Kawe Mazidjatari
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c50f8d86f6
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Add option for GameDLL version and source directory
Options could be set from the CMake GUI. By default, GameDLL version is set to 'GAMEDLL_S3', and engine source directory is set to 'r5dev/'.
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2023-05-14 16:27:31 +02:00 |
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Kawe Mazidjatari
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b3fc2c5adb
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Enable profiling for Profile builds
Enable linker option for profiling.
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2023-05-14 02:28:53 +02:00 |
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Kawe Mazidjatari
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ede19e0472
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Improve CMake macro's
Allow setting custom runtime output directories using the 'end_sources' macro. If parameter is empty, it will use "game/" (default).
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2023-05-14 01:26:17 +02:00 |
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Kawe Mazidjatari
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d1157fb54b
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Fix PDB path not getting written properly for shared libraries
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2023-05-11 21:04:21 +02:00 |
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Kawe Mazidjatari
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807d660883
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Add CMake macro's
Macro's performing project wide, and common operations. Crafted for r5sdk, but it is still partially incomplete.
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2023-05-09 23:55:46 +02:00 |
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