r5sdk/r5dev/game/server/util_server.h
Kawe Mazidjatari 6ccf3baa5a Split server/client specific game utils
Split into their respective libraries, this is to avoid linker errors regarding undefined symbols.
2023-07-19 02:27:28 +02:00

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//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#ifndef UTIL_SERVER_H
#define UTIL_SERVER_H
#include "game/server/player.h"
CPlayer* UTIL_PlayerByIndex(int nIndex);
#endif // UTIL_SERVER_H