190 Commits

Author SHA1 Message Date
kralrindo
7111a124fb Update layouts 2025-02-04 23:47:07 +03:00
KralRindo
8a6371b338
Update ReadMe.md 2025-02-03 11:11:23 +03:00
kralrindo
b88c504a8a fix dummies missing localization in their stgs asset 2025-02-02 15:57:24 +03:00
kralrindo
fb474f3f6d Custom loadscreens
also removing ui.rpak from build list due to small rpaks cause crash when compressed, but without compression ui.rpak size is 20x the size
2025-02-02 04:30:48 +03:00
kralrindo
ee04cbe6da dummies as legend 2025-02-02 02:33:58 +03:00
kralrindo
548051c4c6 add revenant totem mark recall 2025-02-01 22:59:12 +03:00
kralrindo
3dfe70822c multiple changes, check description
Added sentinel item flavor
Updated revenant ui atlas to fix wrong texture res
Moved flowstate loot datatable to sdk
Added battle chatter datatable from season 4
2025-02-01 16:14:15 +03:00
kralrindo
15df787dec Fix missing spider setting assets 2025-02-01 11:50:34 +03:00
kralrindo
246cef2800 Revenant 2025-02-01 11:36:18 +03:00
kralrindo
ececf37b5f cleanup 2025-01-31 20:02:25 +03:00
kralrindo
d609900aa6 sniper mag icons 2025-01-31 19:24:03 +03:00
kralrindo
327b68a3de rework olympus maps 2025-01-31 19:23:33 +03:00
kralrindo
6c1229f469 sentinel cosmetics 2025-01-31 19:16:46 +03:00
kralrindo
d20d2ad7f6 Make sure to keep original textures in case we need to edit something 2025-01-30 17:53:17 +03:00
kralrindo
110aa7e034 Add shadowfall rui assets 2025-01-30 17:52:03 +03:00
kralrindo
7ccfa3cbe7 Add missing shadow screen fx materials and missing olympus lobby atlas screen 2025-01-28 22:58:37 +03:00
kralrindo
b5a94749bb Revenant Cosmetics 2025-01-26 19:52:45 +03:00
kralrindo
f097a30f21 delete unused files 2025-01-25 22:50:25 +03:00
kralrindo
580f096647 Fix wrong worlds edge nx loadscreen res, add revenant banner pose assets 2025-01-25 22:48:51 +03:00
kralrindo
8da70badc3 update title art 2025-01-25 21:39:24 +03:00
kralrindo
cc7a929ecd New Promo arts, main menu picture and some small changes 2025-01-25 21:10:22 +03:00
KralRindo
9238ab4ad9
typo 2025-01-25 20:59:52 +03:00
KralRindo
b2070f164d
Update ReadMe.md 2025-01-25 20:58:33 +03:00
kralrindo
ee0a0f0ee7 CHECK DESCRIPTION
Fix missing rocket pod model
Fix missing corpse npc model
Fix missing spider model
Replace prowler assets with season 4 version
2025-01-24 23:56:08 +03:00
kralrindo
d537fbcf6d MASSIVE REWORK, CHECK DESCRIPTION
Moved jsons into individual folders, added map jsons
Added starmap and loadscreens
2025-01-21 20:26:53 +03:00
Kawe Mazidjatari
891b585cc5 Fix shuriken grenade indicator
Reconverted, works properly now in-game.
2025-01-21 01:25:32 +01:00
Kawe Mazidjatari
878ce84f1d Update stream cache 2025-01-17 14:48:30 +01:00
Kawe Mazidjatari
a5c73339c3 Add crafting replicator and crafting siphon
New assets to be used in the game. They are confirmed working and have correct physics and materials.
2025-01-17 14:47:12 +01:00
Kawe Mazidjatari
0874297f0f Improve comments on new variant shaders
They aren't replacements but new variants. we cannot replace them due to a new texture input layout so its is a variant.
2025-01-17 14:45:20 +01:00
Kawe Mazidjatari
2120322f58 Remove existing textures
Already exists in common and common_mp rpaks. Just use it from there using guid refs since these rpaks are always loaded before ours.
2025-01-17 14:44:16 +01:00
Kawe Mazidjatari
53ae43347f Add stream cache
Deduplicate existing textures
2025-01-17 02:36:15 +01:00
Kawe Mazidjatari
a67f7ffb9e Default to compression level 6
Best performance to compression ratio, decodes quite fast on old machines.
2025-01-17 02:34:52 +01:00
kralrindo
8d5061e540 disable shuriken
causes crashes
2025-01-12 16:25:21 +03:00
Kawe Mazidjatari
cee2fa103f Add starpak cache
Full map of all core starpaks of r5pc_r5launch_n1094_cl456479_2019_10_30_05_20_pm
2025-01-12 13:33:53 +01:00
kralrindo
d28534899c Add compression back 2025-01-09 20:02:58 +03:00
Kawe Mazidjatari
0abc77462b Add the satchel
Some parts of the game require it but it was missing. Materials and shaders were already in the game, only the models, rigs and animations were missing
2025-01-09 14:50:47 +01:00
kralrindo
7b4d32e414 Update map images 2025-01-05 22:34:45 +03:00
kralrindo
69ae9ed41e Patch master 2025-01-04 22:30:29 +03:00
kralrindo
965813cde0 fix comma 2025-01-02 18:31:43 +03:00
Kawe Mazidjatari
4bd5183b54 Rename last pixel shaders and remove unused vertex shaders
Vertex shaders already exist in the game's core rpaks.
2024-12-31 03:07:53 +01:00
Kawe Mazidjatari
5c0e2b53f3 Finish auto-rename 2024-12-31 02:16:12 +01:00
Kawe Mazidjatari
73ff452482 Create new variation of shaders and shader sets for combined textures
Combined textures wasn't a thing in S3, it appears to be added in S4. The new shaders use the same guid, therefore replacing them with existing ones in the engine will destroy anisotropy on other characters hair since those anisotropic and thickness textures are mapped out differently. Renamed the pixel shaders and shader sets by suffixing them with 'comb' make sure we don't overwrite the existing one,w hile indicating its the version for combined textures. This allows us to port other characters and models without interfering with the game's currently existing shaders and shader sets.
2024-12-31 00:41:16 +01:00
Kawe Mazidjatari
7366671287 Fix typo
Only 1 / needed.
2024-12-30 21:45:42 +01:00
Kawe Mazidjatari
4b8ae7861b Auto rename and auto move new assets
Auto renamed and auto moved.
2024-12-30 21:42:10 +01:00
kralrindo
691e955483 txan 2024-12-30 17:55:58 +03:00
Kawe Mazidjatari
5baf9f9f46 Data deduplication and cleanup
These textures were identical.
2024-12-30 15:46:48 +01:00
kralrindo
1eaaf9dfd6 remove shaders we already have 2024-12-29 22:48:05 +03:00
kralrindo
40717171df remove unused assets 2024-12-29 20:06:44 +03:00
kralrindo
094e0b4563 Rename CPU_RAW into .UBER 2024-12-29 14:30:02 +03:00
Kawe Mazidjatari
1e84e6c870 Replace shaderset 2024-12-29 11:54:55 +01:00