FearlessTobi
69a8924344
GameDatabase: Don't rescan when upgraded
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This otherwise causes a crash because the Database gets closed too early.
2020-06-16 15:04:16 -04:00
FearlessTobi
c7135ae91f
GameDatabase: Increase DB_VERSION
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I forgot to do this in a previous PR.
2020-06-16 15:04:16 -04:00
bunnei
30dfe6a426
android: MainActivity: Move theme setup to after settings initialization.
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- Fixes a crash.
2020-06-16 15:04:16 -04:00
FearlessTobi
a395b8b9ba
android: Add premium section and Dark Theme setting
2020-06-16 15:04:16 -04:00
FearlessTobi
fc0ace03d2
android/GameAdapter: Fix the getColor calls using the wrong context
2020-06-16 15:04:16 -04:00
FearlessTobi
1cfa0e97a2
android/build: Update exifinterface to version 1.2.0
2020-06-16 15:04:15 -04:00
FearlessTobi
6438c5e6c3
android: Make adjustScale reflect changes without closing the dialog
2020-06-16 15:04:15 -04:00
FearlessTobi
775a4a8fc2
android: Clarify the warning in the Debug tab
2020-06-16 15:04:15 -04:00
FearlessTobi
13705ea11e
android: Enable audio stretching by default
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It helps eliminate stutter and won't have a huge perf penalty, hopefully.
2020-06-16 15:04:15 -04:00
zhupengfei
42556badef
gl_shader_util: Specify default precision for uimage2D
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Otherwise, this causes the application to crash when compiling any shader, on both devices I tested.
2020-06-16 15:04:15 -04:00
FearlessTobi
93ddc0b5f3
android: Add game region to the GameDatabase
2020-06-16 15:04:15 -04:00
FearlessTobi
1401ab9bfc
android: Remove unused JNI functions and use better names for game icon variables
2020-06-16 15:04:14 -04:00
FearlessTobi
743a0f8401
android/settings: Make background color match the rest of the app
2020-06-16 15:04:14 -04:00
FearlessTobi
b13cd2d181
styles: Use Appcompat instead of MaterialComponents in order to avoid various issues
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Fixes the AppBar being black in settings and emulation when using the dark theme.
(Dolphin does the same.)
Also cleans up our styles a bit.
2020-06-16 15:04:14 -04:00
FearlessTobi
ff5b32e292
android: Fix the frame limiter
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It was erroneously using the wrong config section and variable type.
2020-06-16 15:04:14 -04:00
BreadFish64
eadefb446e
video_core: disable depth/stencil texture download on OpenGL ES
2020-06-16 15:04:14 -04:00
BreadFish64
7fcde40d2b
android: disallow split screen
2020-06-16 15:04:14 -04:00
FearlessTobi
53f92965bd
android/settings: Move VSync option to debug
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Dolphin does the same and there's no real reason the users should mess with it.
2020-06-16 15:04:13 -04:00
FearlessTobi
60a6775558
android/NativeLibrary: Use Html.FROM_HTML_MODE_LEGACY
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Fixes a deprecation warning.
2020-06-16 15:04:13 -04:00
FearlessTobi
82fc02aa48
android: Make more Strings translatable
2020-06-16 15:04:13 -04:00
FearlessTobi
5cb0e2809e
android: Fix the menu animations
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Turns out those unused methods were actually used for something.
2020-06-16 15:04:13 -04:00
FearlessTobi
4ce770d23c
AndroidManifest: Workaround the crash when changing Theme while in settings
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Essentially extends upon https://github.com/dolphin-emu/dolphin/pull/8288 .
Original description:
"The "correct way" would be to fully save and restore data on onSaveInstanceState and restore it back on onCreate. I tried to do that first.
As there is various conflicts with doing this without some form of refactor due to how the lifecycle diverges and is baked-in to the application, ignoring Activity recreation on orientation change should work well enough and we don't draw anything different in settings on landscape mode or ui mode anyway."
2020-06-16 15:04:13 -04:00
FearlessTobi
2cf5086d36
android: Show a hint when the gamelist is empty
2020-06-16 15:04:13 -04:00
FearlessTobi
b254548b39
Make the gamelist look nicer and indicate files with a wrong extension visually
2020-06-16 15:04:12 -04:00
FearlessTobi
e66a086560
android: Change plus icon to folder icon because we don't support multiple directories
2020-06-16 15:04:12 -04:00
FearlessTobi
1874932a5e
android: Add realtime audio setting
2020-06-16 15:04:12 -04:00
FearlessTobi
b51c037fa1
audio_core: Add realtime audio
2020-06-16 15:04:12 -04:00
BreadFish64
a3176778c5
video_core: bump swap chain size for GLES to reduce bottleneck
2020-06-16 15:04:12 -04:00
BreadFish64
280b819386
video_core: implement optimized D24S8->RGBA8 reinterpreters
2020-06-16 15:04:12 -04:00
James Rowe
ddf6c5aeca
Use immutable storage when available
2020-06-16 15:04:11 -04:00
BreadFish64
65d774f9cd
android: disable OpenGL debug message again
2020-06-16 15:04:11 -04:00
BreadFish64
fa3f1eea14
android: fix opening settings menu in-game
2020-06-16 15:04:11 -04:00
SachinVin
737fbcb490
android: SettingsFragmentPresenter.java: correct the section used in debug tab
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Fixes setting always showing the default value.
2020-06-16 15:04:11 -04:00
BreadFish64
d9f33b63fc
video_core: implement GLES depth/stencil downloads
2020-06-16 15:04:11 -04:00
FearlessTobi
a031198392
android: Add debug tab
2020-06-16 15:04:11 -04:00
FearlessTobi
2798d82917
Optimize imports
2020-06-16 15:04:10 -04:00
FearlessTobi
0e28702b82
android: Complete the removal of ATV and address minor Linter warnings
2020-06-16 15:04:10 -04:00
FearlessTobi
bfdb1a78b3
android: Remove obsolete AndroidTV mode and its resources
2020-06-16 15:04:10 -04:00
BreadFish64
cd6da64cf1
android: add texture filter setting
2020-06-16 15:04:10 -04:00
BreadFish64
c6b6d82e92
android: Add StringSingleChoiceSetting
2020-06-16 15:04:10 -04:00
BreadFish64
a711ee239e
video_core: fix texture filters in GLES
2020-06-16 15:04:09 -04:00
zhupengfei
93765b747d
android/swkbd: Properly set uncancelable
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When using a DialogFragment you have to set this property on the DialogFragment itself.
2020-06-16 15:04:09 -04:00
FearlessTobi
b3a2ae2ef5
Android: Disable automatic backup
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Since we don't have proper confuguration file of what to include/exclude
in the backup, this better be disabled because it will lead to unexpected
state. This will solve any issue that was keep hapenning even after fresh
install of the emulator until you manually clear the app data.
Original commit by mahdihijazi for Dolphin-emu.
2020-06-16 15:04:09 -04:00
FearlessTobi
f6044b6ba2
build: Fix abiFilter
2020-06-16 15:04:09 -04:00
FearlessTobi
7e3f314a19
jni/config: Set is_new_3ds to true by default
2020-06-16 15:04:09 -04:00
zhupengfei
19b70633ec
res: Add Chinese (zh) translation
2020-06-16 15:04:09 -04:00
FearlessTobi
43bf0f89a6
android/strings: Add German translation
2020-06-16 15:04:08 -04:00
FearlessTobi
fe32c0f474
Android: Reflect the settings that is being used by the emulator on the UI
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Per-Game settings now load the settings in this order
1. Emulator Settings
2. Default Settings of the Game that we ship with Dolphin
3. Custom game settings the user have
where the later always overides the former in case of collision, then
we show that on the UI to make it clear to the user which settings being
used.
Original commit by mahdihijazi for Dolphin-emu.
2020-06-16 15:04:08 -04:00
FearlessTobi
5841556fb0
strings: Add the performance warning to the translatable strings
2020-06-16 15:04:08 -04:00
FearlessTobi
842bfa2beb
Android: Fix custom game settings
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Apparently there was a different section names used by the custom game
settings that caused Android to have those settings broken for
some sections like the graphics one. This adds the map between the generic
settings <> custom settings.
Original commit by mahdihijazi for Dolphin-emu.
2020-06-16 15:04:08 -04:00