main: Get rid of unused variables.

This commit is contained in:
Lioncash 2015-05-11 10:21:55 -04:00
parent a6db883d49
commit 9f711deb48

View File

@ -37,29 +37,21 @@ int main() {
Debug("ROM dump tool v0.2", 1, 1, 0xFF);
wait_key();
u8 file_path[38];
u32 sdmc_file_handle[8];
u32 bytes_written = 0;
u32 i = 0;
u32 size = 0;
u8 String[8];
u8 String2[21];
static u8 ClearCharacter[2] = {0xDB, 0x00};
u8 String[21];
// Arbitrary target buffer
// TODO: This should be done in a nicer way ;)
volatile u8* target = (vu8*)0x22000000;
volatile u8* header = (vu8*)0x23000000;
u32 *ptr = (u32*)(target + 0x0100);
Debug("ROM dump tool v0.2", 1, 1, 0xFF);
memset((u8*)target, 0x00, 0x100000); // Clear our 1 MB buffer
// clear_screens(0x00);
unsigned ret;
*(u32*)0x10000020 = 0; // InitFS stuff
*(u32*)0x10000020 = 0x340; // InitFS stuff
ret = f_mount(&fs, "0:", 0) == FR_OK;
unsigned ret = f_mount(&fs, "0:", 0) == FR_OK;
if (!ret) {
Debug("Failed to f_mount...");
wait_key();
@ -94,13 +86,13 @@ int main() {
CTR_CmdReadData(0, mediaUnit, 8, (void*)(target));
// Create output file - TODO: Put actual information in the file name (game id/name/..?), to have a standardized naming scheme
memcpy(String2, "/dump.3ds\0", 10);
memcpy(String, "/dump.3ds\0", 10);
wait_key();
Debug("File name: \"%s\"", String2);
Debug("File name: \"%s\"", String);
unsigned flags = FA_READ | FA_WRITE | FA_CREATE_ALWAYS;
if (f_open(&file, String2, flags) != FR_OK) {
if (f_open(&file, String, flags) != FR_OK) {
Debug("Failed to create file...");
wait_key();
return 0;