2023-05-10 00:05:38 +02:00
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cmake_minimum_required( VERSION 3.16 )
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2023-05-13 00:14:53 +02:00
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add_module( "shared_lib" "PluginSDK" "vpc" ${FOLDER_CONTEXT} )
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2023-05-10 00:05:38 +02:00
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start_sources()
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add_sources( SOURCE_GROUP "Core"
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"dllmain.cpp"
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"ifactory.h"
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"pluginsdk.cpp"
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"pluginsdk.h"
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)
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end_sources()
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target_link_libraries( ${PROJECT_NAME} PRIVATE
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"tier0"
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"libdetours"
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"libprotobuf"
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"liblzham"
|
2023-05-13 20:04:11 +02:00
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"libspdlog"
|
2023-05-10 00:05:38 +02:00
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"protocol_pb"
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"Rpcrt4.lib"
|
2023-05-13 19:38:32 +02:00
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)
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target_link_options( ${PROJECT_NAME} PRIVATE
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"/STACK:8000000" # Match game executable stack reserve size
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)
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