SachinVin
4d9b1843d8
android:InputOverlay: Bit mask touch action so they are aevaluated properly
...
event.getAction() returns the action only in the lower byte, this works fine when the pointer index is zero and any additional indexes are not captured
2021-01-10 15:34:58 -05:00
SutandoTsukai181
c858514be7
Use fixed indices for button order
...
Apps always return 3 strings, even if there is no custom text, so the index should be constant for each button.
The "OK" button is always at index 2.
2021-01-10 15:34:58 -05:00
bunnei
12fb3a89e4
android: game_settings: Make SM3DL's GPU timing synchronous.
...
- Fixes reported white screen bug.
2021-01-10 15:34:58 -05:00
bunnei
6d4094d26d
android: BillingManager: Purchases must be acknowledged.
2021-01-10 15:34:58 -05:00
FearlessTobi
17ff3d875b
android: Update app translations
...
Adds Korean and some minor fixes to other languages.
2021-01-10 15:34:58 -05:00
bunnei
a36ea289c6
androuid: game_settings: Tighten asynch GPU timing.
...
- Fixes framerate issues in ZALBW.
2021-01-10 15:34:58 -05:00
SachinVin
1347709723
android: AndroidManifest.xml: bump up gles requirement to 3.2
2021-01-10 15:34:58 -05:00
SachinVin
1bd5fe91db
android: disable support for split screen
2021-01-10 15:34:58 -05:00
bunnei
94bde5f0a5
android: BillingManager: Use real managed product for premium.
2021-01-10 15:34:58 -05:00
bunnei
6e28783213
android: audio: Audio stretching is only useful with lower framerates, disable it when fullspeed.
2021-01-10 15:34:52 -05:00
bunnei
70bf60ea27
android: video_core: Add experimental asynchronous GPU option.
2021-01-10 15:34:52 -05:00
bunnei
5a35c71f84
Revert "android: audio: Disable audio stretching by default."
...
This reverts commit 9ccbba07c824e0eca168fa2563509072b6b6793d.
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/features/settings/ui/SettingsFragmentPresenter.java
2021-01-10 15:34:52 -05:00
SachinVin
5f62b2895f
common/logging: Create a new backed for android's logcat
2021-01-10 15:34:52 -05:00
zhupengfei
1b90ea1520
android: Microphone support
...
Based on Tobi's work. Created a new 'real Mic factory' which creates mic interfaces for real devices. There's a default factory set (cubeb/null, depending on whether cubeb exists) in order to avoid changing code of other frontends.
Created a factory for the Android frontend which requests mic permission and creates a CubebInput (or null). The permission requesting code is basically the same as camera's. If the user denied the permission, an alert dialog will be shown informing them of the reason.
For easier usage, by default the Audio Input Device is set to 'Real Device'.
Co-authored-by: FearlessTobi <thm.frey@gmail.com>
2021-01-10 15:33:44 -05:00
bunnei
427928ced4
android: audio: Disable audio stretching by default.
2021-01-10 15:33:44 -05:00
bunnei
c80c7bbb73
android: MainActivity: Fix crash when game directory button is not present.
2021-01-10 15:33:44 -05:00
BreadFish64
0d57ddde7a
android: allow navigating to external storage
2021-01-10 15:33:44 -05:00
bunnei
5a360a77b9
android: BillingManager: Hide premium actionbar button when premium is active.
2021-01-10 15:33:44 -05:00
bunnei
5d63bed39a
android: main: res: Add premium icon and fix folder size.
2021-01-10 15:33:44 -05:00
BreadFish64
d808351c2e
android: more theme changes
...
fix file picker dialog colors
make Citra text orange in dark mode
2021-01-10 15:33:44 -05:00
BreadFish64
b7873d3b3b
android: inherit file-picker toolbar theme from DayNight
2021-01-10 15:33:44 -05:00
BreadFish64
c578fa560b
android: fix toolbar theme
2021-01-10 15:33:44 -05:00
BreadFish64
79add903a3
android: fix garbled names in the game list
2021-01-10 15:33:44 -05:00
SachinVin
81866239de
android:game_info.cpp: correct grammar in comment
2021-01-10 15:33:44 -05:00
zhupengfei
151d4f4020
android/ndk_camera: Fix rotation
...
`width` and `height` are not necessarily swapped at this point
2021-01-10 15:33:44 -05:00
FearlessTobi
fa30be7306
android: Make toolbar text black
2021-01-10 15:33:44 -05:00
SachinVin
fb2e5674b9
android:game_info.cpp: cleanup spammy log
2021-01-10 15:33:44 -05:00
zhupengfei
22fe3de46a
still_image_camera: Fix incorrect JNI usage
...
As `jstring`s are also object references, if we would like to use them across native methods/threads, we would have to make a global reference.
We will need to delete this global reference explicitly. Since this string is shared across multiple Interfaces and also in Factory, I used shared_ptr to manage deletion. Added a fancy SharedGlobalRef to id_cache.h.
Also removed global reference creation for java/lang/String classes. Turns out that local references are guaranteed valid for the duration of the method, and I was just being too cautious.
2021-01-10 15:33:44 -05:00
FearlessTobi
1909efd48d
android: Add dark theme icons
2021-01-10 15:33:44 -05:00
FearlessTobi
74c5f47437
android: Run final format
2021-01-10 15:33:44 -05:00
FearlessTobi
00bb72073f
android: Run clang-format
2021-01-10 15:33:44 -05:00
FearlessTobi
280d298471
android: Format code
...
Finally makes us have consistent code format in the codebase.
2021-01-10 15:33:44 -05:00
zhupengfei
2b1a06b45d
android/ndk_camera: A few fixes
...
1. Remove unused code
2. Avoid crashes when camera wasn't opened
3. Avoid potential data race
2021-01-10 15:33:44 -05:00
zhupengfei
650fc90e67
android: Fix camera settings
...
1. Fix settings crash when it gets treated as IntSetting
2. Properly report camera facing
2021-01-10 15:33:44 -05:00
bunnei
a64f531ba3
android: GameDatabase: Fix typo in rebase.
2021-01-10 15:33:44 -05:00
SachinVin
e0f1bf98aa
android: GameDatabase: dont add misc extensions from sub folders.
2021-01-10 15:33:44 -05:00
SachinVin
51ff42a397
android: Recursive dir
...
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
# src/android/app/src/main/jni/native.cpp
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
# src/android/app/src/main/jni/native.cpp
2021-01-10 15:33:44 -05:00
FearlessTobi
d27a65a9ca
android: Add finished translations from Transifex
...
This adds all languages that have at least translated 50% of the Android source file.
I hope we can automate this process in the future.
2021-01-10 15:33:44 -05:00
SachinVin
f76e5c03f2
android/CustomFilePickerFragment: fixup call super.goUp() instead
2021-01-10 15:33:44 -05:00
BreadFish64
884f3fa1be
android/GameList: Scan for installed titles
2021-01-10 15:33:44 -05:00
SachinVin
fb8a6d1dcf
android/CustomFilePickerFragment: don't go up beyond the External Storage Directory ...
...
/storage/emulated/0/
2021-01-10 15:33:44 -05:00
bunnei
895fb916dc
android: overlay: Tighten portrait A/B/X/Y buttons.
2021-01-10 15:33:44 -05:00
bunnei
9df5ec50f8
android: overlay: Tighten portrait input a bit, this feels more natural.
2021-01-10 15:33:44 -05:00
bunnei
c7993c29ca
android: InputOverlayDrawableJoystick: Fix off by 1 error with inner joystick.
2021-01-10 15:33:44 -05:00
bunnei
60805dbe47
android: BillingManager: Add a useful comment to onQuerySkuDetailsFinished.
2021-01-10 15:33:44 -05:00
bunnei
3de4b0b129
android: EmulationActivity: Fix a crash when controller is disconnected.
2021-01-10 15:33:44 -05:00
bunnei
d71c600837
android: BillingManager: Fix issue with onQuerySkuDetailsFinished null param.
...
- Happens when not associated with a Google account.
2021-01-10 15:33:44 -05:00
FearlessTobi
1696adb2d0
android: Minor changes to theming
2021-01-10 15:33:44 -05:00
FearlessTobi
bd47040280
android/Settings: Set mStackCount to 0 when starting the Activity
...
Fixes a bug where you would have to click multiple times to get out of the settings after turning the screen off and on again.
2021-01-10 15:33:44 -05:00
SachinVin
2f0ec222a4
Android: directory picker: Add archive extensions for consistency
2021-01-10 15:33:44 -05:00