* Added icon to launcher.exe
* Launcher.exe gets remnamed to Run R5 Reloaded.exe in launcher release compilation configuration.
* Extended argument buffer for starting the game in launcher.exe.
* Added exception printing if in the custom ConVars an invalid value gets passed.
* Improvements to GameConsole quality
* Add post-build events for renaming release executables to allow debugging "Debug" and "Release" from the same install
* Segmentate codeblocks for easier reading and scrolling
* Move all utilities to single implementation file
* Remove unnecessary code in .cpp and .h
* Patch opcodes in runtime instead of patching raw PE file
* Move launch parameters to cfg folder instead
* Move back to pattern scan instead of hardcoded offsets
* Change langauge to new ISO C++17 standard
Better signatures have to be created in the future to support roughly all retail r5apex modules. Maybe also load a file from the disk containing offsets for instant hooking before falling back to sigscan