9238 Commits

Author SHA1 Message Date
BreadFish64
e6c166eac8 android: disallow split screen 2021-01-10 15:33:11 -05:00
FearlessTobi
45b96a7392 android/settings: Move VSync option to debug
Dolphin does the same and there's no real reason the users should mess with it.
2021-01-10 15:33:11 -05:00
FearlessTobi
8b5f677920 android/NativeLibrary: Use Html.FROM_HTML_MODE_LEGACY
Fixes a deprecation warning.
2021-01-10 15:33:11 -05:00
FearlessTobi
a9319baaf4 android: Make more Strings translatable 2021-01-10 15:33:11 -05:00
FearlessTobi
aa7bc0f579 android: Fix the menu animations
Turns out those unused methods were actually used for something.
2021-01-10 15:33:11 -05:00
FearlessTobi
5b8ff4049a AndroidManifest: Workaround the crash when changing Theme while in settings
Essentially extends upon https://github.com/dolphin-emu/dolphin/pull/8288.

Original description:
"The "correct way" would be to fully save and restore data on onSaveInstanceState and restore it back on onCreate. I tried to do that first.
As there is various conflicts with doing this without some form of refactor due to how the lifecycle diverges and is baked-in to the application, ignoring Activity recreation on orientation change should work well enough and we don't draw anything different in settings on landscape mode or ui mode anyway."
2021-01-10 15:33:11 -05:00
FearlessTobi
889bd64386 android: Show a hint when the gamelist is empty 2021-01-10 15:33:11 -05:00
FearlessTobi
67c485a793 Make the gamelist look nicer and indicate files with a wrong extension visually 2021-01-10 15:33:11 -05:00
FearlessTobi
3510ec54b7 android: Change plus icon to folder icon because we don't support multiple directories 2021-01-10 15:33:11 -05:00
FearlessTobi
7b61989ed0 android: Add realtime audio setting 2021-01-10 15:33:11 -05:00
FearlessTobi
91f20a80c6 audio_core: Add realtime audio 2021-01-10 15:33:11 -05:00
BreadFish64
937b04c693 video_core: bump swap chain size for GLES to reduce bottleneck 2021-01-10 15:33:11 -05:00
BreadFish64
976c0c7104 video_core: implement optimized D24S8->RGBA8 reinterpreters 2021-01-10 15:33:11 -05:00
James Rowe
d0f5bd77ff Use immutable storage when available 2021-01-10 15:33:11 -05:00
BreadFish64
a221e106fc android: disable OpenGL debug message again 2021-01-10 15:33:11 -05:00
BreadFish64
8c0c218061 android: fix opening settings menu in-game 2021-01-10 15:33:10 -05:00
SachinVin
1b32febd50 android: SettingsFragmentPresenter.java: correct the section used in debug tab
Fixes setting always showing the default value.
2021-01-10 15:33:10 -05:00
BreadFish64
4a2d1b5edb video_core: implement GLES depth/stencil downloads 2021-01-10 15:33:10 -05:00
FearlessTobi
e22b8402be android: Add debug tab 2021-01-10 15:33:10 -05:00
FearlessTobi
eef048080d Optimize imports 2021-01-10 15:33:10 -05:00
FearlessTobi
b7f006f232 android: Complete the removal of ATV and address minor Linter warnings 2021-01-10 15:33:10 -05:00
FearlessTobi
87dba59b71 android: Remove obsolete AndroidTV mode and its resources 2021-01-10 15:33:10 -05:00
BreadFish64
06efaa9b73 android: add texture filter setting 2021-01-10 15:33:10 -05:00
BreadFish64
2a4c63dc64 android: Add StringSingleChoiceSetting 2021-01-10 15:33:10 -05:00
BreadFish64
3e07bba8c8 video_core: fix texture filters in GLES 2021-01-10 15:33:10 -05:00
zhupengfei
a0b856536c android/swkbd: Properly set uncancelable
When using a DialogFragment you have to set this property on the DialogFragment itself.
2021-01-10 15:33:10 -05:00
FearlessTobi
f941f8567d Android: Disable automatic backup
Since we don't have proper confuguration file of what to include/exclude
in the backup, this better be disabled because it will lead to unexpected
state. This will solve any issue that was keep hapenning even after fresh
install of the emulator until you manually clear the app data.

Original commit by mahdihijazi for Dolphin-emu.
2021-01-10 15:33:10 -05:00
FearlessTobi
5163c8c0cd build: Fix abiFilter 2021-01-10 15:33:10 -05:00
FearlessTobi
a712b63444 jni/config: Set is_new_3ds to true by default 2021-01-10 15:33:10 -05:00
zhupengfei
ca8f6ecda5 res: Add Chinese (zh) translation 2021-01-10 15:33:10 -05:00
FearlessTobi
505e575a9f android/strings: Add German translation 2021-01-10 15:33:10 -05:00
FearlessTobi
c935ffa8e1 Android: Reflect the settings that is being used by the emulator on the UI
Per-Game settings now load the settings in this order
1. Emulator Settings
2. Default Settings of the Game that we ship with Dolphin
3. Custom game settings the user have

where the later always overides the former in case of collision, then
we show that on the UI to make it clear to the user which settings being
used.

Original commit by mahdihijazi for Dolphin-emu.
2021-01-10 15:33:10 -05:00
FearlessTobi
3999ee80f9 strings: Add the performance warning to the translatable strings 2021-01-10 15:33:10 -05:00
FearlessTobi
93782a66d3 Android: Fix custom game settings
Apparently there was a different section names used by the custom game
settings that caused Android to have those settings broken for
some sections like the graphics one. This adds the map between the generic
settings <> custom settings.

Original commit by mahdihijazi for Dolphin-emu.
2021-01-10 15:33:10 -05:00
FearlessTobi
216eb3f9e8 Android: Refactor the settings managemnt
1. Create Settings class the encaupslate the loading/saving of all settings
2. Decouple the logic of saving the settings into 3 different config files
from the UI code.
2021-01-10 15:33:10 -05:00
FearlessTobi
26eead7f9a Android: Start structure the project around features instead of data types
This only moves the settings feature, the rest will be moved slowely later.

Original commit by mahdihijazi for Dolphin-emu.
2021-01-10 15:33:10 -05:00
zhupengfei
d9b8629c6d android/swkbd: Fix rotation crash
Create a new DialogFragment to manage the dialog's state.
Also replaced AlertDialog with the androidx one which arguably looks better.
2021-01-10 15:33:10 -05:00
FearlessTobi
d23cc68684 Clean up unused resources and resolve linter warnings 2021-01-10 15:33:10 -05:00
BreadFish64
719d066563 android/config: initialize cpu_clock_frequency
leaving it uninitialized broke some games for obvious reasons
2021-01-10 15:33:10 -05:00
BreadFish64
82fa4a57fe android: don't use ScopeAcquireContext in RunCitra
The context will be released when window is destroyed
2021-01-10 15:33:10 -05:00
zhupengfei
16723829da Fix incorrect import due to library change 2021-01-10 15:33:10 -05:00
zhupengfei
f6b2b7fdb5 android: SoftwareKeyboard implementation 2021-01-10 15:33:10 -05:00
BreadFish64
f692f7b358 android/ndk_motion: remove ALooper_release from ndk_motion destructor
We didn't acquire the looper from another thread so this is not correct
2021-01-10 15:33:10 -05:00
BreadFish64
31beb5ad76 android: jni cleanup 2021-01-10 15:33:10 -05:00
FearlessTobi
34f1a08e1b Remove unused code 2021-01-10 15:33:10 -05:00
FearlessTobi
63e0dc0f7e Fix a bunch of issues found by the Linter and rename Dolphin functions to Citra 2021-01-10 15:33:10 -05:00
FearlessTobi
7a5d78c4b7 Android: Set up Day/Night mode for system-compatible optional dark theme
Original commit by TheRealPSV for Dolphin-emu.
2021-01-10 15:33:10 -05:00
FearlessTobi
486a0712e1 Android: Fix displaying checkbox settings with no description
bugs.dolphin-emu.org/issues/11904.

Original commit by JosJuice for Dolphin-emu.
2021-01-10 15:33:10 -05:00
FearlessTobi
166241fbd6 Moves AlertDialogs imports to AndroidX and fix tabs background color
Original commit by rafaeltoledo for Dolphin-emu.
2021-01-10 15:33:10 -05:00
FearlessTobi
cccef6c998 Bumps compile API to 29 (Q) removes unecessary casts and deprecated calls
This will help the Android client to evolve with the latest libraries (as the legacy support libs will not be shipped anymore with the com.android.support package).

This PR also makes the app compliant with the new API requirements to start later this year:
android-developers.googleblog.com/2019/02/expanding-target-api-level-requirements.html.

Original commit by rafaeltoledo for Dolphin-emu.
2021-01-10 15:33:10 -05:00