e Support Xcode 11.3.
Update What's New document.
2019-12-12 12:38:17 -05:00
Bill Hollings
574e92a38a Fix inconsistency in reporting shared memory between type and heap on macOS.
Remove VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT and VK_MEMORY_PROPERTY_HOST_CACHED_BIT
from MVK_VK_MEMORY_TYPE_METAL_SHARED.
Refactor MVKPhysicalDevice::initMemoryProperties() to configure memory
types and heaps in a more organized, procedural, and traceable manner.
Enhance MVKPhysicalDevice::getHasUnifiedMemory() detection of unified memory.
Simplify MVKPhysicalDevice::getVRAMSize().
On macOS MVKImage::validateUseTexelBuffer() tests the underlying device memory
directly to determine if it has coherent memory and cannot support texel buffer.
Add MVKInstance::getPhysicalDeviceCount().
Add mvkClear() template function for clearing structs and replace use of
memset(*, 0, sz) with mvkClear().
Refactor mvkCopyStruct() and rename to mvkCopy().
2019-12-12 10:43:20 -05:00
Bill Hollings
98e0b79a52 Fix inconsistency in reporting device local memory between type and heap on macOS. 2019-12-06 10:18:13 -05:00
Bill Hollings
9f64cc4bef Fix tessellation break when control stage declares but does not use position builtin.
Add SPIRVShaderOutput::isUsed retrieved from shader reflection.
mvk::sizeOfOutput() returns zero if output var is not used.
Update to latest SPIRV-Cross version.
2019-11-26 16:11:52 -05:00
Bill Hollings
7f83d473ba Merge branch 'master' of https://github.com/KhronosGroup/MoltenVK 2019-11-26 15:18:24 -05:00
Michael Barriault
82f3f226d3 More tab fixes 2019-11-25 21:42:28 +00:00
Michael Barriault
4b1fb88655 Fix tabbing to be consistent. 2019-11-25 21:40:08 +00:00
Michael Barriault
ddf108153d Support for EXT_inline_uniform_block 2019-11-25 21:35:38 +00:00
Bill Hollings
16afd5e37f Make mvkCeilingDivide() a template function. 2019-11-21 16:51:41 -05:00
Bill Hollings
3bb70e8749 Fix MTLHeap memory leak in MVKDeviceMemory. 2019-11-18 13:06:05 -05:00
Bill Hollings
15cdb32ae9 Fix image subresource sizing calculations for heap-based textures.
Add MVKImage::_rowByteAlignment separate from _byteAlignment.
2019-11-16 19:05:44 -05:00
Bill Hollings
0b6916aa23 Clamp image copy extents to image extent. 2019-11-13 15:40:43 -05:00
Bill Hollings
9b13006018 Support linear filtering when using vkCmdBlitImage().
Fixes linear filtering when using vkCmdBlitImage(), useful for mipmap generation.
Move MVKCmdBlitImage sampler definition to shader as a constexpr sampler,
and ensure mip_filter and filter are set correctly.
Add MVKRPSKeyBlitImg::srcFilter.
Include MVKCommonEnvironment.h in MVKLogging.h.
Update MoltenVK version to 1.0.39.
2019-11-12 16:47:33 -05:00
Bill Hollings
025abe501a Support Xcode 11.2. 2019-11-04 20:39:41 -05:00
Bill Hollings
d96ee9b0ca Fix severe FPS degradation caused by certain swapchain recreation situations.
Ensure swapchain clears all cached CAMetalDrawables when destroyed.
2019-10-30 14:18:11 -04:00
Michael Barriault
1178bc57d0 Fix tessellation when using resolve attachments 2019-10-26 20:57:42 +01:00
Bill Hollings
93ae214bc8 Support additional capabilities in 1D images, including rendering, clearing, and mipmaps.
Add `MVK_CONFIG_TEXTURE_1D_AS_2D` environment variable, enabled by default.
Modify 1D warning messages to recommend use of `MVK_CONFIG_TEXTURE_1D_AS_2D`.
Update to latest version of SPIRV-Cross.
Align pipeline cache contents to latest CompilerMSL::Options structure.
Clean up code signing on demo Xcode projects.
2019-10-25 14:40:59 -04:00
Bill Hollings
d726aa043d Set value of VkPhysicalDeviceLimits::maxTexelBufferElements to more realistic value. 2019-10-22 09:06:48 -04:00
Bill Hollings
47d38df764 Log format substitution error when MTLPixelFormatDepth24Unorm_Stencil8 is not supported. 2019-10-17 16:59:52 -04:00
Bill Hollings
f14e44800a Enable use of MTLFence for Vulkan semaphores, by default. 2019-10-17 15:16:16 -04:00
Bill Hollings
b5b103e75c Fix crashes for Metal 3.0 capabilities.
Don't allocate MTLHeap of zero size.
MVKImage check for device memory when accessing MTLCPUCacheMode..
2019-10-16 18:50:01 -04:00
Bill Hollings
c6ea99e4db Support Metal 3.0.
Merge Metal-3.0 branch into master branch.
Update What's New document with merged features.
2019-10-16 18:26:58 -04:00
Bill Hollings
c6e9d6b189 Support Xcode 11.1. 2019-10-11 15:16:13 -04:00
Bill Hollings
ebe38ba2ea Reduce memory usage by replacing use of MVKVectorDefault
with std::vector in descriptor set bindings.
2019-10-11 15:12:17 -04:00