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InputSystem: return the correct type on IInput::GetUserCmd()
Should return the extended class.
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@ -33,7 +33,7 @@ public:
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virtual void EncodeUserCmdToBuffer( int slot, bf_write& buf, int sequenceNumber ) = 0;
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virtual void DecodeUserCmdFromBuffer( int slot, bf_read& buf, int sequenceNumber ) = 0;
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virtual CUserCmd *GetUserCmd( int slot, int sequenceNumber ) = 0; // TODO[ AMOS ]: CUserCmdExteded*
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virtual CUserCmdExtended *GetUserCmd( int slot, int sequenceNumber ) = 0;
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virtual void MakeWeaponSelection( int secondary, int primary ) = 0;
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